Two-Weapon Wielding Explained!

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  • Beteiligte Poster: VincentWeynard
  • Forum: Die DSA-Chaoten
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  • aus dem Unterforum: Astronomican
  • Antworten: 1
  • Forum gestartet am: Sonntag 29.06.2008
  • Sprache: deutsch
  • Link zum Originaltopic: Two-Weapon Wielding Explained!
  • Letzte Antwort: vor 8 Jahren, 10 Monaten, 27 Tagen, 22 Stunden, 36 Minuten
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    Re: Two-Weapon Wielding Explained!

    VincentWeynard - 29.04.2014, 15:37

    Two-Weapon Wielding Explained!
    Aus der Dark Heresy Errata. Die Erklärungen zu Combat Talents gelten nach offizieller Aussage genau so auch für Deathwatch (Ausnahme; Hip Shooting gilt in DH nur für Pistols, in Deathwatch für alle Ranged Weapons). (Habe das auch auf mein neues Cheat Sheet zu Kampfmodifikatoren gekritzelt, siehe Kurzform).
    tl,dr hat folgendes geschrieben: Kurzform:
    Two-Weapon Wielding, Multiple Attacks, Hip Shooting, Charge

    Without any Talents: Full Action to attack with both weapons. -20 on Main Hand, -40 on Offhand.

    Ambidextrous: Full Action to attack with both weapons. -10 on Main Hand, -30 on Offhand.

    Two-Weapon Wielder: Full Action to attack with both weapons. -20 on Main Hand, -20 on Offhand.

    Two-Weapon Wielder + Ambidextrous: Full Action to attack with both weapons. -10 on Main Hand, -10 on Offhand.

    Two-Weapon Wielder (Ballistic) + Gunslinger: Full Action to attack with both Pistols. -10 on Main Hand, -10 on Offhand.

    Two-Weapon Wielder (Ballistic) + Gunslinger + Ambidextrous: Full Action to attack with both Pistols. +0 on Main Hand, +0 on Offhand.

    Using a pistol and a melee weapon simultaneously requires Two-Weapon Wielder (Melee) and Two-Weapon Wielder (Ranged), otherwise you count as not having Two-Weapon Wielder at all.

    Two ranged weapons can be fired at different targets, but the targets must be within 10m of each other.

    Independent Targeting: Allows two ranged weapons to be fired at targets farther apart than 10m.

    Swift Attack: Full Action to attack 2x with the same melee weapon.

    Lightning Attack: Full Action to attack 3x with the same melee weapon.

    Swift Attack + Two-Weapon Wielder (Melee): Full Action to attack 2x with one melee weapon and 1x with the other melee weapon.

    Swift Attack + Two-Weapon Wielder (Ballistic and Melee): Full Action to attack 2x with a melee weapon and 1x with a pistol.

    Lightning Attack + Two-Weapon Wielder (Melee): Full Action to attack 3x with one melee weapon and 1x with the other melee weapon.

    Lightning Attack + Two-Weapon Wielder (Ballistic and Melee): Full Action to attack 3x with a melee weapon and 1x with a pistol.

    Dual Shot / Dual Strike: Full Action to attack with both weapons. A single attack is rolled. If successful, both weapons hit. AP applies to both, TB only once to the combined damage. A single successful Dodge/Parry will avoid both hits.

    Hip Shooting: Full Action to make a Full Move and a single attack with a ranged weapon.

    Hip Shooting + Two-Weapon Wielder: Full Action to make a Full Move and a single attack with two ranged weapons.

    Charge: Full Action to Charge an enemy and make a single melee attack. You cannot use any Talents for extra attacks when charging.

    http://www.fantasyflightgames.com/ffg_content/dark-heresy/pdf/darkheresy-errata-v3.0.pdf hat folgendes geschrieben: Appendix I: Combat Talents

    In order to effectively wield a weapon you must have the relevant
    Weapon Training talent. If you do not have the relevant talent, you
    suffer a –20 penalty to the attack roll.

    If wielding a weapon in your off hand, you suffer a –20
    penalty to the attack roll.

    An attack with a melee weapon is a Half Action. An attack with a
    ranged weapon is a Half Action for a single shot, and a Full Action
    for a semi-auto or full-auto burst.

    In melee combat, the only ranged weapons you can use are pistols.
    Pistols used in melee still use Ballistic Skill, still count as ranged
    weapons, and cannot benefit from any talents that are specifically
    associated with melee weapons or melee attacks.

