Number of starting ships ...

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  • Beteiligte Poster: Anonymous - Emperor Falcon - magnat
  • Forum: VGA Planets Headquarter
  • Forenbeschreibung: Discuss with all planeteers about your games and VGAP3 or VGAP4 in generell !
  • aus dem Unterforum: Stellar Wars I
  • Antworten: 6
  • Forum gestartet am: Mittwoch 08.06.2005
  • Sprache: englisch
  • Link zum Originaltopic: Number of starting ships ...
  • Letzte Antwort: vor 18 Jahren, 2 Monaten, 6 Tagen, 18 Stunden, 20 Minuten
  • Alle Beiträge und Antworten zu "Number of starting ships ..."

    Re: Number of starting ships ...

    Anonymous - 03.12.2005, 21:26

    Number of starting ships ...
    Hi Erik !

    As you wrote all will have ten ships on start.

    Does that still work by race solarian by using a script ?

    What can u do all with a script?
    Oki, a few examples would be enough ...



    Greetings
    Joerg



    Re: Number of starting ships ...

    Emperor Falcon - 05.12.2005, 00:58

    Re: Number of starting ships ...
    snuggel wrote: Hi Erik !
    As you wrote all will have ten ships on start.
    Does that still work by race solarian by using a script ?
    What can u do all with a script?
    Oki, a few examples would be enough ...
    Greetings
    Joerg

    The Solorian have 10 ships at start - no problem!!!
    I've tested it!

    Scripts allow:
    - Setting for objects (planets, bases, ships, fighters, pods, things, jumpgates, wormholes)
    - exact positioning of objects
    - giving start conditions (i.e. colonist, cash, resources for a race)

    There are various things for making a game with a script. You can use a script editor for most things OR (if you are able) you can write a script by your own experience.



    Re: Number of starting ships ...

    Anonymous - 15.02.2006, 20:36

    Re: Number of starting ships ...
    Emperor Falcon wrote: snuggel wrote: Hi Erik !
    As you wrote all will have ten ships on start.
    Does that still work by race solarian by using a script ?
    What can u do all with a script?
    Oki, a few examples would be enough ...
    Greetings
    Joerg

    The Solorian have 10 ships at start - no problem!!!
    I've tested it!



    No they have not 10 ships at start :-(



    Re: Number of starting ships ...

    magnat - 16.02.2006, 09:40


    Heul nicht... stirb wie ein Mann. :lol:



    Re: Number of starting ships ...

    Emperor Falcon - 16.02.2006, 20:34

    Re: Number of starting ships ...
    snuggel wrote: Emperor Falcon wrote: snuggel wrote: Hi Erik !
    As you wrote all will have ten ships on start.
    Does that still work by race solarian by using a script ?
    What can u do all with a script?
    Oki, a few examples would be enough ...
    Greetings
    Joerg

    The Solorian have 10 ships at start - no problem!!!
    I've tested it!



    No they have not 10 ships at start :-(

    As the NEWEST game info has it: I haven't used a script because of standard mastering (sorry, but with 10+ player a script hasn't no sense - the star map would be toooo big).



    Re: Number of starting ships ...

    Emperor Falcon - 16.02.2006, 20:36


    magnat wrote: Heul nicht... stirb wie ein Mann. :lol:

    Well, Jörg was so sorry for having not enough ships at the start... hehehe... but I'm pretty sure that he will succeed with a Solorian Empire soon... :twisted: (oh, these rumors...)



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