Neuer Patch 1.4.2.7

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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: Uggi
  • Forenurl: Klick
  • aus dem Unterforum: Joint Operations
  • Antworten: 1
  • Forum gestartet am: Freitag 07.05.2004
  • Sprache: deutsch
  • Link zum Originaltopic: Neuer Patch 1.4.2.7
  • Letzte Antwort: vor 19 Jahren, 5 Monaten, 21 Tagen, 11 Stunden, 24 Minuten
  • Alle Beiträge und Antworten zu "Neuer Patch 1.4.2.7"

    Re: Neuer Patch 1.4.2.7

    Uggi - 06.11.2004, 07:30

    Neuer Patch 1.4.2.7
    Author: Straight Shooter
    Author email: straight.shooter.at.lost-boys.li
    Author website: www.lost-boys.li
    Description: 1.4.2.7 Fixed a bug in Co-Op mission White Noise so it can be completed.
    1.4.2.7 Added two sliders for Pixel Shaders and Texture Compression in the video options screen. Players with lower end systems will want to work with these settings to improve framerates.
    1.4.2.7 Added greater support for NILE generated missions
    1.4.2.7 New updater.
    1.4.2.7 Made more optimizations to network code
    1.3.1.15 Attached vehicle death issues addressed.
    1.3.1.15 Major performance increase in low to middle end machines.
    1.3.1.15 NILE compatibility added.
    1.3.1.15 Fixed collision issues with several assets.
    1.3.1.15 End game scoring issues addressed.
    1.3.1.15 Emplaced weapons respawn issues addressed.
    1.3.1.15 Player revival issues addressed.
    1.3.1.15 Support for DirectX9.0C added.
    1.2.0.10 Fixed mouse movement when player is sighted.
    1.2.0.10 System performance optimizations including AGP and CPU.
    1.2.0.7 Fixed bug with ATV's not being able to exit the water correctly.
    1.2.0.7 Added more filters to the game list in the NovaWorld menu.
    1.2.0.7 Added a smaller wedge to incoming sniper shots (Able to find snipers easier)
    1.2.0.7 Added a filter to the menu screen so servers that are not compatible are grayed out and unable to join them.
    1.2.0.7 Fixed bug that caused certain vehicle spawn points to spawn way too many vehicles.
    1.2.0.7 Fixed several map bugs.
    1.2.0.7 Added optimizations to player models.
    1.2.0.7 Fixed bug in vehicle re-spawning that caused them to face the incorrect direction
    1.1.1.5 Fix made for players being punted out of Co-Op.
    1.1.1.5 Fix added for several system crashes.
    1.1.1.5 Fix made to stop emplaced weapons from detaching from vehicles
    1.1.0.16 Medic revives now work in Co-Op.
    1.1.0.16 Users can now double click the NW menu to join a game, instead of having to click “Join”.
    1.1.0.16 Added a death animation when users hit CTRL+R.
    1.1.0.16 Changed the player’s square color while attached to vehicle. (Now has a white “X” on it)
    1.1.0.16 Added a new large map to the “M” key.
    1.1.0.16 Added in files that did not ship with the game that can be used for user created maps, in anticipation of the mission editor being released in the near future.
    1.1.0.16 Added a “distance to” in meters on the outside of the spin map for command points off the spin map.
    1.1.0.16 Waypoints now work correctly in Co-Op. They now auto-advance when users get within the waypoint area.
    1.1.0.16 Goals now transmit in Co-Op mode. Hit your Goals key to see them (defaults to G)
    1.1.0.16 Got letters of enemy command points to display on respawn screen
    1.1.0.16 Added a command line command to allow the users to host without running the system test. Add a “/serveonly” to the end of the “Target” window in the Joint Ops shortcut to enable a serve only build

    Download

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