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  • Beteiligte Poster: Crystal - zeromancer - eriksoul - djh3ll - Django - Zyathach
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  • aus dem Unterforum: Allgemein
  • Antworten: 17
  • Forum gestartet am: Samstag 21.05.2005
  • Sprache: deutsch
  • Link zum Originaltopic: templates
  • Letzte Antwort: vor 18 Jahren, 8 Monaten, 12 Tagen, 14 Stunden, 15 Minuten
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    Re: templates

    Crystal - 09.06.2005, 09:31

    templates
    hier könnt ihr mal eure skillung posten und andere tips geben, die halt noch net so hoch sind.

    dies hier ist meine. war bisher denk ich die beste für instancen, doch für mc sind ein paar aus dem holy tree eigentlich nutzlos geworden, weslhalb ich mal umspeccn werde.

    Discipline Mastery

    Unbreakable Will
    Rank 5/5
    Increases your chance to resist Stun, Fear, and Silence effects by 15%.

    Martyrdom
    Rank 2/2
    Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    Improved Power Word: Shield
    Rank 3/3
    Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 sec.

    Improved Power Word: Fortitude
    Rank 2/2
    Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

    Focused Casting
    Rank 1/1
    29 Mana
    Instant cast 1 min cooldown
    While active, you no longer lose casting time from taking damage. Lasts 8 sec.

    Mental Agility
    Rank 5/5
    Reduces the mana cost of your instant cast spells by 10%.

    Improved Inner Fire
    Rank 3/3
    Increases the effects of your Inner Fire spell by 45%.

    Mental Strength
    Rank 5/5
    Increases your maximum Mana by 10%.

    Meditation
    Rank 5/5
    Allows 15% of your Mana regeneration to continue while casting.

    Inner Focus
    Rank 1/1
    Instant 5 min cooldown
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

    Divine Spirit
    Rank 1/1
    378 Mana 30 yd range
    Instant cast
    Holy power infuses the target, increasing their Spirit by 23 for 30 min.

    Discipline Total: 33

    Holy Mastery

    Improved Renew
    Rank 5/5
    Increases the amount healed by your Renew spell by 15%.

    Spiritual Healing
    Rank 5/5
    Increases the amount healed by your healing spells by 10%.

    Inspiration
    Rank 1/5
    Increases your target's armor by 5% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

    Subtlety
    Rank 5/5
    Reduces the threat generated by your healing spells by 20%.

    Improved Flash Heal
    Rank 2/2
    Gives you a 70% chance to avoid interruption caused by damage while casting Flash Heal.

    Holy Total: 18
    Total
    Total Points Spent: 51
    Level Required: 60


    folgende skillung ist denk ich weit effektiever im mc, da man als priest eigentlich eh keine aggro bekommen sollte und durch flash heals spammen ist die chance auf inspiration recht groß. die 25% mehr armor daraus werden sicher das leben des tanks um einiges verlängern.


    Holy Mastery

    Improved Renew
    Rank 4/5
    Increases the amount healed by your Renew spell by 12%.

    Holy Specialization
    Rank 5/5
    Increases the critical effect chance of your Holy spells by 5%.

    Spiritual Healing
    Rank 5/5
    Increases the amount healed by your healing spells by 10%.

    Inspiration
    Rank 5/5
    Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

    Holy Total: 19



    Re: templates

    zeromancer - 09.06.2005, 18:51


    ihc werde es wohl so machen, naja kann ja vielleicht wer tipps geben was ich verbessern könnte.
    aber denke das gute skillung ist, den fertigen vertraue ihc eh ned :D

    Discipline Talents (33 points)

    # Unbreakable Will - 5/5 points
    Increases your chance to resist Stun, Fear, and Silence effects by 15%.

    # Improved Power Word: Shield - 3/3 points
    Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.

    # Martyrdom - 2/2 points
    Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    # Improved Power Word: Fortitude - 2/2 points
    Increases the effect of your Power Word: Fortitude spell by 30%.

