S.T.A.L.K.E.R. - Shadow of Chernobyl - Patch 1.0003

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  • Beteiligte Poster: Postman
  • Forum: Pro Game Zone
  • Forenbeschreibung: Wir sind umgezugen zu progamerzonev2.dl.am
  • aus dem Unterforum: Patches
  • Antworten: 1
  • Forum gestartet am: Sonntag 27.05.2007
  • Sprache: deutsch
  • Link zum Originaltopic: S.T.A.L.K.E.R. - Shadow of Chernobyl - Patch 1.0003
  • Letzte Antwort: vor 15 Jahren, 9 Monaten, 29 Tagen, 4 Stunden, 50 Minuten
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    Re: S.T.A.L.K.E.R. - Shadow of Chernobyl - Patch 1.0003

    Postman - 29.05.2007, 13:49

    S.T.A.L.K.E.R. - Shadow of Chernobyl - Patch 1.0003
    S.T.A.L.K.E.R. - Shadow of Chernobyl - Patch 1.0003

    Zweiter Patch für S.T.A.L.K.E.R.: Shadow of Chernobyl. Überraschenderweise hat man den Patch 1.0002 übersprungen und sofort den Patch 1.0003 veröffentlicht.

    Setzt v1.0001 voraus, Spielstände von Version v1.0001 funktionieren weiterhin.

    * Added some textures of certain objects (for technical purposes).
    * Added console command 'sv_listmaps' to view the list of maps queue.
    * Added the support for additional mouse buttons (now they can be bound to certain actions).
    * Fixed bugs with player's character health bar in Multi-player.
    * Fixed the crash upon making the screenshot to a saved game.
    * Fixed the bug with standing dead bodies upon connecting to the game.
    * Fixed inventory items placing system (Free for all and Team play modes).
    * Fixed the enumeration of the game's version.
    * Fixed the crash with using Numpad in some localizations.
    * Fixed the crash on the level "Military warehouse".
    * Fixed the crash while idling on the pause menu
    * Fixed the crash in dialog with Professor Sakharov on the Yantar level.
    * Fixed the storyline task "Meet with the Guide", now you can get it by searching Ghost's corpse.
    * Fixed the bug with NPCs spawning in front of the player.
    * Fixed the A-life reaction time. Now A-life spawns new NPCs more seldom. Also NPC movement speed is decreased when NPC are on different level then the player.
    * Binary files are now compiled with large address aware flag that supports up to 3GB address space (relevant for Windows VistaT users).
    * Added the possibility to record/play the camera fly-around ('demo_record'/'demo_play' commands). Now Stalker is ready for benchmarks.
    * Fixed aspect ratio 16/9. Now the owners of the widescreen displays will have the benefit from greater viewing radius.
    * Fixed various crashes with dedicated server.
    * The network packets have been merged. This will make the ping reduce twice or more.
    * The correctness of map name is now verified when changing the map using the console.
    * Fixed the dragging of dead bodies by monsters.
    * Now dumps will be saved upon the game crashes.
    * Fixed the in-game patching system for all localizations.
    * Fixed the problem with the exceedingly long players' names.
    * Fixed textual problems for 16/9 video format.
    * Fixed game freezing upon trying to connect to a different version.
    * Fixed binocular Spectator crash.
    * Fixed non-existent grenade launcher firing.
    * Fixed players turning invisible when reduced to a minimal amount of health.
    * Fixed pre-selected skin not allowing for player spawn.

    Download:
    http://lix.in/dfac5e



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