Spoiler der aktuellen und kommenden Serien.

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  • Beteiligte Poster: Vegeto/GT - Bree van de Kamp - Little Firzen
  • Forum: www.TCCM2005.de
  • Forenbeschreibung: Alles über den Trading Card Club Moers e.V. und Yu-Gi-Oh!
  • aus dem Unterforum: Banned List, Booster-Serien
  • Antworten: 13
  • Forum gestartet am: Sonntag 04.09.2005
  • Sprache: deutsch
  • Link zum Originaltopic: Spoiler der aktuellen und kommenden Serien.
  • Letzte Antwort: vor 18 Jahren, 5 Monaten, 17 Tagen, 9 Stunden, 11 Minuten
  • Alle Beiträge und Antworten zu "Spoiler der aktuellen und kommenden Serien."

    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 04.09.2005, 20:45

    Spoiler der aktuellen und kommenden Serien.
    Hallo.
    Ich habe hier mal die Spioler (Kartenlisten) Der aktuellen Serien.
    Viel Spass beim Durchlesen!

    EEN-Elementar Energy Erscheinungsdatum: Voraussichtlich ende des Jahres.

    EEN-JP001
    Knight of Dark Realm - Zulu
    Dark/Demon/4/1800/1500
    Normal Monster

    EEN-JP002
    V - Tiger Jet
    Light/Machine/4/1600/1800
    Normal Monster

    EEN-JP003
    Blade Skater
    Earth/Warrior/4/1400/1500
    Normal Monster

    EEN-JP004
    Queen's Knight
    Light/Warrior/4/1500/1600
    Normal Monster
    Rare

    EEN-JP005
    Jack's Knight
    Light/Warrior/5/1900/1000
    Normal Monster
    Rare

    EEN-JP006
    King's Knight
    Earth/Warrior/4/1600/1400
    When this card is successfully summon and you have a [Queen's Knight] on the field, you
    may special summon a [Jack's Knight] from your deck to the field.
    Rare

    EEN-JP007
    E-Hero Edgeman
    Earth/Warrior/7/2600/2200
    When this card attack a monster in defense mode, and the attack strength of this card is
    greater than the defense strength of the defending monster, do battle damage to your
    opponent equal to the difference.
    Super Rare

    EEN-JP008
    E-Hero Wildman
    Earth/Warrior/4/1500/1600
    This card is unaffected by Trap cards.

    EEN-JP009
    ??
    Dark/Undead/4/1000/1600
    When there's 0 cards in your

    EEN-JP010
    Hell Soldier
    Dark/Warrior/4/1200/1400
    When this card is destroy by attack of opponent's monster and sent to Graveyard, do damage
    to opponent equal to the battle damages you received.
    Rare

    EEN-JP011
    W - Doubled Wing Catapult
    Light/Machine - Union/4/1300/1500
    Once during your turn you may ??

    EEN-JP012
    Flame Majin - Hell Burner
    Fire/Demon/6/2800/100
    ???

    EEN-JP013
    Hydrogedon
    Water/Sea Dragon/4/1600/1000
    When this card destroy a monster as result of battle and send to Graveyard, special summon
    a [Hydrogedon] from your deck onto the field.

    EEN-JP014
    Oxygedon
    Water/Sea Dragon/4/1500/800
    If this card is destroy as a result of battle from a Fire main-type monster, do 800 damages
    to both player.

    EEN-JP015
    Water Dragon
    Water/Sea Draogn/8/2800/2600
    This card cannot be Normal Summon. This card can only be special summon by the effect of
    [Bonding - H2O]. When this card is face-up on the field, all monsters with Fire Main-Type
    or Fire sub-type would become 0. When this card is destroy and send to Graveyard, special
    summon two [Hydrogedon] and one [Oxygedon] from your Graveyard.
    Super/Ultimate Rare

    EEN-JP016
    Etoile Cyber
    Earth/Warrior/4/1200/1600
    When this card direct attack opponent, increase this card's attack strength by 600.

    EEN-JP017
    Giant Battleship - Tetoras
    Wind/Machine/6/1800/2300
    When this card is summon, put 3 counters on thie card. This card cannot be destroy as
    a result of battle. When this card combat, remove a counter on this card at the end of
    Damage Step. When this card battle with no counter on it, destroy it at the end of Damage
    Step. Remove a counter on this card, destroy a Magic/Trap card on the field. This effect
    can only be use once per turn.

    EEN-JP018
    Nano Breaker
    Earth/Machine/4/1600/1800
    When this card attacks face-up monster with level 3 or lower, destroy it without doing
    Damage Calculation.

    EEN-JP019
    Magician of Chain Bullet
    Dark/Spellcaster4/1600/1200
    When this card is face-up on your field, when you activate a Normal Magic card, do 400
    damages to opponent.
    Rare

    EEN-JP020
    Sharp Soldier of Dark Realm - Peji
    Dark/Demon/4/1000/1300
    When this card is discard into Graveyard from your hand by effect of another card, special
    summon this card onto the field.

    EEN-JP021
    Hunter of Dark Realm - Beau
    Dark/Demon/3/1800/400
    When this card is discard into Graveyard from your hand by effect of another card, draw
    a card from your deck. When this card is discard by opponent's card effect, draw one
    card additionally.
    Rare

    EEN-JP022
    Berserk King of Dark Realm - Buron
    Dark/Demon/4/1800/400
    When this card do Battle Damage to your opponent, you may discard a card from your hand.
    Rare

    EEN-JP023
    Military God of Dark Realm - Silver
    Dark/Demon/5/2300/1400
    When this card is discarded from your hand by effect of another card, special summon this
    card to the field. When this card is discarded by effect of opponent's card, choose 2
    cards in opponent's hand and put them onto the bottom of opponent's deck in any order.
    Rare

    EEN-JP024
    War God of Dark Realm - Gold
    Dark/Demon/5/2300/1400
    When this card is discarded from your hand by effect of another card, special summon this
    card to the field. When this card is discarded by effect of opponent's card, choose 2
    cards on opponent's field and destroy them.
    Super/Ultimate Rare

    EEN-JP025
    ?? Monkey of Dark Realm - ??
    Dark/Demon/2/500/500
    When this card is destroy as a result of battle and sent to Graveyard, special summon a
    card with [Dark Realm] in its name onto the field.

    EEN-JP026
    Possessed Installment - Aos
    Earth/Spellcaster/4/1850/1500
    Put a [Earth Spirit User - Aos] to Graveyard, special summon this card from your hand or
    deck. If this card is special summon this way, it gains the following effect. When this
    card attacks a monster in defense mode, and the attack strength of this card is greater
    than the defense strength of the defending monster, do battle damage equal to opponent
    equal to the difference.

    EEN-JP027
    Possessed Installment - Eria
    Water/Spellcaster/4/1850/1500
    Put a [Water Spirit User - Eria] to Graveyard, special summon this card from your hand or
    deck. If this card is special summon this way, it gains the following effect. ???

    EEN-JP028
    Possessed Installment - Heater
    Fire/Spellcaster/4/1850/1500
    Put a [Fire Spirit User - Heater] to Graveyard, special summon this card from your hand or
    deck. If this card is special summon this way, it gains the following effect. ???

    EEN-JP029
    Possessed Installment - Wynn
    Wind/Spellcaster/4/1850/1500
    Put a [Wind Spirit Use - Wynn] to Graveyard, special summon this card from your hand or
    deck. If this card is special summon this way, it gains the following effect. ???

    EEN-JP030
    VW - Tiger Catapult
    Light/Machine - Fusion/6/2000/1500
    [V - Tiger Jet] + [W - Double Wing Catapult]
    This card is special summon by removing the above monsters on your field from the
    game (The card [Fusion] is not required). Discard a card from your hand, change
    a monster in face-up defense mode on opponent's field to attack mode.

    EEN-JP031
    VWXYZ - Dragon Catapult Cannon
    Light/Machine - Fusion/8/3000/2800
    [VW - Tiger Catapult] + [XYZ - Dragon Cannon]
    This card is special summon by removing the above monster on your field from game
    (The card [Fusion] is not required). Once during your turn, you may remove a card on
    opponent's field from game. When this card attack, you may change the mode of the monster
    this card attack (Reverse effects are not activated).
    Super/Ultimate Rare

    EEN-JP032
    Cyber Blader
    Earth/Warrior - Fusion/7/2100/800
    [Etoile Cyber] + [Blade Skater]
    This card's Fusion summon can only be done by above cards. When opponent have one monster
    on the field, this card cannot be destroy as result of battle. If there're two monsters,
    this card's attack strength would be doubled. When there're three monsters, this card
    cannot be affect by effect of opponent's Magic, Trap or monster.
    Super/Ultimate Rare

    EEN-JP033


    EEN-JP034
    E-Hero Tempest
    Wind/Warrior - Fusion/8/2800/2800
    [E-Hero Sparkman] + [E-Hero Featherman] + [E-Hero Bubbleman]
    This card can only be summon by Fusion Summon. Put a card other than this card on
    your field to Graveyard, and select a monster on your field. As long as this card
    is face-up on your field, that monster cannot be destroy as a result of battle (Damage
    Calculation would still applied)
    Ultra/Ultimate Rare

    EEN-JP035


    EEN-JP036
    E-Hero Shining Flame Wingman
    Light/Warrior - Fusion/8/2500/2000
    [E-Hero Flame Wingman] + [E-Hero Sparkman]
    This card can only be summon by Fusion Summon. This card's attack strength is increase
    by 300 for each monsters with [E-Hero] in their name in your Graveyard. When this card
    destroys a monster as a result of battle, do damage to opponent equal to the attack strength of that monster.
    Ultra/Ultimate Rare

    EEN-JP037
    Jar of Avarice
    Magic - Normal
    Choose 5 monsters in your Graveyard and shuffle them into your deck. Afterward, draw
    2 cards.
    Ultra/Ultimate Rare

    EEN-JP038
    Thunder of Dark Realm
    Magic - Normal
    Destroy a face-down card on the field. Afterward, discard a card from your hand.

    EEN-JP039
    Level Tuning

    EEN-JP040
    Oja Magic

    EEN-JP041
    Oja Muscle


    EEN-JP042
    Feather Shot
    Magic - Normal
    Choose a face-up [E-Hero Featherman] on your field to activate this card. During this
    turn, the selected card can attack up to the number of monsters on your field. If so,
    your other monster cannot attack opponent's directly.

    EEN-JP043
    Bonding-H2O
    Magic - Normal
    Sacrifice 2 [Hydrogedon] and a [Oxygedon] on your field, special summon a [Water Dragon]
    from your hand or deck.

    EEN-JP044
    Hell Alliance
    Magic - Equipment
    The attack strength of equipped monster would be increase by 800 for each monster with
    the same name as the equipped monster on the field.
    Rare

    EEN-JP045
    Armed Changer
    Magic - Equipment
    Discard an Equipment card from your hand to activate. When the equipped monster destroy
    a monster as a result of battle, the controller of the equipped monster may add a monster
    with attack strength less than the equipped monster from his/her Graveyard to his/her hand.
    Rare

    EEN-JP046


    EEN-JP047


    EEN-JP048

    EEN-JP049
    Hero Barrier
    Trap - Normal
    This card can only be activated when there is a monster on your field with [E-Hero] in
    its name. Negate the one attack of an opponent's monster
    Rare

    EEN-JP050
    Hell Blast
    Trap - Normal
    This card can only be activated when a face-up monster on your field is destroyed and
    sent to Graveyard. Destroy a face-up monster on the field with attack strength higher
    than that monster, and eac hplayer would receive damage equal to half of the attack
    strength of the monster destroyed by this card's effect.
    Rare

    EEN-JP051

    EEN-JP052
    Transaction of Darkness
    Trap - Normal
    This card can only be activated by paying 1000 LP when your opponent activate a Normal
    Magic card. The effect of that Magic card becomes "Discard 1 card randomly from your
    opponent's hand".

    EEN-JP053


    EEN-JP054


    EEN-JP055


    EEN-JP056


    EEN-JP057

    EEN-JP058

    EEN-JP059

    EEN-JP060
    Level Limit Area A
    Trap - Continuous
    All monster with level of 3 or less are switched to attack mode.
    Rare





    CRV-Cybernetic Revolution Erscheinungsdatum: Gibts schon

    CRV-JP001
    Cycloid
    Earth/Machine/3/800/1000
    Normal Monster

    CRV-JP002
    Soitsu
    Wind/Angel/3/0/0
    Normal Monster

    CRV-JP003
    Mad Lobster
    Water/Aqua/3/1700/1000
    Normal Monster

    CRV-JP004
    Jelly Beans Man
    Earth/Plant/3/1750/0
    Normal Monster

    CRV-JP005
    Hane Kuriboh LV10
    Light/Angel/10/300/200
    This card cannot be Normal Summon. This card can only be special summon by the effect of [Evolution
    Wings]. Sacrifice this face-up monster from your field, destroy all face-up monsters on opponent's
    field, and do damage to opponent equal to the total original attack of those monsters. This effect
    can only be activate during opponent's battle phase.
    Ultra/Ultimate Rare

    CRV-JP006
    Patroid
    Earth/Machine/4/1200/1200
    Look at a set cards on opponent's field, and flip it back face down. This effect can only be
    activate once per turn during your Main Phase.

    CRV-JP007
    Gyroid
    Wind/Machine/3/1000/1000
    For one time per turn, this card would not be destroy as a result of battle. (Damage Calculation
    is done as usual)

    CRV-JP008
    Steamroid
    Earth/Machine/4/1800/1800
    When this card attacks an opponent's monster, this card's attack strength is increased by 500
    during the damage step. When this card is attacked by an opponent's monster, this card's attack
    strength is decreased by 500 during the damage step.

    CRV-JP009
    Drillroid
    Earth/Machine/4/1600/1600
    When this card attack monster in defense mode, destroy it without calculating damage.

    CRV-JP010
    UFOroid
    Light/Machine/6/1200/1200
    When this card is destroy in battle and sent to Graveyard, search your deck for a Machine
    sub-type monster with attack strength of 1500 or less and special summon it to field in
    face-up attack mode. Shuffle your deck afterward.
    Super/Ultimate Rare

    CRV-JP011
    Jetroid
    Wind/Machine/4/1200/1800
    When this card is target of battle by opponent's monsters, the controller of this card can activate
    Trap cards from his/her hand.

