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Re: Tactical Evolution
Bakura - 05.07.2007, 18:51Tactical Evolution
Tactical Evolution
Release Date: 12. Mai 2007 (Japan)
Includes 80 Cards:
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
+ 1 Holographic Rare des Cover Monsters (mehr dazu weiter unten)
..::Full Spoiler::..
TAEV-JP001 Alien Soldier
EARTH/Reptile/4/1900/800
Normal
A mysterious, high-class Alien soldier. He is relative strong, but on the other hand has no kind of special ability.
TAEV-JP002 Volcanic Rat
FIRE/Pyro/1/500/500
Normal
A species of mouse found inhabiting fierce volcanic areas. Its body can withstand heat to a great degree.
TAEV-JP003 Range, Sentry of Dark Realm
DARK/Demon/4/100/2100
Normal
Proud of the most toughest body in the Dark World, he is known by the inhabitants as the "Iron Wall Range". Noone smashed that defense.
TAEV-JP004 Hound Dragon [R]
DARK/Dragon/3/1700/100
Normal
A dragon that hunts its prey using its sharp tusk. Although it can attack sharply and swiftly, it lacks any real defensive capability
TAEV-JP005 Venom Cobra
EARTH/Reptile/4/100/2000
Normal
A giant cobra covered in hard scales. It attacks by spitting large amounts of venom, mainly cause the venom is tasteless.
TAEV-JP006 Ultimate Gem Lord Rainbow Dragon [Ultra Rare/Ultimate Rare/Holographic Rare] *Cover*
LIGHT/Dragon - Effect/10/4000/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 7 types of [Gem Beast] cards on your field or your graveyard. The following effects cannot be activated during the turn this card was Special Summoned:
- Send all [Gem Beast] monster on your side of the field to the Graveyard. The ATK of this card is increased by 1000 points for each card sent to the Graveyard in this way. This effect can also be activated in your opponent's turn.
- Remove from play all [Gem Beast] monster in your Graveyard to return all cards on the field to their owner's decks.
TAEV-JP007 Cocoon Pantail
DARK/Beast - Effect/2/800/300
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [Neo-Spacian Dark Panther] from your hand or Deck.
TAEV-JP008 Cocoon Chicky
WIND/Bird - Effect/2/600/400
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [Neo-Spacian Air Hummingbird] from your hand or Deck.
TAEV-JP009 Cocoon Pinii
LIGHT/Plant - Effect/2/100/700
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [Neo-Spacian Glow Moss] from your hand or Deck.
TAEV-JP010 Cocoon Larva
FIRE/Insect - Effect/2/300/300
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [Neo-Spacian Flare Scarab] from your hand or Deck.
TAEV-JP011 Cocoon Mogu
EARTH/Beast - Effect/2/700/100
By Tributing this card while [Neo Space] is on the field, Special Summon 1 [Neo-Spacian Grand Mole] from your hand or Deck.
TAEV-JP012 Necro Guardna [R]
DARK/Warrior - Effect/3/600/1300
Activate by removing this card in your Graveyard from play. Negate the attack of 1 opponent's monster.
TAEV-JP013 Venominaga, Deity of Venomous Serpents [Ultra Rare/Ultimate Rare]
DARK/ Reptile – Effect/10/0/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by "Descent of the Serpent Deity" or its own effect. This card gains 500 ATK for each Reptile-Type monster in your graveyard. While this card is face-up on the field, it cannot be targeted and is unaffected by the effects of monster, Spell and Trap Cards except this card's effect. When this card is destroyed and sent to the Graveyard by battle, it can be Special Summoned by removing 1 Reptile-type card from your graveyard from play, except this card. When this card inflicts Battle Damage to your opponent, place 1 Hyper Venom Counter on this card. If there are 3 Hyper Venom Counter on this card, this card's controller wins the Duel.
TAEV-JP014 Venominon, King of Venoumous Serpents [SR]
DARK/Reptile - Effect/8/0/0
This card cannot be Special Summoned by Monster effects except by it's own effect. This card is unaffected by the effect of "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your graveyard. When this card is destroyed and sent to the Graveyard by battle, it can be Special Summoned by removing 1 Reptile-type card from your graveyard from play, except this card.
