Verfügbare Informationen zu "Grossungarn"
Qualität des Beitrags: Beteiligte Poster: GuderianX Forum: HoI mod Forenbeschreibung: Vorerst die Seite der HoI mod 3R aus dem Unterforum: Fertige Events Antworten: 2 Forum gestartet am: Donnerstag 16.11.2006 Sprache: deutsch Link zum Originaltopic: Grossungarn Letzte Antwort: vor 15 Jahren, 10 Monaten, 24 Tagen, 42 Minuten
Alle Beiträge und Antworten zu "Grossungarn"
Re: Grossungarn
GuderianX - 05.05.2007, 19:49Grossungarn
#########################################################################
# Unruhe in Kroatien
#########################################################################
event = {
id = 98765
random = no
country = YUG
trigger = {
atwar = no
}
name = "Unruhe in Kroatien"
desc = "Die kroaten wollen mehr freiheiten und rechte, die sie nicht bekommen haben, nun wird die Bevölkerung unruhig"
picture = "great_war_manifestion"
style = 0
date = { day = 2 month = january year = 1936 }
offset = 1
action_a = {
name = "Schlecht!"
command = { type = dissent value = 5 }
command = { type = province_revoltrisk which = 455 value = 70 }
command = { type = province_revoltrisk which = 454 value = 70 }
command = { type = province_revoltrisk which = 382 value = 70 }
command = { type = province_revoltrisk which = 381 value = 70 }
command = { type = province_revoltrisk which = 384 value = 70 }
command = { type = province_revoltrisk which = 387 value = 70 }
command = { type = province_revoltrisk which = 388 value = 70 }
command = { type = province_revoltrisk which = 459 value = 70 }
command = { type = province_revoltrisk which = 380 value = 70 }
}
}
#########################################################################
# Unruhe in Kroatien
#########################################################################
event = {
id = 98766
random = no
country = YUG
trigger = {
atwar = no
}
name = "Unruhe in Kroatien"
desc = "Wir haben es versäumt die Kroaten eines besseren zu belehren und nun haben wir den Salat"
picture = "great_war_manifestion"
style = 0
date = { day = 3 month = january year = 1936 }
offset = 1
action_a = {
name = "Schlecht!"
command = { type = dissent value = 5 }
command = { type = province_revoltrisk which = 455 value = 70 }
command = { type = province_revoltrisk which = 454 value = 70 }
command = { type = province_revoltrisk which = 382 value = 70 }
command = { type = province_revoltrisk which = 381 value = 70 }
command = { type = province_revoltrisk which = 384 value = 70 }
command = { type = province_revoltrisk which = 387 value = 70 }
command = { type = province_revoltrisk which = 388 value = 70 }
command = { type = province_revoltrisk which = 459 value = 70 }
command = { type = province_revoltrisk which = 380 value = 70 }
}
}
#########################################################################
# Unruhe in Kroatien
#########################################################################
event = {
id = 98767
random = no
country = YUG
trigger = {
atwar = no
}
name = "Unruhe in Kroatien"
desc = "Es wird immer schlimmer in kroatien wir könnten ihnen die unabhängigkeit gewähren"
picture = "great_war_manifestion"
style = 0
date = { day = 5 month = january year = 1936 }
offset = 1
action_a = {
ai_chance = 50
name = "Gewährt ihnen die unabhängigkeit!"
command = { type = independence which = CRO value = 1 }
command = { type = trigger which = 98770 }
}
action_a = {
name = "Niemals"
ai_chance = 50
command = { type = dissent value = 20 }
command = { type = province_revoltrisk which = 455 value = 70 }
command = { type = province_revoltrisk which = 454 value = 70 }
command = { type = province_revoltrisk which = 382 value = 70 }
command = { type = province_revoltrisk which = 381 value = 70 }
command = { type = province_revoltrisk which = 384 value = 70 }
command = { type = province_revoltrisk which = 387 value = 70 }
command = { type = province_revoltrisk which = 388 value = 70 }
command = { type = province_revoltrisk which = 459 value = 70 }
command = { type = province_revoltrisk which = 380 value = 70 }
}
}
#########################################################################
# kroatien
#########################################################################
event = {
id = 98768
random = no
country = YUG
trigger = {
atwar = no
control = { province = 455 data = YUG }
control = { province = 454 data = YUG }
control = { province = 381 data = YUG }
control = { province = 382 data = YUG }
control = { province = 384 data = YUG }
control = { province = 387 data = YUG }
control = { province = 388 data = YUG }
control = { province = 459 data = YUG }
control = { province = 380 data = YUG }
NOT =
{
exists = CRO
}
}
date = { day = 6 month =january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1936 }
name = "Die kroaten"
desc = "Die Kroaten leisten nun bewaffneten widerstand gegen uns wir können sie nicht mehr daran hindern unabhängig zu werden"
style = 0
picture = "syria"
action_a = {
name= "OK"
command = { type = independence which = CRO value = 1 }
command = { type = trigger which = 98769 }
}
}
###################################################
# Regierungsbildung getriggert durch vorher
###################################################
event = {
id = 98769
random = no
country = CRO
name = "Regierungsbildung"
desc = "Auf in den kampf gegen die Yugoslawen."