    CRV-JP012
    Friend Dog
    Earth/Machine/3/800/1200
    When this card is destroy as a result of battle and would be sent to Graveyard, put a monster
    with [E-Hero] in its name and a [Fusion] card from your Graveyard into your hand.
    Rare

    CRV-JP013
    Dark Catapaulter
    Earth/Machine/4/1000/1500
    During your Standby Phase, if this card is in defense mode, put a counter on this card. Remove
    the same number of card from your Graveyard equal to the number of counter on this card, destroy
    the same number of Magic/Trap cards on the field. Remove all counters from this card afterward.
    Rare

    CRV-JP014
    E-Hero Bubbleman
    Water/Warrior/3/800/1200
    If this card is the only card in your hand, you may special summon this card. When this card is
    summon, reversed summon, or special summon, if you have no other cards on your field and hand,
    you may draw 2 cards from your deck.
    Rare

    CRV-JP015
    Cyber Dragon
    Light/Machine/5/2100/1600
    When there's a monster on opponent's field and no monster on your field, you may Special Summon this
    card from your hand.
    Super/Ultimate Rare

    CRV-JP016
    Cybernetic Magician
    Light/Spellcaster/6/2400/1000
    Discard a card from your hand. Until the end phase of the turn, the attack strength of a face-up
    monster on the field would become 2000.
    Super/Ultimate Rare

    CRV-JP017
    Cybernetic Cyclops
    Earth/Beast-Warrior/4/1400/200
    When you have 0 card in your hand, the attack of this monster is increased by 1000.

    CRV-JP018
    Mechanical Hound
    Earth/Machine/7/2800/1500
    When you have 0 cards in your hand, your opponent can't activate any Magic card.

    CRV-JP019
    Cyber Demon
    Dark/Demon/4/1000/2000
    At the beginning of your turn, if you have 0 cards in your hand, draw an extra card during your
    Draw Phase. At the end of turn, if you have 1 or more cards in your hand, destroy this card.

    CRV-JP020
    Goblin Elite Force
    Earth/Demon/4/2200/1500
    When this card attacks, it changes to defense mode at the end of the Battle Phase.
    Until the end of your next turn, the mode of this card can't be change.
    Super/Ultimate Rare

    CRV-JP021
    Giant Battleship - Crystal Core
    Water/Machine/5/2100/1000
    When this card is Summon, put 3 counters on it. This card cannot be destroy as a result of battle.
    When this card battle, at the end of Damage Step, remove a counter on this card. When this card
    would battle without a counter, destroy this card at the end of damage step. Once during your
    Main Phase, you may change the mode of a monster on opponent's field in face-up attack mode into
    face-up defense mode.
    Super/Ultimate Rare

    CRV-JP022
    Giant Kozaki ("G Kozaki")
    Dark/Demon/4/2500/2400
    This card is destroy if [Kozaki] is not face-up on the field. When this card is destroy while
    face-up, the controller of this card would receive damage equal to original attack of this card.

    CRV-JP023
    Indomitable Fighter - Ray Ray
    Earth/Beast-Warrior/4/2300/0
    When this card attack, at the end of battle phase, it would change to defense mode. This card's
    mode cannot be change during next turn.

    CRV-JP024
    Guardian Spirit - Irene
    Light/Angel - Union/1/0/0
    Once per turn during your Main Phase, you may treat this card as an Equipment card and equip on
    a [Indomitable Fighter - Ray Ray], or remove it from equipment and special summon this card
    in face-up attack mode. When this card becomes an equipment card by this effect, the equipped
    monster's mode can be change once during a turn. (A Monster can only have one Union equipped
    on it. If the equipped monster would be destroy as a result of battle, this card would be destroy
    instead.)

    CRV-JP025
    Doitsu
    Earth/Angel - Union/4/100/200
    Once per turn during your Main Phase, you may treat this card as an Equipment card and equip on
    a [Soitsu], or remove it from equipment and special summon this card in face-up attack mode.
    When this card becomes an equipment card by this effect, increase the Equipped Monster's attack
    strength by 2500. (A Monster can only have one Union equipped on it. If the equipped monster would
    be destroy as a result of battle, this card would be destroy instead.)

    CRV-JP026
    Death Frog
    Water/Aqua/5/1900/0
    When this card is successfully sacrifice summon, for each [Tadpole] in your Graveyard,
    you may special summon a [Death Frog] from your hand or deck.

    CRV-JP027
    Tadpole
    Water/Aqua/1/0/0
    When this card is destroyed as a result of battle, you may add one [Tadpole] to your
    hand from your deck. Shuffle your deck afterward.

    CRV-JP028
    Draw Frog
    Water/Aqua/2/100/100
    When this card is send to Graveyard from the field when face-up, you may draw a card.

    CRV-JP029
    Dino Infinity
    Earth/Dino/4/?/0
    This card's original attack strength is equal to number of owner's Dino sub-type monster remove
    from the game * 1000.

    CRV-JP030
    Battery Man - AA Type
    Light/Thunder/2/0/0
    When all [Battery Man - AA Type] on your field are in attack mode, for each [Battery Man - AA Type],
    increase the attack strength of all Machine sub-type monster on your field by 500. When all of
    your [Battery Man - AA Type] is in defense mode, for each [Battery Man - AA Type], increase the
    defense strength of all Machine sub-type monster on your field by 500.

    CRV-JP031
    Black Magician - Kuran
    Dark/Spellcaster/2/1200/0
    During your standby phase, do damage to your opponent equal to the number of monsters on opponent's
    field * 300.

    CRV-JP032
    Different Dimension Master (D.D.M.)
    Light/Spellcaster/5/1700/1500
    Discard a Magic card from your hand, special summon one of your monster that is remove from game
    to the field. This effect can only be activate once per turn.

    CRV-JP033
    Steam Gyroid
    Earth/Machine - Fusion/6/2200/1800
    [Gyroid] + [Steamroid]

    CRV-JP034
    UFOloid Fighter
    Light/Machine - Fusion/10/?/?
    [UFOloid] + Warrior sub-type monster
    This card's Fusion Summon can only be done by monsters named above. The original attack and defense strength
    of this card is equal to the total original attack of the Fusion materials.
    Super/Ultimate Rare

    CRV-JP035
    Cyber Twin Dragon
    Light/Machine - Fusion/8/2800/2100
    [Cyber Dragon] + [Cyber Dragon]
    This card's Fusion Summon can only be done by monsters named above. This card can attack two times
    during battle phase.
    Super/Ultimate Rare

    CRV-JP036
    Cyber End Dragon
    Light/Machine - Fusion/10/4000/2800
    [Cyber Dragon] + [Cyber Dragon] + [Cyber Dragon]
    This card's Fusion Summon can only be done by monsters named above. When this card attacks a monster
    in defense mode, and this card's attack strength would be higher than that monster's defense
    strength, do battle damages to opponent equal to the difference.
    Ultra/Ultimate Rare

    CRV-JP037
    Power Bond
    Magic - Normal
    Put Fusion material of a Fusion monsters from hand and/or field into Graveyard, special summon
    a Machine sub-type Fusion monster. The original attack strength of the monster special summon
    would be doubled. At the end of turn this card is activate, the player who activate this card
    would receive damages equal to the original attack strength of the special summoned monster.
    (This special summon would be treated as Fusion Summon)
    Ultra/Ultimate Rare

    CRV-JP038
    Fusion Recovery
    Magic - Normal
    Return a [Fusion] and a Fusion material that was used for Fusion from your Graveyard to your hand.

    CRV-JP039
    Miracle Fusion
    Magic - Normal
    Remove the Fusion materials of a Fusion monster from your field and/or Graveyard from the game,
    special summon a Fusion monster with [E-Hero] in its name from your Fusion deck. (This special
    summon would be treated as Fusion Summon)
    Rare

    CRV-JP040
    Dragon Mirror
    Magic - Normal
    Remove the Fusion materials of a Fusion monster from your field and/or Graveyard from the game,
    special summon a Dragon sub-type Fusion monster from your Fusion deck. (This special summon would
    be treated as Fusion Summon)

    CRV-JP041
    System Down
    Magic - Normal
    Pay 1000 lifepoints. Remove all Machine sub-type monsters from opponent's field and Graveyard from
    the game.
    Rare

    CRV-JP042
    Death Chorus
    Magic - Normal
    This card can only be activate when you have 3 [Death Frog] face-up on your field. Destroy all
    cards on opponent's field.

    CRV-JP043
    Jar of Humble
    Magic - Normal
    Choose 2 cards in your hand and shuffle them into your deck.

    CRV-JP044
    Shien's Questioner
    Magic - Normal
    Choose a face-up monster on your field. Give control of that monster to opponent until the end
    phase of the turn.

    CRV-JP045
    Evolution Wing
    Magic - Quickplay
    Send a [Hane Kuriboh] from your field and 2 cards from your hand into Graveyard. Special Summon
    a [Hane Kuriboh LV10] from your hand or deck.
    Rare

    CRV-JP046
    Bubble Shuffle
    Magic - Quickplay
    This card can only be activate when [E-Hero Bubbleman] is face-up on the field. Change the mode of
    a [E-Hero Bubbleman] in face-up attack mode on your field and a monster on opponent's field in
    face-up attack mode to defense mode. Sacrifice a [E-Hero Bubbleman] in defense mode, special summon
    a monster with [E-Hero] in its name from your hand to the field.
    Rare

    CRV-JP047
    Spark Gun
    Magic - Equipment
    This card can only be equipped on [E-Hero Sparkman]. During your Main Phase, you may choose to
    change the mode of a face-up monster on the field. After this effect is use 3 times, destroy
    this card.
    Rare

    CRV-JP048
    Skyscraper
    Magic - Field
    When monsters with [E-Hero] in its name attack and the attack strength of the attacking monster
    is less than the attack strength of the attacking target monster, the attack strength of the
    attacking monster is increase by 1000 during Damage Calculation.
    Super/Ultimate Rare

    CRV-JP049
    Fire Darts
    Trap - Normal
    This card can only be activate when you have 0 cards in your hand. Roll 3 dices. Do damage to
    opponent equal to the sum of the results *100.
    Rare

    CRV-JP050
    Earth Spirit Technique - "Kurogane" (Iron)
    Trap - Normal
    Sacrifice a Earth main-type monster from your field. Special Summon a Level 4 Earth main-type
    monster from your Graveyard to your field except the sacrificed monster.

    CRV-JP051
    Water Spirit Technique - "Aoi" (Mallow)
    Trap - Normal
    Sacrifice a Water main-type monster from your field, look at opponent's hand and choose a card
    and send it into Graveyard.

    CRV-JP052
    Fire Spirit Technique - "Kurenai" (Red)
    Trap - Normal
    Sacrifice a Fire main-type monster from your field, do damage to opponent equal to the original
    attack strength of the sacrificed monster.

    CRV-JP053
    Wind Spirit Technique - "Miyabi" (Elegance)
    Trap - Normal
    Sacrifice a Wind main-type monster from your field, choose a card on opponent's field and put
    it to the bottom of owner's deck.

    CRV-JP054
    Rival Appears!
    Trap - Normal
    Select a face-up monster on opponent's field, special summon a monster from your hand with the
    same level as that monster.

    CRV-JP055
    Magical Explosion
    Trap - Normal
    This card can only be activate when you have 0 card in your hand. For each Magic card in your
    Graveyard, do 200 damages to opponent.
    Rare

    CRV-JP056
    Rising Energy
    Trap - Normal
    Discard a card from your hand. Until the End Phase of the activating turn, a face-up monster
    on the field would have its attack strength increase by 1500.
    Rare

    CRV-JP057
    Dimensional Pit Trap
    Trap - Normal
    This card can only be activate when you opponent set a monster. Destroy the set card and one of
    your monster and remove them from the game.
    Rare

    CRV-JP058
    Conscription Order
    Trap - Normal
    Turn the top card on opponent's deck over. If the card is a monster card that can be Normal
    Summon, Special Summon that monster onto your field. Otherwise, add that card into opponent's hand.

    CRV-JP059
    Dimensional Wall
    Trap - Normal
    This card can only be activate when your opponent declare attack. The battle damages done in
    this battle to you would done to opponent instead.
    Rare

    CRV-JP060
    Counterattack Preparation
    Trap - Continuous
    For each time opponent player declare attack on your monster in defense mode, flip a coin and
    guess. If the guess is right, the defending monster would switch to attack mode. If guess wrong, if
    the attack strength of the attacking monster is higher than the defense strength of defending
    monster, do damages to this card's controller equal to the difference.




    DB2-Dark Beginning 2 Erscheinungsdatum: Gibts schon


    Ultra Rare Cards:

    DB2-EN005 Dark Necrofear
    DB2-EN034 Blade Knight
    DB2-EN072 Barrel Dragon
    DB2-EN111 Swift Gaia the Fierce Knight
    DB2-EN112 Obnoxious Celtic Guard
    DB2-EN116 Vampire Lord
    DB2-EN123 Insect Queen
    DB2-EN124 Dark Ruler Ha Des
    DB2-EN137 Freed the Matchless General
    DB2-EN151 Tyrant Dragon
    DB2-EN171 Injection Fairy Lily
    DB2-EN182 Hino-Kagu-Tsuchi
    DB2-EN224 Guardian Sphinx
    DB2-EN229 Fushioh Richie
    DB2-EN249 Perfectly Ultimate Great Moth

    Super Rare Cards:

    DB2-EN012 The Last Warrior from Another Planet
    DB2-EN038 Time Wizard
    DB2-EN047 Catapult Turtle
    DB2-EN061 Cannon Soldier
    DB2-EN073 Solemn Judgment
    DB2-EN074 Magic Jammer
    DB2-EN075 Seven Tools of the Bandit
    DB2-EN081 Mirror Force
    DB2-EN084 Heavy Storm
    DB2-EN106 Royal Decree
    DB2-EN110 Total Defense Shogun
    DB2-EN114 Command Knight
    DB2-EN152 Spear Dragon
    DB2-EN173 Airknight Parshath
    DB2-EN178 Susa Soldier
    DB2-EN179 Yamata Dragon
    DB2-EN190 Creature Swap
    DB2-EN220 Great Dezard
    DB2-EN228 Don Zaloog
    DB2-EN230 Book of Life

    Rare Cards:

    DB2-EN001 Jowgen the Spiritualist
    DB2-EN002 Kycoo the Ghost Destroyer
    DB2-EN004 Bazoo the Soul-Eater
    DB2-EN014 Royal Command
    DB2-EN015 Riryoku Field
    DB2-EN027 Spiritualism
    DB2-EN030 Fusion Gate
    DB2-EN042 Sangan
    DB2-EN044 Kuriboh
    DB2-EN066 Witch of the Black Forest
    DB2-EN076 Horn of Heaven
    DB2-EN082 Ring of Magnetism
    DB2-EN095 Graceful Charity
    DB2-EN100 Cyber-Stein
    DB2-EN104 Morphing Jar
    DB2-EN105 Penguin Soldier
    DB2-EN125 Dark Baltar the Terrible
    DB2-EN138 Marauding Captain
    DB2-EN139 Ryu-Senshi
    DB2-EN147 Reinforcement of the Army
    DB2-EN150 Emergency Provisions
    DB2-EN154 Fiend Skull Dragon
    DB2-EN166 Fiber Jar
    DB2-EN169 Thunder Nyan Nyan
    DB2-EN197 Blast With Chain
    DB2-EN200 Royal Oppression
    DB2-EN206 Last Turn
    DB2-EN216 Sasuke Samurai
    DB2-EN225 Pyramid Turtle
    DB2-EN243 Statue of the Wicked

    Common Cards:

