The saga continues ...0.8

Samurai Legends
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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: nooK - Kouenzan - Omerta - Lyncor - tegeus-Cromis - Viziroth - Anonymous
  • Forum: Samurai Legends
  • Forenbeschreibung: Official forums
  • aus dem Unterforum: General
  • Antworten: 9
  • Forum gestartet am: Mittwoch 06.10.2004
  • Sprache: englisch
  • Link zum Originaltopic: The saga continues ...0.8
  • Letzte Antwort: vor 17 Jahren, 6 Monaten, 30 Tagen, 3 Stunden, 52 Minuten
  • Alle Beiträge und Antworten zu "The saga continues ...0.8"

    Re: The saga continues ...0.8

    nooK - 13.09.2006, 14:30

    The saga continues ...0.8
    Samurai Legends 0.8




    Features:
    - 7 unique heroes: Ronin, Ninja, Warlord, Yari Samurai, Shinobi, Yumi Samurai & the No-Dachi Samurai
    - 6vs6 feature, allowing exciting team battles
    - Assistance system on herokills
    - Completely new theme which has nothing to do with WarCraft III
    - High quality custom graphics providing an beautiful atmosphere
    - Hire different kinds of merceneraries to fulfill your task
    - Summon one of the fallen legends to support your troops
    - Build shrines (extra units, shop & higher gold income)
    - Cleaned up leaks to prevent lags and optimize performance
    - If a player leaves team gets control and higher gold income
    - Two secret shops where you can combine items

    Finally it`s out... Download here!
    Sorry for the long time, but there were some problems and this version is not the version it should be -> Onmyoji isn´t included.
    But I thought it was time to release something new to play for you, so I did.
    Version 0.85 will be released soon, and cover all bugs or imbalances this version leaves and the Onmyoji ;)
    Thanks on this version to Rising_Dusk who helped me in optimising some spells code, omerta and tegeus-cromis, for their continuous support and clan KoNL at Us East for their hosting and of course all the other gamers and fans of SL.

    I hope I spiced SL up a bit and enhanced the map overall.
    Any comments and critics are welcome, just post :)

    Thanks, nooK

    Code: v 0.8:

    - Added a new hero: No-Dachi
    - Implemented 6vs6 feature
    - Implemented Assistance System
    - Destroying a tower now gives 200 gold and 2 honor
    - Added 4 new items at the Black Guard
    - Mid lanes now spawn more units
    - Changed revival time
    - Changed soundset of Ninja
    - Fixed a critical bug with the hero selection
    - Fixed two bugs involving shrines
    - Fixed a visual bug when shrines were destroyed
    - Fixed Kaze`s invulnerability staying too long on the caster
    - Fixed a bug with "For The Shogun´s Glory" which allowed to abuse the heal
    - Fixed some items not giving the correct gold and honor value when sold
    - When a player leaves gold is divided among allies and units share control
    - Code optimations for: "Whirling Yari", "Kaze" and "For the Shogun´s Glory"
    - Added -ms command to show your current movement speed

    - Increased damage of "Sha` Technique"
    - Rebalanced "Teppo" completely
    - Changed stats of the Yumi Samurai
    - Decreased duration of "Ensnare"
    - Increased mana cost of "Ensnare" to 60
    - Removed the movement speed reduction from "Battlerage"
    - Increased damage of "Kaze" on all levels by 50
    - Increased cooldown of "Kaze" to 50 sec
    - Increased damage of "Way of Death" on all levels by 25
    - Decreased cooldown of "Shurikens" to 15 seconds
    - Decreased movement speed bonus of the legendary Warlord´s aura to 50%
    - Increased damage bonus of the legendary Yumi`s aura to 75%
    - "Shurikens" no longer damage allies
    - Increased detection AoE of "Magic Trap"
    - Increased range of Elite Archers to 800
    - Decreased collision size of "Strafe`s" arrows a bit
    - Increased effect of "Death Poem"
    - "Airy Charge" now speeds up faster
    - Increased mana cost of "Airy Charge" to 100
    - "Airy Charge" now deals spell damage instead of physical
    - Increased mana cost of "Flying Death" to 90
    - Removed the movement speed bonus from "For The Shogun´s Glory"
    - Increased cooldown of "Fear of the Dark" to 35 sec
    - Increased initial mana amount of Ronin by 50
    - Increased hitpoints of all shrines to 1500
    - Shrine of Wealth now only gives 45 gold each 30 sec
    - Reduced movement speed of Shinobi to 290
    - Decreased movement speed bonus of Kegutsu Boots back to 50 again