style = 0
picture = "belaruspol"
action_a = {
name = "So soll es sein!"
command = { type = supplies value = 15000 }
command = { type = oilpool value = 10000 }
command = { type = metalpool value = 15000 }
command = { type = energypool value = 15000 }
command = { type = rarematerialspool value = 15000 }
command = { type = money value = 2000 }
command = { type = manpowerpool value = 130 }
command = { type = dissent value = -100 }
command = { type = add_corps which = "1st Corps" value = land where = 455 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "2nd Corps" value = land where = 454 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "3rd Corps" value = land where = 388 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "4th Corps" value = land where = 382 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "5th Corps" value = land where = 380 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "6th Corps" value = land where = 381 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_prov_resource which = 382 value = 25 where = energy }
command = { type = add_prov_resource which = 382 value = 21 where = metal }
command = { type = add_prov_resource which = 382 value = 20 where = rare_materials }
command = { type = construct which = ic where = 382 value = 3 }
command = { type = war which = YUG }
}
}
###################################################
# Regierungsbildung 2
###################################################
event = {
id = 98770
random = no
country = CRO
name = "Regierungsbildung"
desc = "Endlich unabhängig."
style = 0
picture = "belaruspol"
action_a = {
name = "So soll es sein!"
command = { type = supplies value = 15000 }
command = { type = oilpool value = 10000 }
command = { type = metalpool value = 15000 }
command = { type = energypool value = 15000 }
command = { type = rarematerialspool value = 15000 }
command = { type = money value = 2000 }
command = { type = manpowerpool value = 130 }
command = { type = dissent value = -100 }
command = { type = add_corps which = "1st Corps" value = land where = 455 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "2nd Corps" value = land where = 454 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "3rd Corps" value = land where = 388 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "4th Corps" value = land where = 382 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "5th Corps" value = land where = 380 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "6th Corps" value = land where = 381 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_prov_resource which = 382 value = 25 where = energy }
command = { type = add_prov_resource which = 382 value = 21 where = metal }
command = { type = add_prov_resource which = 382 value = 20 where = rare_materials }
command = { type = construct which = ic where = 382 value = 3 }
command = { type = trigger which = 98771 }
}
}
###################################################
# Regierungsbildung getriggert durch vorher
###################################################
event = {
id = 98771
random = no
country = CRO
name = "Regierungsbildung"
desc = "Jetzt wo wir endlich unabhängig sind sollten wir es diesen verdammten Yugoslawen heimzahlen."
style = 0
picture = "belaruspol"
action_a = {
ai_chance = 90
name = "Zahlt es ihnen heim!"