    DB2-EN003 Summoner of Illusions
    DB2-EN006 Soul of Purity and Light
    DB2-EN007 Gilasaurus
    DB2-EN008 Tornado Bird
    DB2-EN009 Dreamsprite
    DB2-EN010 Zombyra the Dark
    DB2-EN011 Maryokutai
    DB2-EN013 Dark Spirit of the Silent
    DB2-EN016 Skull Lair
    DB2-EN017 Graverobber's Retribution
    DB2-EN018 Destruction Punch
    DB2-EN019 Blind Destruction
    DB2-EN020 The Emperor's Holiday
    DB2-EN021 Destiny Board
    DB2-EN022 Spirit Message "I"
    DB2-EN023 Spirit Message "N"
    DB2-EN024 Spirit Message "A"
    DB2-EN025 Spirit Message "L"
    DB2-EN026 The Dark Door
    DB2-EN028 Cyclon Laser
    DB2-EN029 De-Fusion
    DB2-EN031 Ekibyo Drakmord
    DB2-EN032 Spirit Elimination
    DB2-EN033 Vengeful Bog Spirit
    DB2-EN035 Baby Dragon
    DB2-EN036 Blackland Fire Dragon
    DB2-EN037 Battle Steer
    DB2-EN039 Saggi the Dark Clown
    DB2-EN040 Dragon Piper
    DB2-EN041 Illusionist Faceless Mage
    DB2-EN043 Great Moth
    DB2-EN045 Thousand Dragon
    DB2-EN046 Castle of Dark Illusions
    DB2-JP048 Mystic Horseman
    DB2-EN049 Rabid Horseman
    DB2-EN050 Crass Clown
    DB2-EN051 Dream Clown
    DB2-EN052 Princess of Tsuguri
    DB2-EN053 Tremendous Fire
    DB2-EN054 Jirai Gumo
    DB2-EN055 Shadow Ghoul
    DB2-EN056 Ryu-Kishin Powered
    DB2-EN057 Launcher Spider
    DB2-EN058 Thunder Dragon
    DB2-EN059 The Immortal of Thunder
    DB2-EN060 Hoshiningen
    DB2-EN062 Muka Muka
    DB2-EN063 The Bistro Butcher
    DB2-EN064 Star Boy
    DB2-EN065 Milus Radiant
    DB2-EN067 Little Chimera
    DB2-EN068 Bladefly
    DB2-EN069 Twin-Headed Thunder Dragon
    DB2-EN070 Witch's Apprentice
    DB2-EN071 Gazelle the King of Mythical Beasts
    DB2-EN077 Sword & Shield
    DB2-EN078 Block Attack
    DB2-EN079 The Unhappy Maiden
    DB2-EN080 Robbin' Goblin
    DB2-EN083 Share the Pain
    DB2-EN085 Oscillo Hero #2
    DB2-EN086 Soul of the Pure
    DB2-EN087 Dark-Piercing Light
    DB2-EN088 The Statue of Easter Island
    DB2-EN089 Shining Friendship
    DB2-EN090 The Wicked Worm Beast
    DB2-EN091 Tiger Axe
    DB2-EN092 Axe Raider
    DB2-EN093 Mechanicalchaser
    DB2-EN094 Gemini Elf
    DB2-EN096 Two-Headed King Rex
    DB2-EN097 Maiden of the Moonlight
    DB2-EN098 Lord of the Lamp
    DB2-EN099 Machine King
    DB2-EN101 Dragon Seeker
    DB2-EN102 Needle Worm
    DB2-EN103 Greenkappa
    DB2-EN107 Magical Thorn
    DB2-EN108 Restructer Revolution
    DB2-EN109 Fusion Sage *NEW*
    DB2-EN113 Luminous Soldier
    DB2-EN115 Kaiser Sea Horse
    DB2-EN117 Toon Goblin Attack Force *NEW*
    DB2-EN118 Toon Cannon Soldier *NEW*
    DB2-EN119 Toon Gemini Elf *NEW*
    DB2-EN120 Toon Masked Sorceror *NEW*
    DB2-EN121 Toon Table of Contents *NEW*
    DB2-EN122 Toon Defense *NEW*
    DB2-EN126 Lesser Fiend
    DB2-EN127 Possessed Dark Soul
    DB2-EN128 Winged Minion
    DB2-EN129 Skull Knight #2
    DB2-EN130 Twin-Headed Wolf
    DB2-EN131 Opticlops
    DB2-EN132 Bark of Dark Ruler
    DB2-EN133 Fatal Abacus
    DB2-EN134 The Puppet Magic of Dark Ruler
    DB2-EN135 Soul Demolition
    DB2-EN136 Double Snare
    DB2-EN140 Warrior Dai Grepher
    DB2-EN141 Mysterious Guard
    DB2-EN142 Frontier Wiseman
    DB2-EN143 Exiled Force
    DB2-EN144 Shadow Tamer
    DB2-EN145 Dragon Manipulator
    DB2-EN146 The A. Forces
    DB2-EN148 Array of Revealing Light
    DB2-EN149 The Warrior Returning Alive
    DB2-EN153 Spirit Ryu
    DB2-EN155 Cave Dragon
    DB2-EN156 Gray Wing
    DB2-EN157 Troop Dragon
    DB2-EN158 The Dragon's Bead
    DB2-EN159 A Wingbeat of Giant Dragon
    DB2-EN160 Dragon's Gunfire
    DB2-EN161 Stamping Destruction
    DB2-EN162 Super Rejuvenation
    DB2-EN163 Dragon's Rage
    DB2-EN164 Burst Breath
    DB2-EN165 Luster Dragon #2
    DB2-EN167 Serpentine Princess
    DB2-EN168 Patrician of Darkness
    DB2-EN170 Gradius' Option
    DB2-EN172 Woodland Sprite
    DB2-EN174 Twin-Headed Behemoth
    DB2-EN175 Maharaghi
    DB2-EN176 Inaba White Rabbit
    DB2-EN177 Yata-Garasu
    DB2-EN180 Great Long Nose
    DB2-EN181 Otohime
    DB2-EN183 Asura Priest
    DB2-EN184 Fushi No Tori
    DB2-EN185 Spring of Rebirth
    DB2-EN186 Heart of Clear Water
    DB2-EN187 A Legendary Ocean
    DB2-EN188 Fusion Sword Murasame Blade
    DB2-EN189 Smoke Grenade of the Thief
    DB2-EN191 Spiritual Energy Settle Machine
    DB2-EN192 Second Coin Toss
    DB2-EN193 Convulsion of Nature
    DB2-EN194 The Secret of the Bandit
    DB2-EN195 After the Struggle
    DB2-EN196 Magic Reflector
    DB2-EN198 Disappear
    DB2-EN199 Bubble Crash
    DB2-EN201 Bottomless Trap Hole
    DB2-EN202 Bad Reaction to Simochi
    DB2-EN203 Ominous Fortunetelling
    DB2-EN204 Spirit's Invitation
    DB2-EN205 Drop Off
    DB2-EN207 King Tiger Wanghu
    DB2-EN208 Birdface
    DB2-EN209 Kryuel
    DB2-EN210 Arsenal Bug
    DB2-EN211 Maiden of the Aqua
    DB2-EN212 Jowls of Dark Demise
    DB2-EN213 Mucus Yolk
    DB2-EN214 Moisture Creature
    DB2-EN215 Gora Turtle
    DB2-EN217 Dark Dust Spirit
    DB2-EN218 Royal Keeper
    DB2-EN219 Fensheng Mirror
    DB2-EN221 Swarm of Scarabs
    DB2-EN222 Swarm of Locusts
    DB2-EN223 Giant Axe Mummy
    DB2-EN226 Dice Jar
    DB2-EN227 Dark Scorpion Burglars
    DB2-EN231 Book of Taiyo
    DB2-EN232 Book of Moon
    DB2-EN233 Mirage of Nightmare
    DB2-EN234 Secret Passage to the Treasures
    DB2-EN235 Call of the Mummy
    DB2-EN236 Timidity
    DB2-EN237 Pyramid Energy
    DB2-EN238 Tutan Mask
    DB2-EN239 Ordeal of a Traveler
    DB2-EN240 Bottomless Shifting Sand
    DB2-EN241 Curse of Royal
    DB2-EN242 Needle Ceiling
    DB2-EN244 Dark Coffin
    DB2-EN245 Needle Wall
    DB2-EN246 Trap Dustshoot
    DB2-EN247 Reckless Greed
    DB2-EN248 Pharaoh's Treasure
    DB2-EN250 Black Illusion Ritual



    DR2-Dark Revolation 2-ERscheinungsdatum: Oktober 2006

    Ultra Rare Cards:

    DR2-EN007 Strike Ninja (IOC-007)
    DR2-EN025 Black Luster Soldier - Envoy of the Beginning (IOC-025)
    DR2-EN056 Chaos Emperor Dragon - Envoy of the End (IOC-000)scr
    DR2-EN066 Dark Magician Of Chaos (IOC-065)
    DR2-EN076 Black Tyranno (IOC-75)
    DR2-EN081 Insect Princess (IOC-080)
    DR2-EN084 Levia-Dragon – Daedalus (IOC-083)
    DR2-EN112 Invader of Darkness (IOC-111)scr
    DR2-EN134 Blowback Dragon (AST-022)
    DR2-EN146 Archlord Zerato (AST-034)
    DR2-EN168 Mazera DeVille (AST-111)scr
    DR2-EN175 Spirit of the Pharaoh (AST-062)
    DR2-EN184 Ghost Knight of Jackal (AST-071)
    DR2-EN208 Dark Magic Attack (AST-095)
    DR2-EN224 The End of Anubis (AST-000)scr

    Super Rare Cards:

    DR2-EN014 Freed the Brave Wanderer (IOC-014)
    DR2-EN018 Chaosrider Gustaph (IOC-018)
    DR2-EN039 D.D. Designator (IOC-039)
    DR2-EN045 Reload (IOC-045)
    DR2-EN047 Big Burn (IOC-047)
    DR2-EN054 Dark Mirror Force (IOC-054)ur
    DR2-EN068 Manticore of Darkness (IOC-067)ur
    DR2-EN088 Guardian Angel Joan (IOC-087)ur
    DR2-EN091 Ryu Kokki (IOC-090)c
    DR2-EN095 Dimension Fusion (IOC-094)ur
    DR2-EN096 Dedication Through Light and Darkness (IOC-095)
    DR2-EN118 The Agent of Judgment – Saturn (AST-006)ur
    DR2-EN130 Gear Golem the Moving Fortress (AST-018)ur
    DR2-EN135 Zaborg the Thunder Monarch (AST-023)
    DR2-EN149 Enemy Controller (AST-037)ur
    DR2-EN150 Burst Stream of Destruction (AST-038)ur
    DR2-EN180 Legacy Hunter (AST-067)
    DR2-EN189 Emissary of the Afterlife (AST-076)
    DR2-EN214 The First Sarcophagus (AST-101)
    DR2-EN218 Curse of Anubis (AST-105)ur

    Rare Cards:

    DR2-EN012 D.D. Scout Plane (IOC-012)sr
    DR2-EN013 Berserk Gorilla (IOC-013)
    DR2-EN020 Fenrir (IOC-020)c
    DR2-EN026 Drillago (IOC-026)
    DR2-EN027 Lekunga (IOC-027)
    DR2-EN033 Wild Nature's Release (IOC-033)sr
    DR2-EN052 Chain Disappearance (IOC-052)
    DR2-EN069 Stealth Bird (IOC-068)c
    DR2-EN082 Amphibious Bugroth Mk-3 (IOC-081)c
    DR2-EN085 Orca Mega-Fortress of Darkness (IOC-084)sr
    DR2-EN087 Mataza the Zapper (IOC-086)
    DR2-EN093 Stray Lambs (IOC-092)
    DR2-EN104 Compulsory Evacuation Device (IOC-103)
    DR2-EN107 Curse of Darkness (IOC-106)
    DR2-EN110 Robbin' Zombie (IOC-109)
    DR2-EN111 Trap Jammer (IOC-110)sr
    DR2-EN126 Stone Statue of the Aztecs (AST-014)sr
    DR2-EN132 Needle Burrower (AST-020)sr
    DR2-EN137 Mermaid Knight (AST-025)c
    DR2-EN152 Amplifier (AST-040)sr
    DR2-EN166 Draining Shield (AST-054)
    DR2-EN176 Theban Nightmare (AST-063)
    DR2-EN178 Protector of the Sanctuary (AST-065)c
    DR2-EN191 Double Coston (AST-078)
    DR2-EN193 Night Assailant (AST-080)c
    DR2-EN197 Special Hurricane (AST-084)
    DR2-EN202 Spell Economics (AST-089)
    DR2-EN205 Level Limit - Area B (AST-092)c
    DR2-EN220 Des Counterblow (AST-107)sr
    DR2-EN222 Soul Resurrection (AST-109)

    Common Cards:

    DR2-EN001 Ojama Yellow (IOC-001)
    DR2-EN002 Ojama Black (IOC-002)
    DR2-EN003 Soul Tiger (IOC-003)
    DR2-EN004 Big Koala (IOC-004)
    DR2-EN005 Des Kangaroo (IOC-005)
    DR2-EN006 Crimson Ninja (IOC-006)
    DR2-EN008 Gale Lizard (IOC-008)
    DR2-EN009 Spirit of the Pot of Greed (IOC-009)
    DR2-EN010 Chopman the Desperate Outlaw (IOC-010)
    DR2-EN011 Sasuke Samurai #3 (IOC-011)r
    DR2-EN015 Coach Goblin (IOC-015)
    DR2-EN016 Witch Doctor of Chaos (IOC-016)
    DR2-EN017 Chaos Necromancer (IOC-017)
    DR2-EN019 Inferno (IOC-019)
    DR2-EN021 Gigantes (IOC-021)
    DR2-EN022 Silpheed (IOC-022)
    DR2-EN023 Chaos Sorcerer (IOC-023)
    DR2-EN024 Gren Maju Da Eiza (IOC-024)
    DR2-EN028 Lord Poison (IOC-028)
    DR2-EN029 Bowganian (IOC-029)
    DR2-EN030 Granadora (IOC-030)
    DR2-EN031 Fuhma Shuriken (IOC-031)r
    DR2-EN032 Heart of the Underdog (IOC-032)
    DR2-EN034 Ojama Delta Hurricane! (IOC-034)
    DR2-EN035 Stumbling (IOC-035)
    DR2-EN036 Chaos End (IOC-036)
    DR2-EN037 Yellow Luster Shield (IOC-037)
    DR2-EN038 Chaos Greed (IOC-038)
    DR2-EN040 D.D. Borderline (IOC-040)
    DR2-EN041 Recycle (IOC-041)
    DR2-EN042 Primal Seed (IOC-042)
    DR2-EN043 Thunder Crash (IOC-043)
    DR2-EN044 Dimension Distortion (IOC-044)
    DR2-EN046 Soul Absorption (IOC-046)
    DR2-EN048 Blasting the Ruins (IOC-048)
    DR2-EN049 Cursed Seal of the Forbidden Spell (IOC-049)
    DR2-EN050 Tower of Babel (IOC-050)
    DR2-EN051 Spatial Collapse (IOC-051)
    DR2-EN053 Zero Gravity (IOC-053)
    DR2-EN055 Energy Drain (IOC-055)
    DR2-EN057 Giga Gagagigo (IOC-056)
    DR2-EN058 Mad Dog of Darkness (IOC-057)r
    DR2-EN059 Neo Bug (IOC-058)
    DR2-EN060 Sea Serpent Warrior of Darkness (IOC-059)
    DR2-EN061 Terrorking Salmon (IOC-060)
    DR2-EN062 Blazing Inpachi (IOC-061)
    DR2-EN063 Burning Algae (IOC-062)
    DR2-EN064 The Thing in the Crater (IOC-063)
    DR2-EN065 Molten Zombie (IOC-064)
    DR2-EN067 Gora Turtle of Illusion (IOC-066)
    DR2-EN070 Sacred Crane (IOC-069)
    DR2-EN071 Enraged Battle Ox (IOC-070)r
    DR2-EN072 Don Turtle (IOC-071)
    DR2-EN073 Balloon Lizard (IOC-072)
    DR2-EN074 Dark Driceratops (IOC-073)r
    DR2-EN075 Hyper Hammerhead (IOC-074)
    DR2-EN077 Anti-Aircraft Flower (IOC-076)
    DR2-EN078 Prickle Fairy (IOC-077)
    DR2-EN079 Pinch Hopper (IOC-078)
    DR2-EN080 Skull-Mark Ladybug (IOC-079)
    DR2-EN083 Torpedo Fish (IOC-082)
    DR2-EN086 Cannonball Spear Shellfish (IOC-085)
    DR2-EN089 Manju of the Ten Thousand Hands (IOC-088)
    DR2-EN090 Getsu Fuhma (IOC-089)r
    DR2-EN092 Gryphon´s Feather Duster (IOC-091)
    DR2-EN094 Smashing Ground (IOC-093)
    DR2-EN097 Salvage (IOC-096)
    DR2-EN098 Ultra Evolution Pill (IOC-097)r
    DR2-EN099 Multiplication of Ants (IOC-098)
    DR2-EN100 Earth Chant (IOC-099)
    DR2-EN101 Jade Insect Whistle (IOC-100)
    DR2-EN102 Destruction Ring (IOC-101)r
    DR2-EN103 Fiend´s Hand Mirror (IOC-102)
    DR2-EN105 A Hero Emerges (IOC-104)
    DR2-EN106 Self-Destruct Button (IOC-105)
    DR2-EN108 Begone, Knave! (IOC-107)
    DR2-EN109 DNA Transplant (IOC-108)
    DR2-EN113 Gogiga Gagagigo (AST-001)
    DR2-EN114 Warrior of Zera (AST-002)
    DR2-EN115 Sealmaster Meisei (AST-003)r
    DR2-EN116 Mystical Shine Ball (AST-004)
    DR2-EN117 Netal Armored Bug (AST-005)
    DR2-EN119 The Agent of Wisdom – Mercury (AST-007)r
    DR2-EN120 The Agent of Creation – Venus (AST-008)r
    DR2-EN121 The Agent of Force – Mars (AST-009)sr
    DR2-EN122 The Unhappy Girl (AST-010)
    DR2-EN123 Soul-Absorbing Bone Tower (AST-011)r
    DR2-EN124 The Kick Man (AST-012)
    DR2-EN125 Vampire Lady (AST-013)
    DR2-EN127 Rocket Jumper (AST-015)
    DR2-EN128 Avatar of the Pot (AST-016)r
    DR2-EN129 Legendary Jujitsu Master (AST-017)
    DR2-EN131 KA-2 Des Scissors (AST-019)
    DR2-EN133 Sonic Jammer (AST-021)
    DR2-EN136 Atomic Firefly (AST-024)
    DR2-EN138 Piranha Army (AST-026)
    DR2-EN139 Two Thousand Needles (AST-027)
    DR2-EN140 Disc Fighter (AST-028)
    DR2-EN141 Arcane Archer of the Forest (AST-029)
    DR2-EN142 Lady Ninja Yae (AST-030)
    DR2-EN143 Goblin King (AST-031)
    DR2-EN144 Solar Flare Dragon (AST-032)
    DR2-EN145 White Magician Pikeru (AST-033)
    DR2-EN147 Opti-Camouflage Armor (AST-035)
    DR2-EN148 Mystik Wok (AST-036)
    DR2-EN151 Monster Gate (AST-039)
    DR2-EN153 Weapon Change (AST-041)
    DR2-EN154 The Sanctuary in the Sky (AST-042)sr
    DR2-EN155 Earthquake (AST-043)
    DR2-EN156 Talisman of Trap Sealing (AST-044)r
    DR2-EN157 Goblin Thief (AST-045)
    DR2-EN158 Backfire (AST-046)
    DR2-EN159 Micro Ray (AST-047)
    DR2-EN160 Light of Judgment (AST-048)
    DR2-EN161 Talisman of Spell Sealing (AST-049)r
    DR2-EN162 Wall of Revealing Light (AST-050)
    DR2-EN163 Solar Ray (AST-051)
    DR2-EN164 Ninjutsu Art of Transformation (AST-052)
    DR2-EN165 Beckoning Light (AST-053)
    DR2-EN167 Armor Break (AST-055)
    DR2-EN169 Gigobyte (AST-056)
    DR2-EN170 Mokey Mokey (AST-057)
    DR2-EN171 Kozaky (AST-058)
    DR2-EN172 Fiend Scorpion (AST-059)
    DR2-EN173 Pharaoh´s Servant (AST-060)
    DR2-EN174 Pharaonic Protector (AST-061)
    DR2-EN177 Aswan Apparition (AST-064)
    DR2-EN179 Nubian Guard (AST-066)
    DR2-EN181 Desertapir (AST-068)
    DR2-EN182 Sand Gambler (AST-069)
    DR2-EN183 3-Hump Lacooda (AST-070)
    DR2-EN185 Absorbing Kid from the Sky (AST-072)
    DR2-EN186 Elephant Statue of Blessing (AST-073)
    DR2-EN187 Elephant Statue of Disaster (AST-074)
    DR2-EN188 Spirit Caller (AST-075)
    DR2-EN190 Grave Protector (AST-077)r
    DR2-EN192 Regenerating Mummy (AST-079)
    DR2-EN194 Man-Thro’ Tro’ (AST-081)
    DR2-EN195 King of the Swamp (AST-082)r
    DR2-EN196 Emissary of the Oasis (AST-083)
    DR2-EN198 Order to Charge (AST-085)
    DR2-EN199 Sword of the Soul-Eater (AST-086)
    DR2-EN200 Dust Barrier (AST-087)
    DR2-EN201 Soul Reversal (AST-088)
    DR2-EN203 Blessings of the Nile (AST-090)
    DR2-EN204 7 (AST-091)
    DR2-EN206 Enchanting Fitting Room (AST-093)
    DR2-EN207 The Law of the Normal (AST-094)
    DR2-EN209 Delta Attacker (AST-096)
    DR2-EN210 Thousand Energy (AST-097)r
    DR2-EN211 Triangle Power (AST-098)r
    DR2-EN212 The Third Sarcophagus (AST-099)
    DR2-EN213 The Second Sarcophagus (AST-100)
    DR2-EN215 Dora of Fate (AST-102)
    DR2-EN216 Judgment of the Desert (AST-103)
    DR2-EN217 Human-Wave Tactics (AST-104)
    DR2-EN219 Desert Sunlight (AST-106)
    DR2-EN221 Labyrinth of Nightmare (AST-108)
    DR2-EN223 Order to Smash (AST-110)



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 04.09.2005, 20:50


    Structur Deck: Legend of Warrior: Erscheinungsdatum: 1.11.2005

    SD5-JP001
    Gilford the Legend
    Earth/Warrior/8/2600/2000
    This card cannot be Special Summon. When this card is successfully Normal Summon, you may equip
    any number of Equipment Magic cards as possible from your Graveyard to Warrior sub-type monsters
    on your field.
    Ultra Rare

    SD5-JP002
    Female Warrior of Wilderness
    Earth/Warrior/4/1100/1200
    When this card is destroy in battle and sent to Graveyard, you may put a Earth main-type Warrior
    sub-type monster with attack strength of 1500 or less from your deck and special summon it to
    the field. Shuffle your deck afterward.

    SD5-JP003
    Dark World Warrior - Dark Sword
    Dark/Warrior/4/1800/1500
    Normal Monster

    SD5-JP004
    Goblin Attack Force
    Earth/Warrior/4/2300/0
    When this card attacks, it changes to defense mode at the end of the Battle Phase.
    Until the end of your next turn, the mode of this card can't be change.

    SD5-JP005
    Iron Knight - Gearfreed
    Earth/Warrior/4/1800/1600
    Destroy Equipment cards Equipped on this Monster.
    (Notes: There are two copies of this card in the deck)

    SD5-JP006
    Swift Dark Knight - Gaia
    Dark/Warrior/7/2300/2100
    When this card is the only card in your hand, you may play this card in attack mode without tribute. That
    Summon is treat as Normal Summon.

    SD5-JP007
    Retrained Elven Swordsman
    Earth/Warrior/4/1400/1200
    This card cannot be destroyed in battle with a monster that has an attack strength
    of 1900 or higher. (Battle damages are still done.)

    SD5-JP008
    Command Knight
    Fire/Warrior/4/1200/1900
    If there're other monsters on your field, this card cannot be target of battle. When
    this card is on the field, increase the attack strength of all Warrior sub-type monsters
    on your field by 400.

    SD5-JP009
    Troop Commander
    Earth/Warrior/3/1200/400
    When this card is face-up on the field, your opponent cannot choose other Warrior
    sub-type on your field as target of battle. When this card is successfully Summon,
    special summon a monster with Level 4 or less to the field.
    (Notes: There are two copies of this card in the deck)

    SD5-JP010
    Hoodlum Mercenary Troops
    Earth/Warrior/4/1000/1000
    Sacrifice this card. Destroy a monster on the field.

    SD5-JP011
    Female Warrior of Another Dimension
    Light/Warrior/4/1500/1600
    When this card battles an opponent's monster, you may remove that opponent's monster
    and this card from the game.

    SD5-JP012
    Surprising Matasa
    Dark/Warrior/3/1300/800
    This card can attack twice during a Battle Phase. When this card is face-up on the field,
    the control of this card cannot be change.

    SD5-JP013
    Mystic Swordsman LV2
    Earth/Warrior/2/900/0
    When this card attack an opponent's monsters in face-down defense mode, destroy it
    without going to Damage Step. During the End Phase this card destroy a monster
    as a result of battle, you may special summon a [Mystic Swordsman LV4] to the
    field from your deck or hand.

    SD5-JP014
    Mystic Swordsman LV4
    Earth/Warrior/4/1900/1600
    If this card is normal summoned, this card is summoned in face-down defense
    mode. When this card attack a opponent's monsters in face-down defense mode,
    destroy it without going to Damage Step. At End Phase which this card destroy a monster
    in battle, you may put this card into Graveyard to special summon a [Mystic Swordsman
    LV6] from your deck or hand.

    SD5-JP015
    Ninja Master Sasuke
    Light/Warrior/4/1800/1000
    When this card is in battle with a face-up defense monsters, destroy it without
    going to damage calculation step.

    SD5-JP016
    Swordmaster - Naked Gearfreed
    Light/Warrior/7/2600/2200
    This card cannot be Normal Summon. This card can only be special summon by the effect
    of [Restraint Removal]. Whenever this card is equipped with equipment card, destroy
    a monster on opponent's field.

    SD5-JP017
    Heavy Armored Warrior - Ben Kai
    Dark/Warrior/4/500/800
    Other than normal attack, this card can do additional attack as same number as the
    number of equipment cards equipped on this card.

    SD5-JP018
    Divine Sword - Phoenix Blade
    Magic - Equipment
    This card can only be equipped on a Warrior sub-type monster. Increase the attack strength of that
    monster by 300. When this card is in your Graveyard during Main Phase, you may remove 2 Warrior
    sub-type monster from your Graveyard to return this card to your hand.

    SD5-JP019
    Robbery
    Magic - Equipment
    Gain control of the equipped monster. During your opponent's Standby Phase, he/she gain 1000 LP.

    SD5-JP020
    Cyclone
    Magic - Quickplay
    Destroy 1 Magic or Trap card on the field.

    SD5-JP021
    Hurricane
    Magic - Normal
    Return all Magic and Trap cards on the Field to their owner's hands.

    SD5-JP022
    Thunder Sword
    Magic - Equipment
    This card can only be equipped on a Warrior Sub-Type monster. Increase the equipped monster's attack strength
    by 800. Reduce the attack strength of all Water Main-Type monsters on the field by 500.

    SD5-JP023
    Heavy Storm
    Magic - Normal
    Destroy all Magic and Trap cards on the field.

    SD5-JP024
    Calling Reinforcement
    Magic - Normal
    Put a level 4 or lower Warrior sub-type monster from your deck to hand. Shuffle the deck afterward.
    (Notes: There are two copies of this card in the deck)

    SD5-JP025
    Revival of Warrior
    Magic - Normal
    Choose a Warrior sub-type mosnter in your Graveyard and add it to your hand.

    SD5-JP026
    Fused Weapon - Musarume Blade
    Magic - Equipment
    This card can only equipped on a Warrior sub-type monster. Increase the equipped monster's
    attack strength by 800. This card cannot be destroy by the effect of Magic cards that
    destroy cards.

    SD5-JP027
    Great Sword Of Violation - Baou
    Magic - Equipment
    Discard 1 card from your hand to Equip. Increase the Equipped Monster's attack strength
    by 500. If the Equipped Monster destroys an opponent's Monster as a result of battle
    and sent it to Graveyard, negate the effects on that monster.

    SD5-JP028
    Spirits of the Springs
    Magic - Normal
    Return an Equipment card from your Graveyard onto your hand. That Equipment card cannot
    be activated during this turn.

    SD5-JP029
    Reload
    Magic - Quickplay
    Shuffle your hand into the deck. Then draw cards equal to the number you shuffled in.
    (Notes: There are two copies of this card in the deck)

    SD5-JP030
    Lightning Vortex
    Magic - Normal
    Discard one card from your hand, destroy all opponent's face-up monsters on the field.

    SD5-JP031
    Sealing Swords of Darkness
    Magic - Continuous
    When this card is activate, all monster on opponent's field would turn to face-down
    defense mode. Also, when this card is face-up on the field, opponent's monster cannot
    change its mode. After 2 turns, destroy this card during your Standby Phase.

    SD5-JP032
    Restraint Removal
    Magic - Normal
    Sacrifice a [Iron Knight - Gearfreed] on your field. Special Summon a [Swordsmaster -
    Naked Gearfreed] from your hand or deck.

    SD5-JP033
    Cry of the Living Dead
    Trap - Continuous
    Choose a monster in your Graveyard, and special summon it in attack mode. When this card
    leaves the field, destroy that monster. When that monster is destroy, destroy this card.

    SD5-JP034
    Magic Jammer
    Trap - Counter
    Discard 1 card from your hand, negate the activation of a Magic card and destroy that card.