    - "Banner of Honor" now gives increased damage instead of hp regeneration
    - Decreased HP regeneration of fountains (except the base fountains)
    - Changes to a lot of items
    - Increased armor damage reduction once again
    - Increased base damage of all heroes
    - All merceneraries have 30% spell reduction now
    - Decreased gold cost of nearly all mercs
    - Mercs are no  longer available at the start and are limited to 10 per player
    - Removed true sight from towers
    - Legends have no collision now
    - Ninjas spawned by a Shrine of Night now have the abilities "Weak Spot" & "Evasion"
    - Spawns now face the correct direction when created
    - Teleporters now work like normal waygates in melee

    - Optimized icons, skins and models to reduce filesize (2,48mb now)
    - New model for "Magic Trap"
    - New, smaller tree model
    - "Oni" portrait has now an animation
    - Increased missile arc of archers a bit
    - Added honor icon for alliance menu and item cost
    - Changed tower missile
    - Damaged towers burn now
    - Switched hotkeys and position of "Magic Trap" & "Strafe"
    - Switched hotkeys and position of "Battlerage" & "Sha´ Technique"
    - Some terrain changes



    Re: The saga continues ...0.8

    Kouenzan - 13.09.2006, 14:39


    lawl i was editing my topic back then about 0.8. anyway let's discuss the new version here.. thanks nook for releasing another major update! :P

    Quote: - Added a new hero: No-Dachi

    new hero, more fun! :) where's the ice-themed? :(

    Quote: - Implemented 6vs6 feature

    WTF!?!?!? 6v6!!! woooooh that would be great!! i can't wait to play this map in GGC this weekend!! 6v6, clashes will be more exciting!!

    Quote: - Implemented Assistance System

    haha ks no more

    lastly

    Quote: - Changed revival time

    from ____ to ____? weeeh nice updates


    P.S. when will you post this at DP??



    Re: The saga continues ...0.8

    Omerta - 13.09.2006, 14:48


    Revival times are shorted now, can't remember the exact formulae though.

    EDIT: And no onmyonji 'cause Chill Wind still isn't done and delaying the map till it is done might cause weeks of extra waiting.



    Re: The saga continues ...0.8

    Kouenzan - 13.09.2006, 15:10


    oh i see. found some bugs after playing it, i'll post it at the bugs topic. airy charge is superbly fast :)



    Re: The saga continues ...0.8

    Lyncor - 13.09.2006, 15:59


    So.. very.. sexy.

    I love 0.8! Thank you.

    I'll post more as I play it... again, and again... and again... :D



    Re: The saga continues ...0.8

    tegeus-Cromis - 13.09.2006, 16:39


    FINALLY



    Re: The saga continues ...0.8

    Viziroth - 17.09.2006, 00:16


    omfg, awesome....*feints* I actually played a game that lasted less than an hour. Thank you version 0.8



    Re: The saga continues ...0.8

    Anonymous - 07.10.2006, 11:49


    Nice map nook, we love it and with we I mean the guys on LAN :D We are always playing this map and we love it..

    Thought I believe that the no-dachi samurais flame attack is very overpowerd since it deals damage to the houses The no-dachi samurai is the most imba hero.



    Re: The saga continues ...0.8

    Omerta - 07.10.2006, 14:10


    Didn't Blaze actually deal pretty little damage to buildings?



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