TAEV-JP0?? Venom Snake
EARTH/Reptile - Effect/3/1200/600
Once per turn, you can place 1 Venom Counter on a face-up monster on your opponent's side of the field. If you activate this effect, this card cannot attack during this turn.
TAEV-JP016 Venom Boa
EARTH/Reptile - Effect/5/1600/1200
Once per turn, you can place 2 [Venom Counter] on a face-up monster on your opponent's side of the field. During the turn this effect is used, this card cannot attack.
TAEV-JP017 Venom Serpent
EARTH/Reptile - Effect/4/1000/800
Once per turn, you can place 1 [Venom Counter] on a face-up monster on your opponent's side of the field.
TAEV-JP018 E-Hero Another Neos [Super Rare]
LIGHT/Warrior - Dual/4/1900/1300
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card is treated as [E-Hero Neos]
TAEV-JP019 Hell Kaiser Dragon [Ultra Rare/Ultimate Rare]
Fire/Dragon – Dual/6/2400/1500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card can attack twice during the same Battle Phase.
TAEV-JP020 Aresa of the Water Surface [Super Rare]
WATER/Aqua - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- When this card destroys an opponent's monster and sends it to the graveyard as a result of battle, your opponent's randomly discards 1 card from their hand.
TAEV-JP021 Piper of Good Fortune [Super Rare]
WIND/Angel - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- When this card destroyed an opponent's monster as result of battle and sent it to the graveyard, draw 1 card from your deck.
TAEV-JP022 Valuable Armor [R]
EARTH/Insect - Dual/5/2350/1000
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card can attack each of you opponent's monster once (each turn).
TAEV-JP023 Gogre the Giant
EARTH/Rock - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- This card's orignal ATK becomes 2100
TAEV-JP024 Sunrise Guardna
LIGHT/Warrior - Dual/3/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Original Defense of this card becomes 2300.
TAEV-JP025 Devil's Summoner [SR]
DARK/Spellcaster - Dual/6/2400/2000
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Special Summon 1 Demon-Type monster from your hand or either player's Graveyard. This effect can only be used once per turn. When this card is removed from the field, destroy all Demon-Type monsters Special Summoned by this effect.
TAEV-JP026 Pyron the Blazing King
FIRE/Pyro - Dual/5/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Inflict 1000 points of damage to your opponent. This effect can only be used once per turn.
TAEV-JP027 Shadow Diver [R]
DARK/Demon - Dual/4/1500/500
This card is treated as Normal Monster while face-up on the field or in the Graveyard. When performing Second Summon of this card while it is face-up on the field, treat it as Normal Summon. This card becomes an Effect Monster and gains the following effect:
- Select 1 face-up Level 4 or lesser DARK monster on your side of the field. During this turn, the selected monster can attack your opponent directly. This effect can only be used once per turn.
TAEV-JP028 Flintlock
LIGHT/Machine/4/1500/800
When there is a face-up [Flint] on the field, it can be equipped to this card. You can use this effect once per turn. Also, if [Flint] is equipped to this card, you can equip [Flint] to another face-up monster on the field. Only 1 [Flint] can be equipped to this card. If this card is equipped with [Flint], it is unaffected by the effect of [Flint] and not destroyed in battle.
TAEV-JP029 Gravity Ball
DARK/Demon - Effect/3/1100/700
Flip: Switch the position of all face-up monster on your opponent's side of the field.
TAEV-JP030 Phantom Cricket
EARTH/Insect - Effect/2/300/1000
Flip: Return one monster in defense position to the deck of it's owner.
TAEV-JP031 Crystal Fortune Teller [Normal Rare]
WATER/Spellcaster - Effect/1/100/100
Flip: Look at the 2 top cards on your deck, select 1 of them and add it to your hand. Return the other card under your deck.
TAEV-JP032 Neo Space Conductor [R]
LIGHT/Warrior - Effect/4/1800/800
Discard this card from your hand to the Graveyard. Add 1 [Neo Space] from your Deck or Graveyard to your hand.