    SD5-JP035
    Imperial Control
    Trap - Continuous
    When this card is face-up on the field, all Trap cards other than this card are negated.

    SD5-JP036
    Chained Explosives
    Trap - Normal
    This card would become a Equipment card and increase the attack strength of 500 of the
    equipped monster, and equipped this card to a monster card on your field. When this
    card is desroy by other card's effect while equiped, choose a card on the field and
    destroy it.

    Ich weiß, es sind nur 36 aber die anderen finde ich irdendwie nicht! Es müssten eigentlich 40 sein.



    Struckture Deck - Judgement of Magician - SD6
    Erscheinungsdatum bei uns: Nicht bekannt
    release: 22.09.2005 in Japan
    40 cards
    1 regelbuch
    1 spielfeld
    3 Neue Karten (1 ultra rare, 2 common!?)


    Erste Karten bekannt:
    SD6-JP001 Enforcer of Black Magic
    Dark/Spellcaster/7/2500/2100
    This card cannot be Normal Summoned. This card can only be Special Summoned by sacrificing a [Black Magician] on your Field. When this card is face-up on the Field, your opponent receives 1000 points of damage for each Normal Spell activated by either player.

    SD6-JP002 Magical Beast Ceberus
    Light/Spellcaster/4/1400/1400
    Put a Spell Counter on this card for every Spell card being activated by either player. For each Spell Counter on this card, increase this card's attack strength by 500 points. When this card battles, remove all Spell Counters on this card at the end of the battle phase.

    SD6-JP017 Magic Blast
    Spell - Normal
    This card can only be activated when there are Spellcaster sub-type Monsters on your Field. For each Spellcaster sub-type Monster on your Field, deal 200 damage to your opponent. When this card is in your Graveyard, you may add this card to your hand instead of drawing a card from your deck during your draw phase.

    Weitere Karten:
    Black Magician
    Skilled Black Magician
    Apprentice Magician
    Pitch-Black Power Stone



    Structuredeck - SD7 - Fortress of Guardian God
    Erschenungsdatum: Nicht bekannt
    Release: 08.12.2005 (Japan)
    40 Karten insgesammt
    1 Regelbuch
    1 Spielfeld
    3 Neue Karten (1 Ultra rare, 2 Common)

    Dieses Deck wird diesmal nur Erde-Typ-Monster pushen




    Nightmare Trabodour- Promos (Gameboy Spiel) Erscheinungsdatum: Nicht bekannt)

    NTR-JP001
    Silent Magician LV4
    Light/Spellcaster/4/1000/1000
    When your opponent draws a card, put a Magic counter on this card. Increase this card's attack strength by 500 for each Magic Counter on this card. When there're 5 Magic Counters on this card, you may sacrifice this card at your end phase to Special Summon a [Silent Magician LV8] from your hand or deck.

    NTR-JP002
    Silent Magician LV8
    Light/Spellcaster/8/3500/1000
    This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of [Silent Magician LV4]. This card is not affected by effects of your opponent's Magic cards.

    NTR-JP003
    Magician's Circle
    Trap - Normal
    This card can only be activated when a Spellcaster sub-type monster attacks. Each player selects a Spellcaster sub-type monster with attack strength 2000 or less from his/her deck and Special Summon it in face-up attack position on their respective fields.



    Tin Boxen- Erscheinungsdatum: Ende des Jahres


    Secret Rare Cards:

    CT2-EN001 Gilford the Lightning
    CT2-EN002 Exarion Universe
    CT2-EN003 Vorse Raider
    CT2-EN004 Dark Magician Girl (anderes Bild)
    CT2-EN005 Rocket Warrior
    CT2-EN006 Panther Warrior

    CT2-EN001
    DARK MAGICIAN GIRL
    Dark
    6 Stars
    ATK/2000 DEF/1700
    [Spellcaster/Effect]
    Increase the ATK of this monster by 300 points for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
    38033121
    Secret Rare

    CT2-EN002
    GILFORD THE LIGHTNING
    Light
    7 Stars
    ATK/2800 DEF/1400
    [Warrior/Effect]
    When you Tribute 3 monsters to Tribute Summon this card successfully, destroy all monsters on your opponent's side of the field.
    36354007
    Secret Rare

    CT2-EN003
    EXARION UNIVERSE
    Dark
    4 Stars
    ATK/1800 DEF/1900
    [Beast-Warrior/Effect]
    You can only activate this card during your own Battle Phase. Decrease this card's ATK by 400 points and, during battle with this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. You can only use this effect during the turn this card was activated.
    63749102
    Secret Rare

    CT2-EN004
    ?
    ?
    ?
    ?
    ?
    ?
    ?
    Secret Rare

    CT2-EN005
    PANTHER WARRIOR
    Earth
    4 Stars
    ATK/2000 DEF/1600
    [Beast-Warrior/Effect]
    This card cannot attack unless you Tribute 1 monster on your side of the field.
    42035044
    Secret Rare

    CT2-EN006
    ROCKET WARRIOR
    Effect Monster
    Light/Warrior/4*/1500/1300
    This effect is used during your Battle Phase. The Battle
    Damage done to this monster is reduced to 0. Reduce the attack
    strength of a monster that this one attacks by 500 until the end
    of the turn.
    Secret Rare



    So, dass sind die Booster und Promos, dei in der nächsten Zeit erscheinen. Wehr noch Spioler zu den älteren Serien hat, kann die gerne posten.

    Und schreibt bitte nicht solche Beiträge wie:"Boa, coole Karten!" Das soll ein Informatiever Thrad sein, der nur mit Spoilern Vollgestopft ist.

    Wer Fragen zu einzelnen Karten hat, PN an mich!



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 07.09.2005, 19:17


    Hab neue Promos:

    Valuable Book 8 Promokarten:

    VB8-JP001
    Destroyer Dragon - Gandora
    Typ: Finsterniss
    Eigenschaft: Drache
    Level: 8
    ATK: 0
    DEF: 0
    Beschreibung:
    Diese Karte kann nicht spezialbeschworen werden. Zahle die Hälfte deiner Lebenspunkte um alle Karten ausser dieser auf dem Spielfeld zu zerstören und aus dem Spiel zu entfernen. Für jede Karte die duch diesen Effekt zerstört wird, werden die ATK dieser Karte um 300 erhöht. Am Ende der Runde, in der diese karte beschworen wurde, wird sie in den Friedhof gelegt.


    VB8-JP002
    Dead Spirit Knight - Death Calibur Knight
    Typ: Finsterniss
    Eigenschaft: Unterweltler
    Level: 4
    ATK: 1900
    DEF: 1800
    This card cannot be Special Summon. When an effect of an effect monster would be activate, you must sacrifice this face-up card on your field to negate that effect and destroy that monster.


    ---------------------------------------------------------------


    V-Jump Abo-Promokarten:

    VJC-JP010
    Mutant High Brain
    Typ: Finsternis
    Eigenschaft: Hexer
    Level: 6
    ATK: 0
    DEF: 2500
    Beschreibung:
    Aktiviere den Effekt dieser Karte wenn diese Karte angreift.
    Übernimm bis zum Ende der Kampfphase die Kontrolle über ein aufgedecktes, gegnerisches Monster. Das Monster, dass du nun kontrollierst greift anstatt dieser Karte an.


    VJC-JP011
    Saint knight Isaac
    Typ: Licht
    Eigenschaft: Krieger
    Level: 6
    ATK: 2300
    DEF: 1800
    Beschreibung:
    Jedes Monster das durch diese Karte zerstört wird, wird ganz aus dem Spiel entfernt.


    ---------------------------------------------------------------


    Yu-Gi-Oh! GX Duel King (GBA) Promokarten:

    GX1-JP001
    E-Hero Necro Darkman
    Typ: Finsterniss
    Eigenschaft: Krieger
    Level: 5
    ATK: 1600
    DEF: 1800
    Beschreibung:
    Wenn diese Karte in den Friedhof gelegt wird, kannst du ein Monster das "E-Hero" in seinem Namen trägt ohne Opfer auf das Spielfeld legen.
    Dieser Effekt kann nur ein mal aktiviert werden wenn sich diese Karte im Friedhof befindet.


    GX1-JP002
    Hane Kuriboh (Alt. Art)
    Typ: Licht
    Eigenschaft: Engel
    Level: 1
    ATK: 300
    DEF: 200
    Beschreibung:
    Der Effekt dieser Karte kann aktiviert werden, wenn diese Karte zerstört und auf den Friedhof gelegt wird. Nach der Aktivierung des Effektes erleidet der Besitzer dieser Karte bis zum Ende seines Zuges keinen Kampfschaden.

    GX1-JP003
    Hero Halo
    Typ: Trap
    Eigenschaft: Normal
    Beschreibung:
    Diese Karte wird nach der Aktivierung als Ausrüstungskarte gehandelt. Statte ein Krieger-Typ Monster mit ATK 1500 oder niedriger mit dieser Karte aus. Alle Monster deines Gegners deren ATK 1900 oder höher sind können das mit dieser ausgerüstete Monster nicht angreifen.


    ---------------------------------------------------------------

    Promoboosterpacks:

    Duelist Pack -Judai -
    Releasing Date : 20 October 2005
    1. Duelist Pack
    - 2 Ultra Rare
    - 4 Super Rare
    - 8 Rare
    - 16 Common
    - Total 30 cards
    - 5 cards in each pack
    - 15 packs per Box
    - 150 Yen per Pack ~ 2€
    Alle Karten stammen von den jeweiligen Charakteren aus Yu-Gi-Oh! GX!


    Duelist Pack -Manjoume -
    Release: 20. Oktober 2005
    2. Duelist Pack
    - 2 Ultra Rare
    - 4 Super Rare
    - 8 Rare
    - 16 Common
    - Total 30 cards
    - 5 cards in each pack
    - 15 packs per Box
    Preis: 150 Yen per Pack ~ 2€
    Alle Karten stammen von den jeweiligen Charakteren aus Yu-Gi-Oh! GX!


    ---------------------------------------------------------------


    Merchandise/Sonstiges:

    Yu-Gi-Oh - Academi Duel Disk
    Release: 1. Dezember 2005
    - 1 Academi Duel Disk (Schutzhüllen können genutzt werden)
    - 1 Benutzer-Manual
    - 5 "Duelist Pack - Judai" Packs
    - 5 "Duelist Pack - Manjoume" Packs
    - 4 Limitierte Karten
    1. Elemental Hero Steam Healer
    2. Armed Dragon LV 10
    3. Hero Signal
    4. Plot of the Buried Treasure
    Preis: 5800 Yen ~ 39€


    Yu-Gi-Oh - Duel Disk
    Release: 13. Oktober 2005
    - 1 Duel Disk (Schutzhüllen können nicht genutzt werden)
    - 1 Benutzer-Manual
    - 1 Struckturedeck - Yugi - Volume.2
    - 1 Limitierte Karte
    Preis: 4800 Yen ~ 35€


    LOB- Legend of Blue Eyes White Dragon Erscheinungsdatum: Erhältlich

    000 Dreihörniger Drache SCR
    001 Blauäugiger w. Drache UR
    002 Totenkopfdiener C
    003 Dunkler Magier UR
    004 Gaia, zorniger Ritter UR
    005 Keltischer Wächter SR
    006 Basisinsekt C
    007 Silberfang C
    008 Dunkelgrau C
    009 Nemuriko C
    010 Das 13. Grab C
    011 Feuerritter Charubin R
    012 Flammen-Manipulator C
    013 Monster-Ei C
    014 Feuergras C
    015 Dunkler Feuerdrache R
    016 Dunkler König des Abgrunds C
    017 Unterweltlerreflektion #2 C
    018 Turtle-Tiger C
    019 Kleiner Drache C
    020 Hinotama-Seele C
    021 Aqua Madoor R
    022 Kagemusha der blauen Flamme C
    023 Flammengeist R
    024 Zweischnäuziger dunkler Herrscher C
    025 Steinschmelzer C
    026 Tiefenwasser C
    027 Wütender Meereskönig C
    028 Grüner Phantomkönig C
    029 Strahl & Temperatur C
    030 Nebelkönig C
    031 Schwert der Legende C
    032 Reißzähne C
    033 Lila Kristall C
    034 Buch der geheimen Künste C
    035 Drachenfanggefäß R
    036 Wald C
    037 Ödland C
    038 Sogen C
    039 Umi C
    040 Yami C
    041 Schwarzes Loch - SR
    042 Raigeki - SR
    043 Rote Medizin - C
    044 Funken - C
    045 Spalt - R
    046 Fallgrube - SR
    047 Polymerisation - SR
    048 Falle entfernen - C
    049 Zweiklauen-Angriff - R
    050 Mystische Elfe SR
    051 Tyhone C
    052 Leichenfledderer - R
    053 Drachenfluch SR
    054 Riesen-Steinsoldat R
    055 Uraby C
    056 Rotäugiger Blauer Drache UR
    057 Sensenmann der Karten R
    058 Gewitztes Phantom C
    059 Harte Rüstung C
    060 Menschenfresser C
    061 Harfengeist R
    062 Armaill C
    063 Schrecklicher Terra C
    064 Kumootoko C
    065 Meda-Bat C
    066 Bezaubernde Nixe C
    067 Feueryarou C
    068 Dunkle Energie C
    069 Laserkanone C
    070 Abscheuliche Keime C
    071 Silberpfeil & Bogen C
    072 Drachenschatz C
    073 Elektropeitsche C
    074 Mystischer Mond C
    075 Verteidigung stoppen - R
    076 Maschinenumwandlungsfabrik C
    077 Körpertemperatur erhöhen C
    078 Folge dem Wind C
    079 Kobolds letzte Rettung - R
    080 Ewige Flamme - R
    081 Verräterische Schwerter - SR
    082 Metalldrache R
    083 Stachelseedra C
    084 Stolperdrahtbestie C
    085 Roter Totenkopfvogel C
    086 Bewaffneter Ninja R
    087 Blumenwolf R
    088 Menschenfresserkäfer SR
    089 Misairuzame C
    090 Stahl-Oger Grotte #1 C
    091 Geringerer Drache C
    092 Finsterdornen C
    093 Schleimechse C
    094 Panzerseestern C
    095 Succubus-Ritter C
    096 Wiedergeburt - UR
    097 Rechtes Bein der Verbotenen UR
    098 Linkes Bein der Verbotenen UR
    099 Rechter Arm der Verbotenen UR
    100 Linker Arm der Verbotenen UR
    101 Exodia, die Verbotene UR
    102 Drachenmeister Gaia


