Konfigurations-Dateien

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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: glutsommer
  • Forum: www.bestwins.eu
  • Forenbeschreibung: Castle Wolfenstein - Enemy Territory - Bestwins.eu
  • aus dem Unterforum: Castle Wolfenstein
  • Antworten: 1
  • Forum gestartet am: Donnerstag 26.04.2007
  • Sprache: deutsch
  • Link zum Originaltopic: Konfigurations-Dateien
  • Letzte Antwort: vor 13 Jahren, 5 Monaten, 8 Tagen, 2 Stunden, 28 Minuten
  • Alle Beiträge und Antworten zu "Konfigurations-Dateien"

    Re: Konfigurations-Dateien

    glutsommer - 14.05.2007, 22:16

    Konfigurations-Dateien
    Da ich festgestellt habe, wie hilfreich es als Admin ist, sich fremde Konfigurationsdateien durchzulesen :lol: , und diese ja auch wunderbar angegoogelt werden können, stelle ich im Folgenden die wichtigsten *.cfg Dateien von Bestwins.eu vor. 8)

    server.cfg:

    // PASSWORDS & CLIENTS

    set sv_maxclients "20" // number of players including private slots
    set g_password "" // set to password protect the server
    set sv_privateclients "0" // if set > 0, then this number of client slots will be reserved for connections
    set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"

    // DL, RATE

    set sv_maxRate "13000" // 10000 standard but poor for ET
    set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
    set sv_allowDownload "1" // global toggle for both legacy download and web download
    set sv_wwwDownload "1" // toggle to enable web download
    set sv_wwwBaseURL "http://www.bestwins.eu" // base URL for redirection
    set sv_wwwDlDisconnected "1" // tell clients to perform their downloads while disconnected from the server
    set sv_wwwFallbackURL "http://www.bestwins.eu" // URL to send to if an http/ftp fails or is refused client side
    set sv_wwwcheckpath "1"

    // Info
    sets"Administrator" "^1Glut^3Sommer"
    sets"Email" "admin@bestwins.eu"
    sets"url" "www.bestwins.eu"
    sets"Location" "Hamburg, Germany"
    sets"CPU" "P4 3GHz"
    sets"Connection" "ADSL 10000/1000"

    // MOTD ETC

    set sv_hostname "^5www.bestwins.eu ^b30 Maps" // name of server here
    set server_motd0 "^gCastle Wolfenstein ET" // message in right corner of join screen here
    set server_motd1 "^fMore Information"
    set server_motd2 "^fon our 30 Maps:"
    set server_motd3 "^fhttp://www.bestwins.eu"
    set server_motd4 "^gQuick Connect over IP:"
    set server_motd5 "^gbestwins.servegame.com"

    // MISC SETTINGS

    set g_useralliedrespawntime 15
    set g_useraxisrespawntime 15
    set g_heavyWeaponRestriction "100"
    set g_antilag "1"
    set g_altStopwatchMode "0"
    set g_autofireteams "0"
    set g_complaintlimit "6"
    set g_ipcomplaintlimit "3"
    set g_fastres "0"
    set g_friendlyFire "1"
    set g_minGameClients "0"
    set g_maxlives "0"
    set g_alliedmaxlives "0"
    set g_axismaxlives "0"
    set g_teamforcebalance "1"
    set g_noTeamSwitching "0"
    set g_voiceChatsAllowed "4"
    set g_doWarmup "0"
    set g_warmup "0"
    set g_spectatorInactivity "0"
    set sv_floodProtect "1"
    set sv_pure "1"
    set sv_minping "0"
    set sv_maxping "0"
    set match_latejoin "1"
    set match_minplayers "0"
    set match_mutespecs "0"
    set match_readypercent "100"
    set match_timeoutcount "0"
    set match_warmupDamage "1"
    set team_maxplayers "0"
    set team_nocontrols "1"
    set pmove_fixed "0"
    set pmove_msec "8"

    // VOTING

    set g_allowVote "1"
    set vote_limit "5"
    set vote_percent "85"
    set vote_allow_comp "0"
    set vote_allow_gametype "0"
    set vote_allow_kick "0"
    set vote_allow_map "1"
    set vote_allow_matchreset "1"
    set vote_allow_mutespecs "0"
    set vote_allow_nextmap "1"
    set vote_allow_pub "0"
    set vote_allow_referee "0"
    set vote_allow_shuffleteams "1"
    set vote_allow_swapteams "1"
    set vote_allow_friendlyfire "1"
    set vote_allow_timelimit "1"
    set vote_allow_warmupdamage "1"
    set vote_allow_antilag "0"
    set vote_allow_balancedteams "1"
    set vote_allow_muting "1"