TAEV-JP033 Frost-and-Flame Twin Dragon [SR]
WATER/Dragon - Effect/6/2300/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 WATER and 1 FIRE monsters in your graveyard from play. Discard 1 card from your hand, destroy 1 monster on the field. This effect can only be used once per turn.
TAEV-JP034 Desert Twister [SR]
WIND/Demon - Effect/6/2300/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 WIND and 1 EARTH monsters in your graveyard from play. Discard 1 card from your hand, destroy 1 Magic or Trap card on the field. This effect can only be used once per turn.
TAEV-JP035 Ritualistic Offering
DARK/Demon- Effect/1/300/300
When you Special Summon a DARK Ritual Monster, you can tribute this card alone for the Ritual Summon.
TAEV-JP036 Razor Lizard (Kamisori Tokage)
EARTH/Reptile - Effect/3/1500/300
When this card attacks a face-down monster while there is another Reptile-Type monster on your side of the field besides this card damage calculation is not done and the monster is destroyed.
TAEV-JP037 Holy Frame
LIGHT/Angel - Effect/4/1500/0
If you Tribute Summon a LIGHT Normal monster, you can treat this 1 monster as 2 tributes for the Tribute Summon.
TAEV-JP038 Dark Frame
DARK/Demon - Effect/4/1500/0
If you Tribute Summon a DARK Normal monster, you can treat this 1 monster as 2 tributes for the Tribute Summon.
TAEV-JP039 Zombie Master [R]
DARK/Zombie - Effect/4/1800/0
When this card is face-up on the field, you can send 1 monster from your hand to the Graveyard to Special Summon 1 Level 4 or less Zombie-Type monster from your Graveyard. This effect can only be used once per turn.
TAEV-JP040 Neo-Spacian Marine Dolphin
Water/Warrior - Effect/4/900/1100
Fusion
This card's name is treated as [Neo-Spacian Aqua Dolphin] in terms of rule. This card cannot be special summoned except by the effect of [NEX]. Discard 1 card from your hand. Look at the hand of your opponent and select 1 monster. When there is a monster with ATK higher than the selected monster on your side, destroy the selected card and inflict 500 points damage to your opponent's Lifepoints. This effect can only be used once per turn.
TAEV-JP041 E-Hero Marine Neos [R]
WATER/Warrior - Fusion/8/2800/2300/
[E-Hero Neos] + [Neo-Spacian Marine Dolphin]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use [Fusion].) Randomly destroy 1 card in your opponent's hand. This effect can only be used once per turn.
TAEV-JP042 E-Hero Dark Brightman [SR]
DARK/Warrior – Effect/6/2000/1000
[E-Hero Sparkman + E-Hero Necrodarkman]
This card can only be Fusion Summoned. If this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card attacks, it is changed to Defense Position at the end of the Damage Step. When this card is destroyed, destroy one monster on your opponent's side of the field.
TAEV-JP043 E-Hero Magma Neos [Ultra Rare/Ultimate Rare]
FIRE/Warrior - Effect/9/3000/2500
Fusion
[E-Hero Neos] + [Neo-Spacian Flare Scarab] + [Neo-Spacian Grand Mole]
This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use [Fusion].) ATK of this card increases by 400 for each card on the field. This card returns to the fusion deck during the End Phase. When this card is returned to the fusion deck because of it's effect, return all cards on the field to their owners hand.
TAEV-JP044 Ojama Knight
LIGHT/Beast - Effect/5/0/2500
Fusion
[2 Ojama Monsters]
When this card is face-up on the field, up to 2 of your opponent's Monster Card zones cannot be used.
TAEV-JP045 Hope of Fifth [R]
Normal Magic
Select 5 [E-Hero] cards in your Graveyard and shuffle them into your deck. Afterwards, draw 2 cards from your deck. When this card is activated when there are no cards on your field and you have no cards in your hand, draw 3 cards instead.