    MRD - Metal Raiders Erscheinungsdatum: Erhältlich

    000 Torwächter SCR
    001 Wilder Kobold C
    002 Geflügelter Drache, Festungswächter #1 C
    003 Herbeigerufener Totenkopf UR
    004 Felsen-Oger Grotte #1 C
    005 Panzerechse C
    006 Killerbiene C
    007 Mottenlarve C
    008 Harpyie C
    009 Harpyien-Schwestern SR
    010 Kojikocy C
    011 Kokon der Evolution C
    012 Kriechdrache C
    013 Panzerzombie C
    014 Maske der Finsternis R
    015 Doma, Engel der Stille C
    016 Weißer Zauberhut R
    017 Großes Auge C
    018 Schw. Totenkopfdrache UR
    019 Maskierter Hexenmeister R
    020 Brüllende Seeschnecke C
    021 Wasseromotik C
    022 Bodenangreifer Bugroth C
    023 Kleine Motte C
    024 Vornehmer Egotist - R
    025 Sanga des Donners SR
    026 Kazejin SR
    027 Suijin SR
    028 Mystische Lampe C
    029 Stahlskorpion C
    030 Ocubeam C
    031 Leghul C
    032 Ooguchi C
    033 Leogun C
    034 Sprenggaukler C
    035 Jinzo #7 C
    036 Magier des Glaubens R
    037 Antiker Elf C
    038 Tiefsee-Hai C
    039 Meeresgrundbewohner C
    040 Zerstörer-Golem C
    041 Kaminari-Angriff C
    042 Regenbogenblume C
    043 Morinphen C
    044 Mega-Donnerball C
    045 Tongyo C
    046 Kaiserliche Richterin C
    047 Bleiche Bestie C
    048 Elektrische Eidechse C
    049 Jagdspinne C
    050 Antike Kampfeidechse C
    051 Doppelgängerin der Königin C
    052 Trent C
    053 Scheibenzauberer C
    054 Hyosube C
    055 Hibikime C
    056 Falsche Falle - R
    057 Ehrung der Verdammten - SR
    058 Seelenerlöser - C
    059 Fröhlicher Sarg - C
    060 Überläufer - UR
    061 Babydrache C
    062 Schw. Feuerdrache C
    063 Sumpfkampfwächter C
    064 Kampfstier C
    065 Zeitzauberer UR
    066 Saggi, Dunkler Clown C
    067 Drachenpfeifer C
    068 Gesichtsloser Illusionist C
    069 Sangan R
    070 Große Motte R
    071 Kuriboh SR
    072 Qualle C
    073 Schloss d. Dunklen Illusionen C
    074 König von Yamimakai C
    075 Katapult-Schildkröte SR
    076 Mystischer Reiter C
    077 Tollwütiger Reiter C
    078 Grober Clown C
    079 Pumpking, Geisterkönig C
    080 Traumclown C
    081 Verdorbene Weisheit C
    082 Antiker Geist C
    083 Wächter des Labyrinths C
    084 Abwehrratte C
    085 Kleiner Schwertkämpfer von Aile C
    086 Prinzessin von Tsurugi R
    087 Beschützer des Throns C
    088 Schreckliches Feuer - C
    089 Jirai Gumo C
    090 Schatten-Leichenfledderer R
    091 Labyrinthpanzer C
    092 Ryu-Kishin-Macht C
    093 Bickuribox C
    094 Giltia, Drachenritter C
    095 Raketenwerferspinne C
    096 Gigatech-Wolf C
    097 Donnerdrache C
    098 Siebenfarbiger Fisch C
    099 Unsterblicher des Donners C
    100 Gestrafter Adler C
    101 Insektensoldaten des Himmels C
    102 Hoshiningen R
    103 Musikerkönig C
    104 Yado Karu C
    105 Cybersaurier C
    106 Kanonensoldat R
    107 Muka Muka R
    108 Bistro-Schlächter C
    109 Sternenboy R
    110 Milus-Strahler R
    111 Flammen-Zerberus C
    112 Niwatori C
    113 Dunkler Elf R
    114 Pilzmann #2 C
    115 Lavakampfwächter C
    116 Hexe vom Schwarzen Wald R
    117 Kleine Schimäre R
    118 Klingenfliege R
    119 Lady des Glaubens C
    120 Doppelköpfiger Donnerdrache SR
    121 Hexenlehrling R
    122 Blaugeflügelte Krone C
    123 Totenkopfritter C
    124 Gazelle, König der Mythischen Bestien C
    125 Garnecia Elefantis SR
    126 Pistolendrache UR
    127 Feierliches Urteil UR
    128 Magische Störung UR
    129 Sieben Werkzeuge des Banditen UR
    130 Horn des Himmels UR
    131 Schild und Schwert - R
    132 Schwert der Tiefliegenden C
    133 Blockangriff - C
    134 Unglückliche Jungfrau C
    135 Raubender Goblin R
    136 Keiminfektion C
    137 Lähmender Trank C
    138 Spiegelkraft - UR
    139 Ring des Magnetismus C
    140 Schmerzen Teilen - C
    141 Stim-Pack C
    142 Schwerer Sturm - SR
    143 Tausenddrache


    SRL - Spell Ruler Erscheinungsdatum: Erhältlich

    Spoiler folgt noch

    PSV - Pharao Servant Erscheinungsdatum: Erhältlich

    PSV 4-sterniger Marienkäfer der Verdammung C
    PSV 7 vollendet C
    PSV Unterschlagung R
    PSV Panzerglas - C
    PSV Einstecken und Austeilen - C
    PSV Ersatzsoldat - SR
    PSV Bestie von Talwar UR
    PSV Beißschuhe C
    PSV Bombardierkäfer C
    PSV Beulenungeziefer C
    PSV Brennendes Land C
    PSV Buster-Klingenkämpfer UR
    PSV Ruf der Gejagten UR
    PSV Waffenstillstand - UR
    PSV Kettenzerstörung - UR
    PSV Kalte Welle - C
    PSV Cyberfalke C
    PSV Dunkle Fledermaus C
    PSV Dunkler Feuersoldat #1 C
    PSV Dunkler Feuersoldat #2 C
    PSV Tiefseekrieger C
    PSV Dimensionsloch - R
    PSV DNA-Operation C
    PSV Dokuroyaiba C
    PSV Bohrkäfer C
    PSV Schneetreiben - C
    PSV Staubtornado - SR
    PSV Erdrüttler - C
    PSV Verzauberter Speer - C
    PSV Elfenmeteoreinschlag SR
    PSV Flammenmeister C
    PSV Fliegender Kamakiri #2 C
    PSV Zwangsanforderung R
    PSV Glücksspiel - C
    PSV Gerfried, Eisenritter SR
    PSV Gabe der Mystischen Elfe - C
    PSV Girochin Kuwagata C
    PSV Goblin Angriffstrupp UR
    PSV Gradius C
    PSV Grabräuber - SR
    PSV Schwerkraftbindung R
    PSV Bodeneinsturz C
    PSV Windstoß - C
    PSV Harpyien-Bruder C
    PSV Hayabusa-Ritter R
    PSV Kaiserlicher Befehl SCR
    PSV Unbegrenzte Entlassung C
    PSV Insektensperre C
    PSV Insektenimitation - C
    PSV Untersuchung C
    PSV Aufforderung zum dunklen Schlaf C
    PSV Inselschildkröte C
    PSV Jinzo SCR
    PSV Kiseitai C
    PSV Licht der Vermittlung C
    PSV Licht-Schwert - R
    PSV Begrenzer-Entferner SR
    PSV Verrückte Schwertbestie R
    PSV Magischer Abfluss R
    PSV Magische Hüte - SR
    PSV Großer Tumult - C
    PSV Metalldetektor - C
    PSV Michizure - R
    PSV Geringerer Goblin-Beamte C
    PSV Spiegelwand SR
    PSV Monsterrettung R
    PSV Verwandlungskrug #2 R
    PSV Mr. Volcano C
    PSV Mystische Sonde - C
    PSV Adliger der Auslöschung - SR
    PSV Adliger der Vernichtung - R
    PSV Göttlicher Heiler - C
    PSV Oni Panzer T-34 C
    PSV Overdrive C
    PSV Parasiten-Parazid SR
    PSV Voreiliges Begräbnis UR
    PSV Verbot R
    PSV Regen der Gnade - C
    PSV Rotmond-Baby R
    PSV Ritterliches Spiel C
    PSV Wissenschaftssoldat C
    PSV Augenschatten - C
    PSV Verlagerung - R
    PSV Totenkopfaufforderung R
    PSV Totenkopf-Schiff C
    PSV Feierliche Wünsche C
    PSV Salomons Gesetzbuch - C
    PSV Seelen der Vergessenen C
    PSV Stachelroboter C
    PSV Stahl-Oger Grotto #2 C
    PSV Schwertjäger C
    PSV Alles sehender weißer Tiger C
    PSV Auge der Wahrheit C
    PSV Der Unterweltler Mega-Cyber UR
    PSV Legendärer Fischer UR
    PSV Stammesverfügung C
    PSV Seichtes Grab - R
    PSV Tausendäugiger Abgott C
    PSV Tausendäugiges Opfer UR
    PSV Dreiköpfiger Geedo C
    PSV Zeitsiegel - C
    PSV Doppelköpfiger Feuerdrache C
    PSV Magischer Vernichter Typ Null C
    PSV Flügelweber C
    PSV Weltunterdrückung



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 13.09.2005, 17:16


    LON - Labyrinth of Nightmare ERscheinungsdatum: Erhältlich

    000 Elfenzwillinge SCR
    001 Die Maskierte Bestie UR
    002 Schwertkämpfer von Landstern C
    003 Menschlicher Schleim C
    004 Drachenwurm C
    005 Menschlicher Drachenwurm C
    006 Wiederbelebungsschleim SR
    007 Fliegender Fisch C
    008 Amphibische Bestie R
    009 Leuchtender Abgrund C
    010 Maschinensoldat C
    011 Großer Ältester Tiki C
    012 Melchid, Bestie mit vier Gesichtern C
    013 Nuvia, Die Böse R
    014 Der Auserwählte - C
    015 Maske der Schwäche - C
    016 Fluch der Maskierten Bestie C
    017 Maske der Furcht SR
    018 Maske der Beschränkung UR
    019 Maske der Verfluchten SR
    020 Maske der Brutalität R
    021 Rückkehr der Verdammten - R
    022 Blitzklinge C
    023 Tornadowand C
    024 Elfenbox C
    025 Reißender Tribut - UR
    026 Schleimbrutmaschine R
    027 Unbegrenzte Karten R
    028 Schleimverteidiger C
    029 Karte der sicheren Wiederkehr UR
    030 Lady Panther C
    031 Unfreundliche Amazone C
    032 Amazonische Bogenschützin C
    033 Blutroter Wachposten C
    034 Feuerprinzessin SR
    035 Flammenangreiferin C
    036 Feuerzauberer C
    037 Geist der Brise R
    038 Tanzende Fee C
    039 Elfenwächter C
    040 Mantis-Kaiserin C
    041 Heilende Nixe C
    042 Hysterischer Elf C
    043 Bio-Magier C
    044 Nachsichtige Jungfrau C
    045 Heilige Johanna C
    046 Maria, die Gefallene R
    047 Krug der Gier - SR
    048 Zauberschriftrolle C
    049 Gemeinsam sind wir stark UR
    050 Kraft der Magie UR
    051 Angebote an die Verdammten C
    052 Geheimnis des Porträts C
    053 Grausamer Geist der geflohenen Träume C
    054 Kopfloser Ritter C
    055 Erdgebundener Geist C
    056 Graf des Untergangs C
    057 Knochenheimer C
    058 Flammentänzer C
    059 Sphärische Lady C
    060 Blitz Meeraal C
    061 Jaugen, der Spiritist R
    062 Kycoo, Geistzerstörer SR
    063 Bote der Illusionen C
    064 Basu, der Seelenfresser SR
    065 Dunkle Todesfurcht UR
    066 Seele der Reinheit und des Lichts C
    067 Geist der Flammen C
    068 Wassergeist C
    069 Felsengeist C
    070 Garuda, der Windgeist C
    071 Gilasaurus R
    072 Tornadovogel R
    073 Traumkobold C
    074 Zombyra, der Dunkle C
    075 Nachschub C
    076 Maryokutai C
    077 Letzter Krieger eines anderen Planeten UR
    078 Gesammelte Kraft - C
    079 Dunkler Geist der Stille - SR
    080 Königlicher Befehl UR
    081 Riryoku-Feld SR
    082 Totenkopfhöhle C
    083 Grabräubers Strafe C
    084 Phantomabkommen - C
    085 Zerstörungshieb - R
    086 Blinde Zerstörung C
    087 Kaiserlicher Feiertag C
    088 Schicksalstafel UR
    089 Geisternachricht "I" R
    090 Geisternachricht "N" R
    091 Geisternachricht "A" R
    092 Geisternachricht "L" R
    093 Dunkle Tür C
    094 Spiritismus - R
    095 Zyklonenlaser C
    096 Köderpuppe - C
    097 De-Fusion SR
    098 Fusionstor C
    099 Ekibyo Drakmord C
    100 Wundergrube - C
    101 Drachenangriff C
    102 Geisteraustreibung - C
    103 Rachsüchtiger Sumpfgeist C
    104 Magischer Zylinder


    LOD - Lagacy of Darkness Erscheinungsdatum: Erhältlich

    000 Yata-Garasu SCR
    001 Dark Ruler Ha Des UR
    002 Dark Balter The Terrible SR
    003 Lesser Fiend R
    004 Possessed Dark Soul C
    005 Winged Minion C
    006 Skull Knight #2 C
    007 Ryu-Kishin Clown C
    008 Twin-Headed Wolf R
    009 Opticlops R
    010 Bark of Dark Ruler - C
    011 Fatal Abacus R
    012 Life Absorbing Machine C
    013 The Puppet Magic of Dark Ruler - C
    014 Soul Demolition C
    015 Double Snare - C
    016 Freed the Matchless General UR
    017 Throwstone Unit C
    018 Marauding Captain UR
    019 Ryu Senshi SR
    020 Warrior Dai Grepher C
    021 Mysterious Guard C
    022 Frontier Wiseman C
    023 Exiled Force SR
    024 The Hunter with 7 Weapons C
    025 Shadow Tamer R
    026 Dragon Manipulator C
    027 The A. Forces R
    028 Reinforcement of the Army - SR
    029 Array of Revealing Light R
    030 The Warrior Returning Alive - R
    031 Ready for Intercepting - C
    032 A Feint Plan - C
    033 Emergency Provisions C
    034 Tyrant Dragon UR
    035 Spear Dragon SR
    036 Spirit Ryu C
    037 The Dragon Dwelling in the Cave C
    038 Lizard Soldier C
    039 Fiend Skull Dragon SR
    040 Cave Dragon C
    041 Gray Wing C
    042 Troop Dragon C
    043 The Dragon's Bead R
    044 A Wingbeat of Giant Dragon - C
    045 Dragon's Gunfire - C
    046 Stamping Destruction - C
    047 Super Rejuvenation C
    048 Dragon's Rage C
    049 Burst Breath - C
    050 Luster Dragon SR
    051 Robotic Knight C
    052 Wolf Axwielder C
    053 The Illusory Gentleman C
    054 Robolady C
    055 Roboyarou C
    056 Fiber Jar UR
    057 Serpentine Princess C
    058 Patrician of Darkness C
    059 Thunder Nyan Nyan R
    060 Gradius's Option C
    061 Woodland Sprite C
    062 Airknight Parshath UR
    063 Twin-Headed Behemoth SR
    064 Maharaghi C
    065 Inaba White Rabbit C
    066 Susa Soldier R
    067 Yamata Dragon UR
    068 Great Long Nose C
    069 Otohime C
    070 Hino-Kagu-Tsuchi UR
    071 Asura Priest SR
    072 Fushi No Tori C
    073 Super Robolady C
    074 Super Roboyarou C
    075 Fengsheng Mirror - C
    076 Spring of Rebirth C
    077 Heart of Clear Water C
    078 A Legendary Ocean C
    079 Fusion Sword Murasame Blade R
    080 Smoke Grenade of the Thief C
    081 Creature Swap - UR
    082 Spiritual Energy Settle Machine C
    083 Second Coin Toss R
    084 Convulsion of Nature C
    085 The Secret of the Bandit - C
    086 After Genocide - R
    087 Magic Reflector - R
    088 Blast with Chain - R
    089 Disappear - C
    090 Bubble Crash - C
    091 Royal Oppression R
    092 Bottomless Trap Hole - R
    093 Bad Reaction to Simochi C
    094 Ominous Fortunetelling C
    095 Spirit's Invitation C
    096 Nutrient Z - C
    097 Drop Off - SR
    098 Fiend Comedian - C
    099 Last Turn - UR
    100 Injection Fairy Lily SCR