    // PUNKBUSTER
    // sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
    // Turn it On/Off (ENABLE/DISABLE)

    pb_sv_enable // change to pb_sv_disable to turn off

    // LOGGING

    set g_log "etserver.log" // Game logging
    set g_logsync 0
    set logfile 1 // Console logging ( 1: enable 2: enable and sync )

    // MAP ROTATION

    exec mapcycle.cfg
    //exec objectivecycle.cfg // Objective mode
    //exec campaigncycle.cfg // Campaign mode
    //exec lmscycle.cfg // Last Man Standing mode

    // WATCHDOG

    // in case the game dies with an ERR_DROP or any situation leading to server running with no map
    set com_watchdog 10 // defaults 60
    set com_watchdog_cmd "exec server.cfg" // defaults to quit

    // LMS ONLY SETTINGS

    set g_lms_teamForceBalance "1"
    set g_lms_roundlimit "3"
    set g_lms_matchlimit "2"
    set g_lms_currentMatch "0"
    set g_lms_lockTeams "0"
    set g_lms_followTeamOnly "1"

    jaymod.cfg:

    // Verzeichnisse
    set g_mapscriptDirectory "mapscripts" // Verzeichnis für die ET-Pro Mapscripts
    // set g_mapConfigs "mapscripts" // Verzeichnis für die Map-spezifischen Konfigurationsdateien
    //set g_campaignFile "bestwins.campaign" // Campaign file name

    // Shrubbot
    set g_shrubbot "shrubbot.cfg" // Shrubbot config file
    set g_logAdmin "shrubbot.log" // Where to log shrubbot admin commands
    set g_dropMsg "The System kicked You out." // Msg tacked onto forced disconnects
    set g_kickTime "0" // In minutes

    // Gameplay
    set g_playDead "1" // 0 - Off, 1 - On
    set g_dragCorpse "1" // 0 - Off, 1 - On
    set g_shove "80" // Higher values for further pushing
    set g_classChange "1" // 0 - Off, 1 - On
    set g_skills "15" // See documentation for values
    set g_weapons "2030" // See documentatio for values
    set g_panzerWar "0" // 0 - Off, 1 - On
    set g_sniperWar "0" // 0 - Off, 1 - On
    set g_packDistance "5" // multiple of original pack throw distance
    set g_dropHealth "2" // Higher for amount dropped on death
    set g_dropAmmo "2" // Higher for amount dropped on death
    set g_shoveNoZ "1" // 0 - Off, 1 - On
    set g_spawnInvul "3" // In seconds
    set g_wolfROF "0" // 0 - ET style, 1 - RCTW style
    set g_goomba "1" // Set to multiplier of damage
    set g_dynamiteTime "30" // Dynamite fuse time in seconds
    set g_headshot "0" // See documentation for values
    set g_poisonSyringes "1" // 0 - Off, 1 - On
    set g_vulnerableweapons "15"
    set vote_voteBased "1"
    set vote_minPercent "85"

    // Limitations
    set team_maxMG42s "-1" // -1 disables limitation, 0 disables weapon, higher sets max
    set team_maxFlamers "-1" // -1 disables limitation, 0 disables weapon, higher sets max
    set team_maxMortars "-1" // -1 disables limitation, 0 disables weapon, higher sets max
    set team_maxGrenLaunchers "-1" // -1 disables limitation, 0 disables weapon, higher sets max
    set team_maxLandMines "15" // Do not use -1. Does not allow unlimited!
    set team_maxArtillery "6" // Do not use -1. Does not allow unlimited! Max allowed is 6.

    // XPSaver
    set g_XPSave "1" // 0 - Off, 1 - On
    set g_XPSaveTimeout "2880" // In minutes.
    //set g_xpmax "5000"
    //set g_xpcap "3"

    // Other
    set g_privateMessages "1" // 0 - Off, 1 - On
    set g_ammoRechargeTime "60000" // Seconds * 1000
    set g_healthRechargeTime "10000" // Seconds * 1000
    set g_saveCampaignStats "0" // 0 - Off, 1 - On
    set g_intermissionTime "60" // In seconds
    set g_intermissionReadyPercent "85" // Whole percentage
    set g_spectator "1" // See documentation for values
    set g_mapConfigs "" // A real directory name
    set g_slashKill "0" // See documentation for values
    set g_misc "3" // See documentation for values
    set g_hitboxes "0" // See documentation for values
    set g_moverScale "1.0" // Multiple of speed for movers
    set g_shortcuts "1" // Shrubbot text shortcuts 0 - Off, 1 - On
    set g_truePing "1" // 0 - Off, 1 - On