command = { type = war which = YUG }
command = { type = add_corps which = "7th Corps" value = land where = 455 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "8th Corps" value = land where = 454 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_corps which = "9th Corps" value = land where = 388 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
command = { type = war which = YUG }
}
action_b = {
ai_chance = 10
name = "Warum denn"
command = { type = dissent value = 30 }
}
}
#########################################################################
# kroatien
#########################################################################
event = {
id = 98772
random = no
country = HUN
trigger = {
atwar = no
exists = CRO
war = { country = CRO country = YUG }
}
date = { day = 1 month = january year = 1936 }
offset = 3
deathdate = { day = 3 month = december year = 1936 }
name = "Die kroaten"
desc = "Die Kroaten sind im Krieg mit den Yugoslawen wir sollten ihnen anbieten sich uns anzuschliessen"
style = 0
picture = "syria"
action_a = {
ai_chance = 90
name= "OK"
command = { type = trigger which = 123456 }
}
action_b = {
ai_chance = 10
name = "Warum denn"
command = { type = sleepevent which = 123457}
}
}
#########################################################################
# kroatien
#########################################################################
event = {
id = 123456
random = no
country = CRO
name = "Angebot"
desc = "Die ungarn bieten uns an sich ihnen anzuschliessen, dafür würden sie in den Krieg gegen die Yugoslawen ziehen"
style = 0
picture = "syria"
action_a = {
ai_chance = 90
name= "OK"
command = { type = trigger which = 123457 }
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
}
action_b = {
ai_chance = 10
name = "Wir schaffen das alleine"
command = { type = dissent value = 10 }
}
}
#########################################################################
# Anschluss
#########################################################################
event = {
id = 123457
random = no
country = HUN
name = "Der Anschluss"
desc = "Kroatien stimmt zu"
style = 0
picture = "Rhineland"
action_a = {
name= "Ausgezeichnet"
command = { type = supplies value = 15000 }
command = { type = oilpool value = 10000 }
command = { type = metalpool value = 15000 }
command = { type = energypool value = 15000 }
command = { type = rarematerialspool value = 15000 }
command = { type = money value = 2000 }
command = { type = manpowerpool value = 130 }
command = { type = inherit which = CRO }
command = { type = addcore which = 382 }
command = { type = addcore which = 381 }
command = { type = addcore which = 384 }
command = { type = addcore which = 387 }
command = { type = addcore which = 388 }
command = { type = addcore which = 455 }
command = { type = addcore which = 454 }
command = { type = addcore which = 459 }
command = { type = addcore which = 380 }
command = { type = waketeam which = 310010 }
command = { type = waketeam which = 310011 }
command = { type = waketeam which = 310012 }
command = { type = waketeam which = 310013 }
command = { type = waketeam which = 310014 }
command = { type = waketeam which = 310015 }
command = { type = waketeam which = 310016 }
command = { type = waketeam which = 310017 }
command = { type = waketeam which = 310018 }
command = { type = waketeam which = 310110 }
command = { type = waketeam which = 310111 }
command = { type = war which = CZE }
}
}
#########################################################################
# kroatien
#########################################################################
event = {
id = 123458
random = no
country = HUN
trigger = {
control = { province = 453 data = HUN }
control = { province = 383 data = HUN }
control = { province = 386 data = HUN }
control = { province = 415 data = HUN }
control = { province = 414 data = HUN }
NOT = {
exists = YUG
}
}
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1936 }
name = "Yugoslawien"
desc = "Yugoslawien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
style = 0
picture = "syria"
action_a = {
name= "Holen wir uns die Forscher"
command = { type = waketeam which = 38010 }
command = { type = waketeam which = 38011 }
command = { type = waketeam which = 38012 }
command = { type = waketeam which = 38013 }
command = { type = waketeam which = 38014 }
command = { type = waketeam which = 38015 }
command = { type = waketeam which = 38016 }
command = { type = waketeam which = 38017 }
command = { type = waketeam which = 38018 }
command = { type = waketeam which = 38019 }
command = { type = waketeam which = 38110 }
command = { type = waketeam which = 38111 }
command = { type = waketeam which = 38112 }
}
}
#########################################################################
# Rumänien soll hinzu
#########################################################################
event = {
id = 123459
random = no
country = HUN
trigger = {
atwar = no
exists = ROM
}
name = "Grossungarn"
desc = "Ungarn möchte eine Union mit den Rumänien schliessen unter Ungarischer Führung."