TAEV-JP046 Rebirth of Neos
Instant Magic
This card can be activated when a face-up [Neos] Fusion Monster on your field is destroyed. Special Summon 1 [E-Hero Neos] from your deck in attack position. The ATK of the [E-Hero Neos] Special Summoned by this card's effect is increased by 1000 points while it is face-up on the field and it is destroyed at the End Phase of this turn.
TAEV-JP047 Convert Contact
Normal Magic
This card can be activated when you don't have any monster on your field. Send each from your deck and your hand 1 [Neo-Spacian] monster to the Graveyard, shuffle your deck afterwards. Then, draw 2 cards from your deck.
TAEV-JP048 Cocoon Party
Normal Magic
Special Summon 1 [Cocoon] monster from your deck for each type of [Neo-Spacian] monster in your graveyard.
TAEV-JP049 Neo Spacian Extent (NEX)
Normal Magic
Send 1 face-up [Neo-Spacian] monster you control to the Graveyard, Special Summon 1 Level 4 monster treated with the same name as the card sent to Graveyard from your Fusion Deck
TAEV-JP050 Cocoon Reborn
Permanent Magic
By Tributing 1 face-up [Cocoon] monster you control, Special Summon 1 [Neo-Spacian] mentioned on the card from your Graveyard.
TAEV-JP051 Venom Swamp
Field Magic
During each player's End Phase, place 1 Venom Counter on each face-up monster on the field except [Venom] monsters. For each Counter a monster loses 500 ATK. If the ATK of a monster becomes 0 by this effect, it is destroyed.
TAEV-JP052 Snake Rain [R]
Normal Magic
Discard 1 card from your hand. Select 4 Reptile-Type monster from your deck and send them to the Graveyard.
TAEV-JP053 Venom Shot
Normal Magic
This card can be activated when you control a face-up [Venominon, King of Venomous Serpents] ,[Venominaga, Deity of Venomous Serpents] or [Venom] monster. Send 1 Reptile-Type monster from your deck to the Graveyard, then place 2 [Venom Counter] on a face-up monster on your opponent's side of the field.
TAEV-JP054 Cyberdark Impact! [SR]
Normal Magic
Return 1 each of [Cyber Dark Horn], [Cyber Dark Edge], and [Cyber Dark Keel] from your hand, field, or Graveyard to your Deck, Special Summon a [Armed Black Dragon - Cyber Dark Dragon] from your Fusion deck (This Special Summon is treated as Fusion Summon).
TAEV-JP055 Flint Attack
Instant Magic
Destroy 1 monster equipped with [Flint]. When this card is sent to graveyard after activation, it is possible to return this card to the deck instead.
TAEV-JP056 Dual Summon
Normal Magic
During this turn, you can Normal Summon once more
TAEV-JP057 Summoner's Skill [R]
Normal Magic
Select 1 Level 5 or higher Normal Monster from your deck and add it to your hand.
TAEV-JP058 Capture Device [R]
Normal Magic
Both players select 1 monster they control and switch control of those monsters. However, the controller of this card must select a face-up Normal Monster he controls.
TAEV-JP059 Halberd of the Guardian Deity
Equip Magic
Increase the ATK of the equipped monster equal to the number of cards with the same name as the equipped monster in the Graveyard * 900.
TAEV-JP060 Warfront Revival Compensation [NR]
Equip Magic
Send one normal monster from your side of the field to the Graveyard. Select one monster in either player's Graveyard and Special Summon it to your side of the field and equip it with this card. When this card is removed from the field, destroy the equipped monster.
TAEV-JP061 Necklace of Usurpation [R]
Equip Magic
You can only equip this card to a Normal Monster. When the equipped Monster fights with a Monster with level higher than itself increase it's ATK by the difference between both Monster's level x500. When this card is sent to the Graveyard it is possible to put this card back on top of your deck.
TAEV-JP062 Broken Bamboo Sword [NR]
Equip Magic
Increase the ATK of the equipped monster by 0.
TAEV-JP063 Different Dimensional Tunnel - Mirror Gate [Ultra Rare/Ultimate Rare]
Normal Trap
You can only activate this card during attack declaration of an opponent's monster if an [E-Hero] monster on your side of the field becomes the target of the attack. Before Damage Calculation, switch control of the attacked [E-Hero] monster and your opponent's attacking monster. Return control of those monsters at the end of this turn.