    // Killing Sprees
    set g_killingSpree "2" // 0 - Off, 1 - On, 2 enabled and longest-sprees per map are recorded
    set g_killSpreeLevels "5 10 15 20 25 30" // See documentation for values
    set g_loseSpreeLevels "10 20 30 40 50 60" // See documentation for values

    // Class Specific
    set g_medics "16" // See documentation for values
    set g_engineers "7" // See documentation for values
    set g_covertops "31" // See documentation for values

    // Banners
    set g_bannerLocation "4" // See documentation for values
    set g_bannerTime "120" // In seconds
    set g_banners "9" // Number of banners you specified below

    set g_banner1 "^,Quick Download of all Maps at http://www.bestwins.eu"
    set g_banner2 "^,Call a Vote to play your favorite Maps"
    set g_banner3 "^,Contact us at admin@bestwins.eu"
    set g_banner4 "^,[XP] Experience Save 48 Hours"
    set g_banner5 "^,[XP] Reset for All once every Month"
    set g_banner6 "^,Remind our IP: bestwins.servegame.com"
    set g_banner7 "^,This Server runs 30 Maps"
    set g_banner8 "^,Teamspeak 2 is running on this Server"
    set g_banner9 "^,Visit our Forum at http://www.bestwins.eu"

    // Watermarking
    set g_watermark "" // Name of image. See documentation
    // set g_watermarkFadeAfter "60" // Time in seconds until the watermark starts to fade
    // set g_watermarkFadeTime "60" // Time in seconds to completely fade after fading has started

    mapcycle.cfg
    (Vermutlich haben dies auch schon andere ausprobiert, allerdings habe ich es noch nie zuvor gesehen, daher maße ich mir dies als "meine" Erfindung an: Ich kombiniere in meinem Mapcycle sowohl Objective Maps als auch Campaigns. Das Geheimnis liegt in der Anwendung und Gleichbehandlung der Keywords "nextmap" und "nextcampaign")

    set d1 "set g_gametype 2 ; map venice ; set nextmap vstr d2"
    set d2 "set g_gametype 2 ; map lighthouse ; exec resetbots.cfg ; set nextmap vstr d3"
    set d3 "set g_gametype 4 ; campaign cmpgn_northafrica ; set nextcampaign vstr d4"
    set d4 "set g_gametype 2 ; map saberpeak_final ; set nextmap vstr d5"
    set d5 "set g_gametype 2 ; map stalingrad ; set nextmap vstr d6"
    set d6 "set g_gametype 2 ; map oilraid ; set nextmap vstr d7"
    set d7 "set g_gametype 2 ; map cathedral_final ; set nextmap vstr d8"
    set d8 "set g_gametype 2 ; map 1944_beach ; set nextmap vstr d9"
    set d9 "set g_gametype 2 ; map v2_factory ; set nextmap vstr d10"
    set d10 "set g_gametype 4 ; campaign cmpgn_centraleurope ; set nextcampaign vstr d11"
    set d11 "set g_gametype 2 ; map Frostbite ; set nextmap vstr d12"
    set d12 "set g_gametype 2 ; map Warbell ; set nextmap vstr d13"
    set d13 "set g_gametype 2 ; map v2base ; set nextmap vstr d14"
    set d14 "set g_gametype 2 ; map haunted_mansion ; set nextmap vstr d15"
    set d15 "set g_gametype 2 ; map navarone ; set nextmap vstr d16"
    set d16 "set g_gametype 2 ; map transmitter ; set nextmap vstr d17"
    set d17 "set g_gametype 2 ; map resurrection ; set nextmap vstr d18"
    set d18 "set g_gametype 2 ; map temple_final ; set nextmap vstr d19"
    set d19 "set g_gametype 2 ; map summer_palace_b1 ; set nextmap vstr d20"
    set d20 "set g_gametype 2 ; map reactor_final ; set nextmap vstr d21"
    set d21 "set g_gametype 2 ; map dubrovnik_final ; set nextmap vstr d22"
    set d22 "set g_gametype 2 ; map caen2 ; set nextmap vstr d23"
    set d23 "set g_gametype 2 ; map svarvadel ; set nextmap vstr d24"
    set d24 "set g_gametype 2 ; map hindenburg ; set nextmap vstr d25"
    set d25 "set g_gametype 2 ; map goldendunk_a2 ; set nextmap vstr d26"
    set d26 "set g_gametype 2 ; map northpole ; set nextmap vstr d1"
    vstr d1



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