    PGD - Pharaonic Guardian Erscheinungsdatum: Erhältlich


    000 Ring of Destruction - SCR
    001 Molten Behemoth C
    002 Shapesnatch C
    003 Souleater C
    004 King Tiger Wanghu R
    005 Birdface C
    006 Kryuel C
    007 Arsenal Bug C
    008 Maiden of the Aqua C
    009 Jowls of Dark Demise R
    010 Timeater C
    011 Mocus Yolk C
    012 Servant of Catabolism C
    013 Moisture Creature R
    014 Gora Turtle R
    015 Sasuke Samurai SR
    016 Poison Mummy C
    017 Dark Dust Spirit C
    018 Royal Keeper C
    019 Wandering Mummy C
    020 Great Dezard UR
    021 Swarm of Scarabs C
    022 Swarm of Locusts C
    023 Giant Axe Mummy C
    024 8-Claws Scorpion C
    025 Guardian Sphinx UR
    026 Pyramid Turtle R
    027 Dice Jar C
    028 Dark Scorpion Burglars C
    029 Don Zaloog UR
    030 Des Lacooda C
    031 Fushioh Richie UR
    032 Cobraman Sakuzy C
    033 Book of Life - SR
    034 Book of Taiyou - C
    035 Book of Moon R
    036 Mirage of Nightmare SR
    037 Secret Pass to the Treasures - C
    038 Call of the Mummy C
    039 Timidity - C
    040 Pyramid Energy C
    041 Tutan Mask C
    042 Ordeal of a Traveler C
    043 Bottomless Shifting Sand C
    044 Curse of Royal R
    045 Needle Ceiling - C
    046 Statue of the Wicked - SR
    047 Dark Coffin - C
    048 Needle Wall C
    049 Trap Dustshoot - C
    050 Pyro Clock of Destiny - C
    051 Reckless Greed - R
    052 Pharaoh's Treasure - R
    053 Master Kyonshee C
    054 Kabazauls C
    055 Inpachi C
    056 Dark Jeroid C
    057 Newdoria R
    058 Helpoemer UR
    059 Gravekeeper's Spy C
    060 Gravekeeper's Curse C
    061 Gravekeeper's Guard C
    062 Gravekeeper's Spear Soldier C
    063 Gravekeeper's Vassal C
    064 Gravekeeper's Watcher R
    065 Gravekeeper's Chief SR
    066 Gravekeeper's Cannonholder C
    067 Gravekeeper's Assailant C
    068 A Man with Wdjat C
    069 Mystical Knight of Jackal UR
    070 A Cat of Ill Omen C
    071 Yomi Ship C
    072 Winged Sage Falcos R
    073 An Owl of Luck C
    074 Charm of Shabti C
    075 Cobra Jar C
    076 Spirit Reaper R
    077 Nightmare Horse C
    078 Reaper on the Nightmare SR
    079 Dark Designator - R
    080 Card Shuffle C
    081 Reasoning - C
    082 Dark Room of Nightmare SR
    083 Different Dimension Capsule - C
    084 Necrovalley SR
    085 Buster Rancher C
    086 Hieroglyph Lithograph - C
    087 Dark Snake Syndrome C
    088 Terraforming - C
    089 Banner of Courage C
    090 Metamorphosis - C
    091 Royal Tribute - C
    092 Reversal Quiz - C
    093 Coffin Seller R
    094 Curse of Aging - C
    095 Barrel Behind the Door SR
    096 Raigeki Break - C
    097 Narrow Passage C
    098 Disturbance Strategy - C
    099 Trap of Board Eraser SR
    100 Rite of Spirit - C
    101 Non Aggression Area - C
    102 D. Tribe - C
    103 Byser Shock UR
    104 Question - UR
    105 Rope of Life - UR
    106 Nightmare Wheel UR
    107 Lava Golem SCR


    MFC - Magicians Force Erscheinungsdatum: Erhältlich

    000 Dark Magician Girl SCR
    001 People Running About C
    002 Oppressed People C
    003 United Resistance C
    004 X-Head Cannon SR
    005 Y-Dragon Head SR
    006 Z-Metal Tank SR
    007 Dark Blade R
    008 Pitch-Dark Dragon C
    009 Kiryu C
    010 Decayed Commander C
    011 Zombie Tiger C
    012 Giant Orc C
    013 Second Goblin C
    014 Vampire Orchis C
    015 Des Dendle C
    016 Burning Beast C
    017 Freezing Beast C
    018 Union Rider C
    019 D.D. Crazy Beast R
    020 Spell Canceller UR
    021 Neko Mane King C
    022 Helping Robo For Combat R
    023 Dimension Jar C
    024 Great Phantom Thief R
    025 Roulette Barrel C
    026 Paladin of White Dragon UR
    027 White Dragon Ritual C
    028 Frontline Base C
    029 Demotion C
    030 Combination Attack R
    031 Kaiser Colosseum C
    032 Autonomous Action Unit C
    033 Poison of the Old Man - C
    034 Ante - R
    035 Dark Core - R
    036 Raregold Armor C
    037 Metalsilver Armor C
    038 Kishido Spirit C
    039 Tribute Doll - R
    040 Wave-Motion Cannon C
    041 Huge Revolution - C
    042 Thunder of Ruler - C
    043 Spell Shield Type-8 SR
    044 Meteorain - C
    045 Pineapple Blast - C
    046 Secret Barrel - C
    047 Physical Double - C
    048 Rivalry of Warlords C
    049 Formation Union - C
    050 Adhesion Trap Hole - C
    051 XY-Dragon Cannon UR
    052 XYZ-Dragon Cannon UR
    053 XZ-Tank Cannon SR
    054 YZ-Tank Dragon SR
    055 Great Angus C
    056 Aitsu C
    057 Sonic Duck C
    058 Luster Dragon UR
    059 Amazoness Paladin C
    060 Amazoness Fighter C
    061 Amazoness Swords Woman UR
    062 Amazoness Blowpiper C
    063 Amazoness Tiger R
    064 Skilled White Magician SR
    065 Skilled Dark Magician SR
    066 Apprentice Magician R
    067 Old Vindictive Magician C
    068 Chaos Command Magician UR
    069 Magical Marionette C
    070 Pixie Knight C
    071 Breaker the Magical Warrior UR
    072 Magical Plant Mandragola C
    073 Magical Scientist C
    074 Royal Magical Library C
    075 Armor Exe R
    076 Tribe-Infecting Virus SR
    077 Des Koala R
    078 Cliff the Trap Remover C
    079 Magical Merchant C
    080 Koitsu C
    081 Cat's Ear Tribe R
    082 Ultimate Obedient Fiend C
    083 Dark Cat with White Tail C
    084 Amazoness Spellcaster - C
    085 Continuous Destruction Punch R
    086 Big Bang Shot R
    087 Gather Your Mind - C
    088 Mass Driver C
    089 Senri Eye C
    090 Emblem of Dragon Destroyer - C
    091 Jar Robber C
    092 My Body as a Shield C
    093 Pigeonholing Books of Spell C
    094 Mega Ton Magical Cannon - R
    095 Pitch-Black Power Stone C
    096 Amazoness Archers - SR
    097 Dramatic Rescue - R
    098 Exhausting Spell - C
    099 Hidden Book of Spell - C
    100 Miracle Restoring - C
    101 Remove Brainwashing C
    102 Disarmament - C
    103 Anti-Spell C
    104 The Spell Absorbing Life - C
    105 Dark Paladin UR
    106 Double Spell - UR
    107 Diffusion Wave-Motion - SCR



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 22.09.2005, 17:09


    Dark Chrises Erscheinungsdatum: Erhältlich

    000 Vampire Lord SCR
    001 Battle Footballer C
    002 Nin-Ken Dog C
    003 Acrobat Monkey C
    004 Arsenal Summoner C
    005 Guardian Elma C
    006 Guardian Ceal UR
    007 Guardian Grarl UR
    008 Guardian Baou R
    009 Guardian Kay’est C
    010 Guardian Tryce R
    011 Cyber Raider C
    012 Reflect Bounder UR
    013 Little-Winguard C
    014 Des Feral Imp R
    015 Different Dimension Dragon SR
    016 Shinato, King of a Higher Plane UR
    017 Dark Flare Knight SR
    018 Mirage Knight SR
    019 Berserk Dragon SR
    020 Exodia Necross UR
    021 Gyaku-Gire Panda C
    022 Blindly Loyal Goblin C
    023 Despair From the Dark C
    024 Maju Garzett C
    025 Fear From the Dark R
    026 Dark Scorpion – Chick the Yellow C
    027 D. D. Warrior Lady SR
    028 Thousand Needles C
    029 Shinato’s Ark C
    030 A Deal With Dark Ruler C
    031 Contract with Exodia - C
    032 Butterfly Dagger – Elma SR
    033 Shooting Star Bow – Ceal C
    034 Gravity Axe – Grarl C
    035 Wicked-Breaking Flamberge- Baou R
    036 Rod of Silence – Kay’est C
    037 Twin Swords of Flashing Light – Tryce C
    038 Precious Cards From Beyond C
    039 Rod of the Mind’s Eye C
    040 Fairy of the Spring - C
    041 Token Thanksgiving - C
    042 Morale Boost C
    043 Non-Spellcasting Area C
    044 Different Dimension Gate R
    045 Final Attack Orders C
    046 Staunch Defender - C
    047 Ojama Trio - C
    048 Arsenal Robber - C
    049 Skill Drain R
    050 Really Eternal Rest - C
    051 Kaiser Glider UR
    052 Interdimensional Matter Transporter - UR
    053 Cost Down - UR
    054 Gagagigo C
    055 D. D. Trainer C
    056 Ojama Green C
    057 Archfiend Soldier R
    058 Pandemonium Watchbear C
    059 Sasuke Samurai #2 C
    060 Dark Scorpion – Gorg the Strong C
    061 Dark Scorpion – Meanae the Thorn C
    062 Outstanding Dog Marron C
    063 Great Maju Gazett R
    064 Iron Blacksmith Kotetsu C
    065 Goblin of Greed C
    066 Mefist the Infernal General R
    067 Vilepawn Archfiend C
    068 Shadowknight Archfiend C
    069 Darkbishop Archfiend R
    070 Desrook Archfiend C
    071 Infernalqueen Archfiend R
    072 Terrorking Archfiend SR
    073 Skull Archfiend of Lightning UR
    074 Metallizing Parasite – Lunatite R
    075 Tsukuyomi R
    076 Mudora SR
    077 Keldo C
    078 Kelbek C
    079 Zolga C
    080 Agido C
    081 Legendary Flame Lord R
    082 Dark Master – Zorc SR
    083 Spell Reproduction - C
    084 Dragged Down into the Grave - C
    085 Incandescent Ordeal C
    086 Contract with the Abyss R
    087 Contract with the Dark Master C
    088 Falling Down C
    089 Checkmate - C
    090 Cestus of Dagla C
    091 Final Countdown - C
    092 Archfiend’s Oath C
    093 Mustering of the Dark Scorpions - C
    094 Pandemonium C
    095 Altar for Tribute - C
    096 Frozen Soul - C
    097 Battle-Scarred C
    098 Dark Scorpion Combination - R
    099 Archfiend’s Roar - C
    100 Dice Re-Roll - C
    101 Spell Vanishing SR
    102 Sakuretsu Armor - C
    103 Ray of Hope - C
    104 Blast Held By A Tribute - UR
    105 Judgment of Anubis SCR


    Invasion of Chaos Erscheinungsdatum: Erhältlich!

    000 Chaos Emperor Dragon - Envoy of the End SCR
    001 Ojama Yellow C
    002 Ojama Black C
    003 Soul Tiger C
    004 Big Koala C
    005 Des Kangaroo C
    006 Crimson Ninja C
    007 Strike Ninja UR
    008 Gale Lizard C
    009 Spirit of the Pot of Greed C
    010 Chopman the Desperate Outlaw C
    011 Sasuke Samurai #3 R
    012 D. D. Scout Plane SR
    013 Berserk Gorilla R
    014 Freed the Brave Wanderer SR
    015 Coach Goblin C
    016 Witch Doctor of Chaos C
    017 Chaos Necromancer C
    018 Chaosrider Gustaph SR
    019 Inferno C
    020 Fenrir C
    021 Gigantes C
    022 Silpheed C
    023 Chaos Sorcerer C
    024 Gren Maju Da Eiza C
    025 Black Luster Soldier - Envoy of the Beginning UR
    026 Drillago R
    027 Lekunga R
    028 Lord Poison C
    029 Bowganian C
    030 Granadora C
    031 Fuhma Shuriken R
    032 Heart of the Underdog C
    033 Wild Nature's Release - SR
    034 Ojama Delta Hurricane!! - C
    035 Stumbling C
    036 Chaos End - C
    037 Yellow Luster Shield C
    038 Chaos Greed - C
    039 D. D. Designator - SR
    040 D. D. Borderline C
    041 Recycle C
    042 Primal Seed - C
    043 Thunder Crash - C
    044 Dimension Distortion - C
    045 Reload SR
    046 Soul Absorption C
    047 Big Burn - SR
    048 Blasting the Ruins - C
    049 Cursed Seal of the Forbidden Spell C
    050 Tower of Babel C
    051 Spatial Collapse C
    052 Chain Disappearance - R
    053 Zero Gravity - C
    054 Dark Mirror Force - UR
    055 Energy Drain - C
    056 Giga Gagagigo C
    057 Mad Dog of Darkness R
    058 Neo Bug C
    059 Sea Serpent Warrior of Darkness C
    060 Terrorking Salmon C
    061 Blazing Inpachi C
    062 Burning Algae C
    063 The Thing in the Crater C
    064 Molten Zombie C
    065 Dark Magician of Chaos UR
    066 Gora Turtle of Illusion C
    067 Manticore of Darkness UR
    068 Stealth Bird C
    069 Sacred Crane C
    070 Enraged Battle Ox R
    071 Don Turtle C
    072 Balloon Lizard C
    073 Dark Driceratops R
    074 Hyper Hammerhead C
    075 Black Tyranno UR
    076 Anti-Aircraft Flower C
    077 Prickle Fairy C
    078 Pinch Hopper C
    079 Skull-Mark Ladybug C
    080 Insect Princess UR
    081 Amphibious Bugroth MK-3 C
    082 Torpedo Fish C
    083 Levia-Dragon - Daedalus UR
    084 Orca Mega-Fortress of Darkness SR
    085 Cannonball Spear Shellfish C
    086 Mataza the Zapper R
    087 Guardian Angel Joan UR
    088 Manju of the Ten Thousand Hands C
    089 Getsu Fuhma R
    090 Ryu Kokki C
    091 Gryphon's Feather Duster - C
    092 Stray Lambs - R
    093 Smashing Ground - C
    094 Dimension Fusion - UR
    095 Dedication through Light and Darkness SR
    096 Salvage - C
    097 Ultra Evolution Pill - R
    098 Multiplication of Ants - C
    099 Earth Chant C
    100 Jade Insect Whistle - C
    101 Destruction Ring - R
    102 Fiend's Hand Mirror - C
    103 Compulsory Evacuation Device - R
    104 A Hero Emerges - C
    105 Self-Destruct Button - C
    106 Curse of Darkness R
    107 Begone, Knave! C
    108 DNA Transplant C
    109 Robbin' Zombie R
    110 Trap Jammer SR
    111 Invader of Darkness SCR


    Ancient Sanctury Erscheinungsdatum: Erhältlich (Wieso schreibe ich das eigentlich immer?)