    # Focused Casting - 1/1 point
    While active, you no longer lose casting time from taking damage. Lasts 8 seconds.

    # Mental Agility - 5/5 points
    Reduces the mana cost of your instant cast spells by 10%.

    # Improved Inner Fire - 3/3 points
    Increases the effects of your Inner Fire spell by 45%.

    # Mental Strength - 5/5 points
    Increases your maximum Mana by 10%.

    # Inner Focus - 1/1 point
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

    # Meditation - 5/5 points
    Allows 15% of your Mana regeneration to continue while casting.

    # Divine Spirit - 1/1 point
    Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.



    Holy Talents (18 points)

    # Holy Specialization - 5/5 points
    Increases the critical effect chance of your Holy spells by 5%.

    # Spiritual Healing - 5/5 points
    Increases the amount healed by your healing spells by 10%.

    # Inspiration - 5/5 points
    Increases your target's armor value from items by 25% for 15 seconds after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

    # Subtlety - 3/5 points
    Reduces the threat generated by your healing spells by 12%.



    Re: templates

    eriksoul - 09.06.2005, 22:50


    Hier meiner (naja auf 60 :( ) :



    Discipline Talents (21 points)


    Unbezwingbarer Wille - 5/5

    Verbessertes 'Machtwort: Schild'- 3/3

    Verbessertes 'Machtwort: Seelenstärke' - 2/2

    Mentale Beweglichkeit - 5/5

    Mentale Stärke - 5/5

    Innerer Fokus - 1/1
    (ohne worte! einfach geil der skill)



    Holy Talents (30 points)


    Verbesserte 'Erneuerung' - 3/5
    (oder Feingefühl - 3/5 weil ich beides lachhaft finde)

    Spirituelle Heilung - 5/5

    Inspiration - 5/5

    Verbesserte 'Heilung' - 5/5

    Verbesserte 'Blitzheilung' 2/2
    (halt ich auch net für nen kracher :o)

    Meisterheiler - 5/5
    (trettarsch - da gbts nix zureden)



    Re: templates

    eriksoul - 09.06.2005, 22:52


    so... mach extra doppel post damit das was übersichtlicher bleibt

    ich versteh ehrlich nicht wieso hier bei de skillung inner focus bei disc skillt :o

    mit was setzt ihr das ein REV? ^^



    Re: templates

    zeromancer - 10.06.2005, 00:39


    finde ich schon einerseits gut, da du deine af erhöhen kannst wenn mal angegriffen wirst. schon bessern ned so schnell zu verecken :D

    außerdem ist es nützlicher als die restliche nskills im disc baum

    mfg



    Re: templates

    Crystal - 10.06.2005, 07:38


    inner focus ist ja mal ein selten genialer skill. wenn man zb oom ist noch eben nen grater heal oder prayer of healing for free raus haun kann. 1 spell braucht davon ca. 1500mana und das ist net gerade wenig. das hat den tank schon offt das leben gerettet.

    siggi ich würd net soviel auf holy setzn, da das ganze master healer zeugs einfach crap ist. du wirst in einer instance nie nen greater heal raus haun, weil dir derweil ganz einfach der tank weg stirbt.



    Re: templates

    zeromancer - 10.06.2005, 12:05


    du meinst wohl erik ned mich, oder?



    Re: templates

    Crystal - 10.06.2005, 12:11


    ähm ja. da hab ich wohl alles in einem gelesen ohne zu schaun von wem es ist. :D



    Re: templates

    eriksoul - 10.06.2005, 17:25


    das ist irgentwie nen gerücht was nur auf blackand ist :o

    im jeden anderen forum sagen die leute genau das gegenteil :D



    Re: templates

    Crystal - 13.06.2005, 07:36


    na dann viel spaß im mc mit 3.5s cast zeit. :lol:



    Re: templates

    djh3ll - 13.06.2005, 17:24


    so hier meine eisskillung. ist auf gruppe und lange ausdauer hin

    Arcane Talents (28 points)