    A pistol wielded in melee does not get the +30 bonus for point-
    blank range. Point-blank, while stated as closer than 3 metres, does
    not apply to enemies with whom you are engaged in melee. Pistols with the Scatter quality fired in melee count as being at Point-blank range, but do not recieve the +30 bonus to BS.

    If you have the Two Weapon Wielder talent you can hold two
    weapons, one in each hand, and can make a single attack with
    each. This is a Full Action, and both attack rolls suffer a –20
    penalty (your off-hand weapon does not suffer the normal –20
    off-hand penalty on top of this).

    If you do not have the Two Weapon Wielder talent and you wield
    two weapons at the same time, you can use a Full Action to make a
    single attack with each weapon. However, you suffer a –20 to the
    attack roll with the weapon in your dominant hand and –40 with
    the weapon in your off hand.

    If you have the Ambidextrous talent and Two Weapon Wielder, the
    penalty for each attack is only –10.

    If you have the Ambidextrous talent but not Two
    Weapon Wielder, you suffer –10 to the attack roll with
    your dominant hand and –30 with your off hand.

    Two Weapon Wielder can be taken either as a Melee or
    Ballistic talent. You must have both talents if you wish to wield a
    melee weapon in one hand and a ranged weapon in the other. If
    you attempt to wield a melee and ranged weapon but do not have
    both talents, you count as not having the Two Weapon Wielder
    talent at all.

    If wielding two ranged weapons, they can be fired at different
    targets, but the targets must be within 10 metres of each other.

    The Independent Targeting talent allows two ranged weapons to
    be wielded and aimed at targets farther apart than 10 metres.

    The Swift Attack talent allows you to make two melee attacks with
    the same weapon as a Full Action.

    If you have Swift Attack and Two Weapon Wielder (Melee), you get
    the second attack with only one of your melee weapons,
    so you will get two attacks with one weapon and a single
    attack with the other. This is a Full Action.

    If you have Swift Attack and Two Weapon Wielder (Ballistic and
    Melee), and are armed with a pistol and a melee weapon, you can,
    as a Full Action, make a single attack with the pistol and two
    attacks with the melee weapon.

    The Lightning Attack talent allows you to make three melee attacks
    with the same weapon as a Full Action.

    If you have Lightning Attack and Two Weapon Wielder (Melee),
    you get the second and third attacks only with one melee weapon,
    so you will get three attacks with one weapon and a single attack
    with the other.

    If you have Lightning Attack and Two Weapon Wielder (Ballistic
    and Melee), and are armed with a pistol and a melee weapon, you
    can, as a Full Action, make a single attack with the pistol and three
    attacks with the melee weapon.

    When using the Dual Shot talent, you can wield two pistols and
    fire them both at the same time at the same target. You make a
    single attack roll, and if it is successful you hit with both shots. The
    target’s armour will subtract damage from both shots individually.
    However, after the effect of armour has been calculated, the target
    will only subtract his toughness bonus once from the combined
    damage of both shots. Doing this is a Full Action.

    When using the Dual Strike talent, you can wield two
    melee weapons and attack the same target with both at the
    same. You make a single attack roll, and if it is successful
    you hit with both attacks. The target’s armour will subtract damage
    from both strikes individually. However, after the effect of armour
    has been calculated, the target will only subtract his toughness
    bonus once from the combined damage of both strikes. Doing this
    is a full action.

    If you have the Gunslinger and Two Weapon Wielder (Ballistic)
    talents, the penalty for wielding two pistols is only –10 to your
    attack rolls, instead of –20.

    If you have the Gunslinger, Ambidextrous and Two Weapon
    Wielder (Ballistic) talents, you do not suffer any penalties when
    wielding two pistols.

    You cannot move and attack at the same time. You may make a Half
    Move and a single Half Action attack on your turn, but you can
    either attack then move or move then attack. If you make a Full
    Move, you cannot make any attack actions.

    If you have the Hip Shooting talent you can make a single attack
    with a pistol while also making a Full Move action.

    If you have the Hip Shooting and Two Weapon Wielder talents
    and are armed with two pistols, you may make single attacks with
    each weapon while also making a Full Move action.

    If you make the Charge action, you make a single melee attack at
    the end of the charge. You cannot gain the benefi t of any talents
    that allow extra attacks when making a charge.



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