style = 0
picture = "belaruspol"
date = { day = 15 month = march year = 1938 }
offset = 1
action_a = {
ai_chance = 95
name= "Wir brauchen Rumänien"
command = { type = trigger which = 123460 }
}
action_b = {
ai_chance = 5
name= "Das haben wir nicht nötig"
command = { }
}
}
#########################################################################
# Ungarn will wieder ein grosses Reich werden
#########################################################################
event = {
id = 123460
random = no
country = ROM
name = "Ungarn will eine Union mit uns"
desc = "Die Ungarn wollen ein Grossreich auf den Balkan gründen und da haben die Ungarn uns ein angebot gemacht uns ihnen anzuschliessen"
style = 0
picture = "belaruspol"
action_a = {
ai_chance = 90
name= "OK (Game Over)"
command = { type = trigger which = 123461 }
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
}
action_b = {
ai_chance = 10
name= "Ne wir wollen keine Union"
command = { type = trigger which = 123462 }
}
}
#########################################################################
# Ungarn will wieder ein grosses Reich werden
#########################################################################
event = {
id = 123461
random = no
country = HUN
name = "Die Union"
desc = "Die Rumänen stimmen zu. Sie kommen in unsere Union"
style = 0
picture = "belaruspol"
action_a = {
name= "OK"
command = { type = inherit which = ROM }
command = { type = waketeam which = 29011 }
command = { type = waketeam which = 29012 }
command = { type = waketeam which = 29013 }
command = { type = waketeam which = 29014 }
command = { type = waketeam which = 29015 }
command = { type = waketeam which = 29016 }
command = { type = waketeam which = 29017 }
command = { type = waketeam which = 29018 }
command = { type = waketeam which = 29019 }
command = { type = waketeam which = 29110 }
command = { type = waketeam which = 29111 }
command = { type = waketeam which = 29112 }
command = { type = waketeam which = 29113 }
command = { type = waketeam which = 29114 }
command = { type = addcore which = 230 }
command = { type = addcore which = 423 }
command = { type = addcore which = 424 }
command = { type = addcore which = 425 }
command = { type = addcore which = 426 }
command = { type = addcore which = 427 }
command = { type = addcore which = 429 }
command = { type = addcore which = 430 }
command = { type = addcore which = 431 }
command = { type = addcore which = 432 }
command = { type = addcore which = 433 }
command = { type = addcore which = 434 }
command = { type = addcore which = 435 }
command = { type = addcore which = 436 }
}
}
#########################################################################
# Ungarn will wieder ein grosses Reich werden
#########################################################################
event = {
id = 123462
random = no
country = HUN
name = "Die Union"
desc = "Die Rumänen wollen sich uns nicht anschliessen. Was sollen wir nun tun?"
style = 0
picture = "belaruspol"
action_a = {
ai_chance = 50
name= "erklärt ihnen den Krieg"
command = { type = war which = ROM }
command = { type = addcore which = 230 }
command = { type = addcore which = 423 }
command = { type = addcore which = 424 }
command = { type = addcore which = 425 }
command = { type = addcore which = 426 }
command = { type = addcore which = 427 }
command = { type = addcore which = 429 }
command = { type = addcore which = 430 }
command = { type = addcore which = 431 }
command = { type = addcore which = 432 }
command = { type = addcore which = 433 }
command = { type = addcore which = 434 }
command = { type = addcore which = 435 }
command = { type = addcore which = 436 }
}
action_b = {
ai_chance = 50
name= "Das haben wir nicht nötig"
command = { }
}
}
#########################################################################
# Rumänische Forscher
#########################################################################
event = {
id = 123463
random = no
country = HUN
trigger = {
control = { province = 230 data = HUN }
control = { province = 423 data = HUN }
control = { province = 424 data = HUN }
control = { province = 425 data = HUN }
control = { province = 426 data = HUN }
control = { province = 427 data = HUN }
control = { province = 429 data = HUN }
control = { province = 430 data = HUN }
control = { province = 431 data = HUN }
NOT = {
exists = ROM
}
}
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1936 }
name = "Rumänien"
desc = "Rumänien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
style = 0
picture = "syria"
action_a = {
name= "Holen wir uns die Forscher"
command = { type = waketeam which = 29011 }
command = { type = waketeam which = 29012 }
command = { type = waketeam which = 29013 }
command = { type = waketeam which = 29014 }
command = { type = waketeam which = 29015 }
command = { type = waketeam which = 29016 }
command = { type = waketeam which = 29017 }
command = { type = waketeam which = 29018 }
command = { type = waketeam which = 29019 }
command = { type = waketeam which = 29110 }
command = { type = waketeam which = 29111 }
command = { type = waketeam which = 29112 }
command = { type = waketeam which = 29113 }