    027 Zweitausend Nadeln C
    000 Das Ende Von Anubis SCR
    001 Gogiga Gagagigo C
    002 Krieger Von Zera C
    003 Siegelmeister Meisei R
    004 Kugel Des Mystischen Scheins C
    005 Metallpanzerkäfer C
    006 Sendbote Des Gerichts - Saturn UR
    007 Sendbote Der Weisheit – Merkur R
    008 Sendbotin Der Schöpfung - Venus R
    009 Sendbote Der Macht - Mars SR
    010 Das Unglückliche Mädchen C
    011 Seelen Absorbierender Knochenturm R
    012 Der Kick-Mann C
    013 Vampirlady C
    014 Steinstatue Der Azteken SR
    015 Raketenspringer C
    016 Avatar Des Topfes R
    017 Legendä²¥r Jujitsu-Meister C
    018 Getriebe-Golem, Die Bewegliche Festung UR
    019 KA-2 Des Schere C
    020 Nadelwühler SR
    021 Sonischer Blockierer C
    022 Rückstoß-Drache UR
    023 Zaborg, Monarch Des Donners SR
    024 Atomarer Leuchtkäfer C
    025 Meerjungfrau-Ritter C
    026 Piranha Armee C
    028 Scheibenkämpfer C
    029 Arkaner Bogenschütze Des Waldes C
    030 Ninjalady Yae C
    031 Goblinkönig C
    032 Sonneneruptions-Drache C
    033 Weiße Magierin Pikeru C
    034 Erzlord Zerato UR
    035 Rüstung Der Optischen Tarnung C
    036 Mystischer Wok C
    037 Feindkontrolle UR
    038 Drachenodem Der Zerstörung - UR
    039 Monstertor - C
    040 Verstärker SR
    041 Waffenwechsel C
    042 Zuflucht im Himmel SR
    043 Erdbeben - C
    044 Talisman der Fallenversiegelung R
    045 Goblindieb - C
    046 Gegenfeuer C
    047 Mikrostrahl - C
    048 Licht des Gerichts - C
    049 Talisman Der Zauberversiegelung R
    050 Mauer des Enthüllenden Lichts C
    051 Solarstrahl - C
    052 Ninjitsu-Kunst Der Verwandlung C
    053 Lockendes Licht - C
    054 Entkräftungsschild - R
    055 Rüstung Durchbrechen C
    056 Gigobyte C
    057 Mockey Mockey C
    058 Kozaky C
    059 Unterweltler-Skorpion C
    060 Diener des Pharao C
    061 Garde des Pharao C
    062 Geist des Pharao UR
    063 Alptraum aus Theben R
    064 Erscheinung aus Aswan C
    065 Beschützer der Zuflucht C
    066 Nubische Garde C
    067 Jäger des Vermächtnisses SR
    068 Wüstentapir C
    069 Spieler im Wüstensand C
    070 3-Höcker-Lacooda C
    071 Geister-Schakalritter UR
    072 Absobierendes Himmelskind C
    073 Elefantenstatue Des Segens C
    074 Elefantenstatue Des Unglücks C
    075 Geisterrufer C
    076 Gesandter der Nachwelt SR
    077 Grabhüter R
    078 Doppelter Coston C
    079 Regenerierende Mumie C
    080 Nächtlicher Angreifer C
    081 Menschenwerfer-Troll C
    082 König des Sumpfes C
    083 Gesandter der Oase C
    084 Spezial Wirbelsturm - R
    085 Befehl zum Sturmangriff C
    086 Schwert des Seelenfressers C
    087 Staubbarriere C
    088 Seelenrückkehr C
    089 Zauberwirtschaftslehre R
    090 Segen des Nils C
    091 7 C
    092 Stufenbeschränkung-Gebiet B C
    093 Verzaubernde Umkleidekabine - C
    094 Das Recht der Normalen - C
    095 Angriff mit Dunkler Magie - UR
    096 Delta-Angreifer - C
    097 Tausendkraft - R
    098 Macht des Dreiecks - R
    099 Der dritte Sakrophag C
    100 Der Zweite Sakrophag C
    101 Der Erste Sakrophag SR
    102 Dora des -schicksals - C
    103 Abrechnung der Wüste C
    104 Taktik des Massenangriffs C
    105 Fluch des Anubis - UR
    106 Sonnenlicht der Wüste - C
    107 Des Gegenschlag SR
    108 Labyrinth des Altraums C
    109 Seelen-Auferstehung R
    110 Befehl zum Zerschmettern - C
    111 Debilmazera SCR



    Re: Spoiler der aktuellen und kommenden Serien.

    Bree van de Kamp - 05.10.2005, 21:43


    Hier auf der Seite findet man auch alle
    Spoiler(unten links)
    http://www.pojo.com/yu%2Dgi%2Doh/


    mfg.
    Alex



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 06.10.2005, 18:41


    Oder so! -.-



    Re: Spoiler der aktuellen und kommenden Serien.

    Bree van de Kamp - 06.10.2005, 21:07


    Aber ich finde gut
    das du dir Mühe gemacht hast sie
    auf unsere Page zu bekommen.
    Danke :dafuer:

    mfg.
    Alex



    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 10.10.2005, 15:16


    WAs bringt das? Jetzt klicken eh nur alle auf deinen Link! -.-



    Re: Spoiler der aktuellen und kommenden Serien.

    Bree van de Kamp - 10.10.2005, 21:58


    Hier der komplette deutsche Spoiler. Er ist offiziell bestätigt.
    Viel Spaß!

    Tournament Pack 7

    TP7-DE001
    Ultra Rare
    D. D. Krieger
    Krieger/Effekt
    ERDE 4 1200 1000
    Wenn diese Karte gegen ein Monster kämpft, entferne
    dieses Monster und diese Karte nach der
    Schadensberechnung aus dem Spiel.

    TP7-DE002
    Super Rare
    Krieger-Eliminierung
    Zerstöre alle offenen Monster vom Typ Krieger auf dem
    Spielfeld.

    TP7-DE003
    Super Rare
    Festungswal
    Fisch/Ritual
    WASSER 7 2350 2150
    Dieses Monster kann nur mit der Ritualzauberkarte "Eid
    des Festungswals" als Ritualbeschwörung beschworen
    werden.

    TP7-DE004
    Super Rare
    Leuchtender Soldat
    Krieger/Effekt
    LICHT 5 2100 1400
    Wenn diese Karte gegen ein FINSTERNIS Monster
    kämpft, erhöhe die ATK dieser Karte während des
    Damage Steps um 500 Punkte.


    TP7-DE005
    Super Rare
    Brecher, Magischer Krieger
    Hexer/Effekt
    FINSTERNIS 4 1600 1000
    Wenn diese Karte erfolgreich als Normalbeschwörung
    beschworen wurde, lege 1 Zauberzählmarke auf diese
    Karte (maximal 1). Erhöhe die ATK dieser Karte um 300
    Punkte für jede Zauberzählmarke auf dieser Karte.
    Entferne 1 Zauberzählmarke von dieser Karte, um 1
    Zauber- oder Fallenkarte auf dem Spielfeld zu
    zerstören.

    TP7-DE006
    Rare
    Goblin Angriffstrupp
    Krieger/Effekt
    ERDE 4 2300 0
    Wenn diese Karte angreift, lege sie am Ende der Battle
    Phase in die Verteidigungsposition. Du kannst diese
    Position bis zum Ende deines nächsten Spielzugs nicht
    ändern.

    TP7-DE007
    Rare
    Amazonische
    Schwertkämpferin
    Krieger/Effekt
    ERDE 4 1500 1600
    Der Gegner erhält allen Kampfschaden, den der
    Beherrscher dieser Karte, aus einem Kampf mit dieser
    Karte, erhalten würde.

    TP7-DE008
    Rare
    Chaos beherrschender Magier
    Hexer/Effekt
    LICHT 6 2400 1900
    Annulliere den Effekt einer Monsterkarte, die diese 1
    Karte als Ziel bestimmt.

    TP7-DE009
    Rare
    Sündenbock
    Zauber Schnell
    Wenn du diese Karte aktivierst, kannst du in diesem
    Spielzug keine Monster als Normal-, Flipp- oder Spezialbeschwörung beschwören. Beschwöre 4 „Schaf-
    Spielmarken“ (Typ Ungeheuer/ERDE/Stufe 1/ATK
    0/DEF 0) als Spezialbeschwörung auf deiner
    Spielfeldseite in Verteidigungsposition. Diese
    Spielmarken können nicht als Tribut für eine
    Tributbeschwörung angeboten werden.

    TP7-DE010
    Common
    Seelentausch
    Zauber
    Wähle 1 Monster auf der Spielfeldseite deines Gegners.
    Wenn du deine Monster als Tribut anbietest, kannst du
    das gewählte Monster anstelle eines eigenen Monsters
    als Tribut anbieten. Du kannst in diesem Spielzug keine
    Battle Phase durchführen.

    TP7-DE011
    Common
    Eid des Festungswals
    Zauber Ritual
    Mit dieser Karte wird „Festungswal" als
    Ritualbeschwörung beschworen. Biete zusätzlich 1 oder
    mehrere Monster von deiner Hand oder deiner
    Spielfeldseite als Tribut an, die zusammen 7 oder mehr
    Stufen haben.


    TP7-DE012
    Common
    Erfahrener Dunkler Magier
    Hexer/Effekt 4 1900 1700
    Jedesmal, wenn du oder dein Gegner 1 Zauberkarte
    aktiviert, lege 1 Zauberzählmarke auf diese Karte
    (maximal 3). Biete diese Karte, auf der 3
    Zauberzählmarken liegen, in deiner Main Phase als
    Tribut an, um 1 „Dunkler Magier"-Karte als
    Spezialbeschwörung aus deiner Hand, deinem Deck
    oder deinem Friedhof zu beschwören.

    TP7-DE013
    Common
    Erfahrener Weißer Magier
    Hexer/Effekt 4 1700 1900
    Jedesmal, wenn du oder dein Gegner 1 Zauberkarte
    aktiviert, lege 1 Zauberzählmarke auf diese Karte
    (maximal 3). Biete diese Karte, auf der 3
    Zauberzählmarken liegen, in deiner Main Phase als
    Tribut an, um 1 „Buster-Klingenkämpfer"-Karte als
    Spezialbeschwörung aus deiner Hand, deinem Deck
    oder deinem Friedhof zu beschwören.

    TP7-DE014
    Common
    Wand der Illusionen
    Unterweltler/Effekt 4 1000 1850
    Das Monster, das dieses Monster angreift, wird auf die
    Hand seines Besitzers zurückgegeben. Führe die
    Schadensberechnung normal durch.

    TP7-DE015
    Common
    Letzter Wille
    Zauber
    Falls ein Monster auf deiner Spielfeldseite auf deinen
    Friedhof gelegt wird in diesem Spielzug, kannst du 1
    Monster, mit einer ATK von 1500 oder weniger, als
    Spezialbeschwörung, einmal in diesem Spielzug, aus
    deinem Deck beschwören. Mische danach dein Deck.

    TP7-DE016
    Common
    Haniwa Fels
    ERDE 2 500 500
    Eine irdene Figur, die das Grab eines antiken
    Herrschers beschützt.

    TP7-DE017
    Common
    Prisman Fels
    LICHT 3 800 1000
    Dieses kristalline Monster fokussiert Licht, um einen
    tödlichen Laser zu erzeugen.

    TP7-DE018
    Common
    Millenniumgolem
    Fels ERDE 6 2000 2200
    Dieser Golem hat für fast ein Jahrtausend als Wächter
    eines antiken Schatzes gedient.

    TP7-DE019
    Common
    Grabschnabel
    Ungeheuer ERDE 2 500 800
    Dieses Ungeheuer rollt sich zusammen wie eine
    Schlange und schlägt mit ihrem schnappenden
    Schnabel schnell zu.

    TP7-DE020
    Common
    Nekogal #2
    Ungeheuer-Krieger
    ERDE 6 1900 2000
    Eine schnelle und tödliche Kreatur mit sehr gefährlichen
    Krallen.

    // Original Inhalt:

    die neuen karten sind

    D.D Warrior (ultra rare)

    wenn dieses monster mit einem anderen monster kämpft werden beide nach der schadensberechnung entfernt


    Warrior Elimination
    zerstöre alle offene warrior auf dem feld


    Fortress Whale
    ritual mit 7 sternen 2350 akt


    und scapegoats!
    es sollen 7 neue karten drine sein.




    Re: Spoiler der aktuellen und kommenden Serien.

    Vegeto/GT - 10.10.2005, 22:02


    Du könntest ruhig noch dabei schreiben, dass das TP7 Karten sind!

    Zitat: TP7-DE002
    Super Rare
    Krieger-Eliminierung
    Zerstöre alle offenen Monster vom Typ Krieger auf dem
    Spielfeld.


    Was ist das denn fürn Müll? Sowas darf es gar nicht geben!



    Re: Spoiler der aktuellen und kommenden Serien.

    Bree van de Kamp - 10.10.2005, 22:04


    OK...sry.
    Die Karte ist geillll^^



    Re: Spoiler der aktuellen und kommenden Serien.

    Little Firzen - 11.10.2005, 07:30


    Endlich mal eine ANTI-DOBBY-Karte, die sich lohnt zu ziehen.
    Insgesamt gefällt mir das Booster wegen 3 Karten: D.D. Warrior, Krieger-Eliminierung und Breaker^^

    LF



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