TAEV-JP064 Hero Counterstrike
Normal Trap
This card can be activated when a [E-Hero] monster on your side of the field is destroyed by battle. Your opponent randomly selects 1 card from your hand. If the selected card is a [E-Hero] Monster, destroy 1 monster on your opponent's side of the field and Special Summon the selected (E-Hero) monster to your field.
TAEV-JP065 Cocoon Veil
Normal Trap
This card can be activated by tributing 1 face-up [Cocoon] monster you control. During this turn, Effect Damage to player's Lifepoints becomes 0. Afterwards, Special Summon a [Neo-Spacian] monster mentioned in the tributed [Cocoon] monster from your hand, deck or Graveyard.
TAEV-JP066 Snake Whistle
Normal Trap
This card can be activated when a Reptile-Type monster on your field is destroyed. Special Summon 1 Level 4 or less Reptile-Type monster to your field.
TAEV-JP067 Damage = Reptile
Permanent Trap
When you receive Battle damage from a battle with a Reptile monster, you can special summon 1 Reptile monster with equal or lower ATK then the value of the damage received from your deck. This effect can only be used once per turn.
TAEV-JP068 Decree of the Serpent Deity [R]
Counter Trap
This card can be activated by showing 1 "Venom" monster in your hand to your opponent. Negate the activation and the effect of an opponent's Spell Card and destroy it.
TAEV-JP069 Descent of Serpent Deity
Normal Trap
This card can be activated when a face-up [Venominon, King of Venoumous Serpents] on your side of the field is destroyed. Special Summon 1 [Venominaga, Deity of Venomous Serpents] from your hand or deck.
TAEV-JP070 Counterattacking Poison Fang
Normal Trap
This card can be activated when a face-up [Venom] monster you control becomes the target of an attack. Negate the attack of the opponent's monster and the Battle Phase ends. After that, 1 [Venom Counter] is placed on the attacking monster.
TAEV-JP071 Venom Splash
Normal Trap
This card can be activated by selecting 1 monster with [Venom Counter] on it. Remove all [Venom Counter] from that monster, and inflict 700 damage to your opponent for each [Venom Counter] removed.
TAEV-JP072 Commoner's Charity
Normal Trap
Draw 2 cards from your deck. After that, remove 1 Normal Monster in your hand from play. When there is no Normal Monster in your hand, send your entire hand to the graveyard.
TAEV-JP073 Quick Draw to Ruin
Permanent Trap
When a player have 0 cards in his own hand during his Draw Phase, he can draw 1 more card. This card's controller pays 700 Lifepoints during his Endphase. When the Lifepoints are less than 700, they become 0. When this card leaves the field, you receive 3000 points of damage
TAEV-JP074 Shield Spear
Normal Trap
Increase the ATK and DEF of a monster by 400 until the end of the turn.
TAEV-JP075 Strike Shot
Normal Trap
This card can be activated when a monster on your field declares an attack. ATK of that monster increases by 700 until the end of turn. When this monster's ATK exceeds the DEF of a defense position monster it attacks, inflict the difference as Battle Damage to your opponent's lifepoints.
TAEV-JP076 Magic Capture [R]
Normal Trap
Discard 1 card from your hand when you activate a Magic Card. When the activated Magic Card is sent to the graveyard, the card is returned to your hand.
TAEV-JP077 Trap Capture [R]
Normal Trap
Discard 1 card from your hand when you activate a Trap Card. When the activated Trap Card is sent to the graveyard, the card is returned to your hand.
TAEV-JP078 Gift Card [NR]
Normal Trap
Your opponent gains 3000 Lifepoints.
TAEV-JP079 Gift of Greed
Normal Trap
Your opponent draws 2 cards from their deck
TAEV-JP080 Counter Counter [R]
Counter Trap
This card can be activated when a Counter Trap is activated. Negate the activation and the effect of that card and destroy it.
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