    # Improved Arcane Missiles - 5/5 points
    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

    # Arcane Concentration - 5/5 points
    Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

    # Evocation - 1/1 point
    While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

    # Improved Arcane Explosion - 5/5 points
    Reduces the casting time of your Arcane Explosion by 1.5 seconds.

    # Improved Counterspell - 2/2 points
    Gives your Counterspell a 100% chance to silence the target for 4 seconds.

    # Improved Mana Shield - 2/2 points
    Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

    # Presence of Mind - 1/1 point
    When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.

    # Arcane Mind - 4/4 points
    Increases your maximum Mana by 8%.

    # Arcane Instability - 3/3 points
    Increases your spell damage and critical strike chance by 3%.



    Frost Talents (23 points)

    # Improved Frostbolt - 5/5 points
    Reduces the casting time of your Frostbolt spell by 0.5 seconds.

    # Ice Shards - 5/5 points
    Increases the critical strike damage bonus of your Frost spells by 100%.

    # Piercing Ice - 3/3 points
    Increases the damage done by your frost spells by 6%.

    # Cold Snap - 1/1 point
    When activated, this spell finishes the cooldown on all of your cold spells.

    # Improved Blizzard - 3/3 points
    Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed to 35% of normal. Lasts 1.50 seconds.

    # Frost Channeling - 3/3 points
    Reduces the mana cost of your frost spells by 15%.

    # Arctic Reach - 2/2 points
    Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.

    # Ice Block - 1/1 point
    You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.



    Re: templates

    djh3ll - 13.06.2005, 17:26


    und ne Feuerskillung: scorch als angriff, sehr gut gegen einzelne gegner finde ich, weil guter schneller dmg mit viel crits :D

    Arcane Talents (28 points)

    # Improved Arcane Missiles - 5/5 points
    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

    # Arcane Concentration - 5/5 points
    Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

    # Evocation - 1/1 point
    While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

    # Improved Arcane Explosion - 5/5 points
    Reduces the casting time of your Arcane Explosion by 1.5 seconds.

    # Improved Counterspell - 2/2 points
    Gives your Counterspell a 100% chance to silence the target for 4 seconds.

    # Improved Mana Shield - 2/2 points
    Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

    # Presence of Mind - 1/1 point
    When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.

    # Arcane Mind - 4/4 points
    Increases your maximum Mana by 8%.

    # Arcane Instability - 3/3 points
    Increases your spell damage and critical strike chance by 3%.



    Frost Talents (0 points)

    # None


    Fire Talents (23 points)

    # Impact - 5/5 points
    Gives your fire spells a 10% chance to stun the taget for 2 seconds.

    # Improved Fire Blast - 5/5 points
    Reduces the cooldown of your Fire Blast spell by 1.5 seconds.

    # Ignite - 5/5 points
    Your critical strikes from fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 seconds.

    # Flame Throwing - 2/2 points
    Increases the range of your fire spells by 6 yards.

    # Incinerate - 2/2 points
    Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.

    # Burning Soul - 1/3 point
    Gives your fire spells a 25% chance to not lose casting time when you take damage.

    # Critical Mass - 3/3 points
    Increases the critical strike chance of your fire spells by 6%.



    Re: templates

    eriksoul - 22.06.2005, 00:24


    Crystal hat folgendes geschrieben: na dann viel spaß im mc mit 3.5s cast zeit. :lol:

    :mitlach:
    denn spass wünsch ich mir auch

    jochen hat mir schon gesagt das nur du und jan sich mit skillung auskennen



    Re: templates

    Crystal - 23.06.2005, 17:04


    eriksoul hat folgendes geschrieben: Crystal hat folgendes geschrieben: na dann viel spaß im mc mit 3.5s cast zeit. :lol:

    :mitlach:
    denn spass wünsch ich mir auch

    jochen hat mir schon gesagt das nur du und jan sich mit skillung auskennen

    wie komstn darauf jetzt? meine antworten beruhn nur auf erfahrungen.



    Re: templates

    Crystal - 07.07.2005, 19:11


    mproved Sinister Strike
    Rank 2/2
    Reduces the Energy cost of your Sinister Strike ability by 5.
    Lightning Reflexes
    Rank 5/5
    Increases your Dodge chance by 5%.
    Deflection
    Rank 5/5
    Increases your Parry chance by 5%.
    Precision
    Rank 5/5
    Increases your chance to hit with melee weapons by 5%.
    Riposte
    Rank 1/1
    10 Energy 5 yd range
    Instant 6 sec cooldown
    A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
    Dual Wield Specialization
    Rank 5/5
    Increases the damage done by your offhand weapon by 50%.
    Blade Flurry
    Rank 1/1
    25 Energy
    Instant 2 min cooldown
    Requires Melee Weapon
    Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
    Sword Specialization
    Rank 5/5
    Gives you a 6% chance to get an extra attack on the same target after dealing damage with your Sword.
    Aggression
    Rank 3/3
    Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.
    Adrenaline Rush
    Rank 1/1
    Instant 6 min cooldown
    Increases your Energy regeneration rate by 100% for 15 sec.
    Combat Total: 33
    Assassination Mastery
    Improved Eviscerate
    Rank 3/3
    Increases the damage done by your Eviscerate ability by 15%.
    Malice
    Rank 5/5
    Increases your critical strike chance by 5%.
    Ruthlessness
    Rank 3/3
    Gives your finishing moves a 60% chance to add a combo point to your target.
    Relentless Strikes
    Rank 1/1
    Your finishing moves have a 20% chance per combo point to restore 25 energy.
    Lethality
    Rank 5/5
    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilites by 30%.
    Assassination Total: 17
    Total
    Total Points Spent: 50
    Level Required: 59



    Re: templates

    Django - 17.07.2005, 08:18

    Shammie-Skillung
    Auf vielerlei Nachfragen hier mal die Skillung von Django.
    Ist ein Mix aus Casten und Zuhaun.

    Elemental Tree

    Concussion 5
    Convection 5
    Reverberation 5
    Call of Thunder 5
    Elemental Focus 1
    Elemental Fury 1
    Gesamt: 22

    Enhancement Tree

    Shield Specialization 5
    Improved Ghost Wolf 2
    Improved Lightning Shield 3
    Thunderings Strikes 5
    Improved Stoneskin Totem 3
    Two handed Axes and Maces 1
    Anticipation 2
    Flurry 5
    Parry 1
    Improved Windfury Weapon 2
    Gesamt: 29



    Re: templates

    Zyathach - 12.08.2005, 22:34

    Hemo-Test
    Assassination Talents (19 points)


    Improved Eviscerate - 3/3 points
    Increases the damage done by your Eviscerate ability by 15%.


    Malice - 5/5 points
    Increases your critical strike chance by 5%.


    Ruthlessness - 3/3 points
    Gives your finishing moves a 60% chance to add a combo point to your target.


    Improved Slice and Dice - 2/3 points
    Increases the duration of your Slice and Dice ability by 30%.


    Relentless Strikes - 1/1 point
    Your finishing moves have a 20% chance per combo point to restore 25 energy.


    Lethality - 5/5 points
    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.




    Combat Talents (0 points)


    None


    Subtlety Talents (32 points)


    Master of Deception - 5/5 points
    Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)


    Camouflage - 5/5 points
    Increases your speed while stealthed by 15%.


    Opportunity - 5/5 points
    Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.


    Initiative - 5/5 points
    Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.


    Improved Ambush - 3/3 points
    Increases the critical strike chance of your Ambush ability by 40%.


    Ghostly Strike - 1/1 point
    A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 seconds. Awards 1 combo point.


    Preparation - 1/1 point
    When activated, this ability immediately finishes the cooldown on your other Rogue abilities.


    Improved Cheap Shot - 2/2 points
    Reduces the Energy cost of your Cheap Shot ability by 20.


    Setup - 3/3 points
    Gives you a 45% chance to add a combo point to your target after dodging their attack.


    Hemorrhage - 1/1 point
    An instant strike that damages the opponent and causes the target to hermorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo point.

    Level 46: 5 damage increase
    Level 58: 7 damage increase


    Premeditation - 1/1 point
    When used, adds 2 combo points to your target. You must add to or use those combo points within 10 seconds or the combo points are lost.



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