command = { type = waketeam which = 29114 }
}
}
#########################################################################
# Bulgarien soll hinzu
#########################################################################
event = {
id = 7650
random = no
country = HUN
trigger = {
atwar = no
exists = BUl
control = { province = 230 data = HUN }
control = { province = 423 data = HUN }
control = { province = 424 data = HUN }
control = { province = 425 data = HUN }
control = { province = 426 data = HUN }
control = { province = 427 data = HUN }
control = { province = 429 data = HUN }
control = { province = 430 data = HUN }
control = { province = 431 data = HUN }
NOT = {
exists = ROM
exists = YUG
exists = SLO
}
}
name = "Grossungarn"
desc = "Die Ungarn sind jetzt nach den bisherigen Erfolgen sehr selbstsicher geworden, daher haben sie ihre Expansionspläne auf Bulgarien ausgeweitet. Nun fordern sie Bulgarien auf sich anzuschliessen"
style = 0
picture = "belaruspol"
date = { day = 15 month = march year = 1938 }
offset = 1
action_a = {
ai_chance = 95
name= "Wir brauchen Bulgarien"
command = { type = trigger which = 7651 }
}
action_b = {
ai_chance = 5
name= "Das haben wir nicht nötig"
command = { }
}
}
#########################################################################
# Ungarn will wieder ein grosses Reich werden
#########################################################################
event = {
id = 7651
random = no
country = BUL
name = "Ungarn will eine Union mit uns"
desc = "Die Ungarn wollen ein Grossreich auf den Balkan gründen und da haben die Ungarn uns ein angebot gemacht uns ihnen anzuschliessen"
style = 0
picture = "belaruspol"
action_a = {
ai_chance = 90
name= "OK (Game Over)"
command = { type = trigger which = 7652 }
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
command = {type = switch_allegiance which = -1 where = HUN}
}
action_b = {
ai_chance = 10
name= "Ne wir wollen keine Union"
command = { type = trigger which = 7653 }
}
}
#########################################################################
# Zustimmung der Bulgaren
#########################################################################
event = {
id = 7652
random = no
country = HUN
name = "Die Union"
desc = "Die Bulgaren stimmen zu. Sie kommen in unsere Union"
style = 0
picture = "belaruspol"
action_a = {
name= "OK"
command = { type = inherit which = Bul }
command = { type = addcore which = 419 }
command = { type = addcore which = 420 }
command = { type = addcore which = 422 }
command = { type = addcore which = 421 }
command = { type = addcore which = 417 }
command = { type = addcore which = 416 }
command = { type = waketeam which = 8100 }
command = { type = waketeam which = 8101 }
command = { type = waketeam which = 8102 }
command = { type = waketeam which = 8103 }
command = { type = waketeam which = 8104 }
command = { type = waketeam which = 8105 }
command = { type = waketeam which = 8106 }
command = { type = waketeam which = 8107 }
command = { type = waketeam which = 8108 }
command = { type = waketeam which = 8109 }
command = { type = waketeam which = 8110 }
}
}
#########################################################################
# Ungarn will wieder ein grosses Reich werden
#########################################################################
event = {
id = 123462
random = no
country = HUN
name = "Die Union"
desc = "Die Bulgaren wollen sich uns nicht anschliessen. Was sollen wir nun tun?"
style = 0
picture = "belaruspol"
action_a = {
ai_chance = 50
name= "erklärt ihnen den Krieg"
command = { type = war which = BUL }
command = { type = addcore which = 419 }
command = { type = addcore which = 420 }
command = { type = addcore which = 422 }
command = { type = addcore which = 421 }
command = { type = addcore which = 417 }
command = { type = addcore which = 416 }
}
action_b = {
ai_chance = 50
name= "Das haben wir nicht nötig"
command = { }
}
}
#########################################################################
# kroatien
#########################################################################
event = {
id = 123463
random = no
country = HUN
trigger = {
control = { province = 419 data = HUN }
control = { province = 420 data = HUN }
control = { province = 422 data = HUN }
control = { province = 421 data = HUN }
control = { province = 417 data = HUN }
control = { province = 416 data = HUN }
NOT = {
exists = BUL
}
}
date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1936 }
name = "Bulgarien"
desc = "Bulgarien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
style = 0
picture = "syria"
action_a = {
name= "Holen wir uns die Forscher"
command = { type = waketeam which = 8100 }
command = { type = waketeam which = 8101 }
command = { type = waketeam which = 8102 }
command = { type = waketeam which = 8103 }
command = { type = waketeam which = 8104 }
command = { type = waketeam which = 8105 }
command = { type = waketeam which = 8106 }
command = { type = waketeam which = 8107 }
command = { type = waketeam which = 8108 }
command = { type = waketeam which = 8109 }
command = { type = waketeam which = 8110 }
}
}
Re: Grossungarn
GuderianX - 05.05.2007, 19:49
Und nicht zu vergessen die forscher:
HUN;Name;Pic Name;Skill;Start Year;End Year;Speciality1;Speciality2;Speciality3;Speciality4;Speciality5;Speciality6;Speciality7;Speciality8;Speciality9;Speciality10;Speciality11;Speciality12;Speciality13;Speciality14;Speciality15;Speciality16;Speciality17;Speciality18;Speciality19;Speciality20;Speciality21;Speciality22;Speciality23;Speciality24;Speciality25;Speciality26;Speciality27;Speciality28;Speciality29;Speciality30;Speciality31;Speciality32;x
1600;Budapest Chemical Works;T1600;5;1930;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1601;FEG;T1601;4;1930;1970;general_equipment;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1602;Ganz;T1602;3;1930;1970;mechanics;artillery;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1603;ICN;T1603;5;1930;1970;chemistry;industrial_engineering;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1604;Manfred Weiss;T1604;5;1930;1970;aeronautics;industrial_engineering;technical_efficiency;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1605;MAVAG;T1602;5;1930;1970;aeronautics;technical_efficiency;electronics;artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1606;MOLAJ;T1606;6;1944;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1607;Ferenc Szombathelyi;T1607;4;1930;1960;small_unit_tactics;centralized_execution;combined_arms_focus;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1608;Gyorgy de Brody;T1608;5;1940;1960;fighter_tactics;piloting;aircraft_testing;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1609;F. Littay;T1609;3;1930;1941;bomber_tactics;piloting;aircraft_testing;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1610;Roland Eötvös University;T1610;4;1930;1970;nuclear_physics;nuclear_engineering;mathematics;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1611;János Vörös;T1610;4;1930;1960;combined_arms_focus;centralized_execution;large_unit_tactics;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1612;Lajos Csatay von Csatai;T1611;4;1930;1944;combined_arms_focus;decentralized_execution;large_unit_tactics;small_unit_tactics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1613;Miklós Horthy de Nagybánya;T1612;5;1930;1970;seamanship;naval_training;centralized_execution;large_taskforce_tactics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
1614;Zoltán Bay;T1614;5;1930;1970;electronics;management;mathematics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310010;Croatian State Railroads;T3805;5;1970;1970;mechanics;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310011;Ikarus Hrvatska;T3800;4;1970;1970;aeronautics;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310012;Industrija Aeroplanskih Motora;T3801;3;1970;1970;industrial_engineering;mechanics;technical_efficiency;aeronautics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310013;Osijek Industrial Combine;T13;4;1970;1970;industrial_engineering;mechanics;management;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310014;Split Naval Yard;T3802;3;1970;1970;naval_engineering;naval_artillery;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310015;Zagreb Military Arsenal;T3812;5;1970;1970;mechanics;artillery;general_equipment;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310016;Slavko Kvaternik;T31006;4;1970;1970;combined_arms_focus;large_unit_tactics;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310017;Vladimir Laxa;T31007;4;1970;1970;infantry_focus;large_unit_tactics;centralized_execution;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310018;Friedrich Navratil;T31008;1;1970;1970;small_taskforce_tactics;seamanship;naval_training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310110;Vladimir Kren;T31010;4;1970;1970;fighter_tactics;bomber_tactics;piloting;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
310111;University of Zagreb;T31011;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38010;Ikarus;T3800;4;1970;1970;aeronautics;technical_efficiency;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38011;Industrija Aeroplanskih Motora;T3801;3;1970;1970;industrial_engineering;mechanics;technical_efficiency;aeronautics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38012;Jadransko Brodogradiliste;T3802;3;1970;1970;naval_engineering;technical_efficiency;naval_artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38013;Memorandum Teleoptik;T3803;5;1970;1970;industrial_engineering;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38014;Mikron;T3804;4;1970;1970;industrial_engineering;electronics;mechanics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38015;Yugoslavian State Railroads;T3805;5;1970;1970;mechanics;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38016;Zivojin Rogozarski;T3806;3;1970;1970;aeronautics;technical_efficiency;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38017;ZMAJ;T3807;4;1970;1970;naval_engineering;aeronautics;mechanics;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38018;Bogoljub Ilic;T3808;3;1970;1970;large_taskforce_tactics;centralized_execution;naval_training;seamanship;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38019;Dusan Simovic;T3809;3;1970;1970;bomber_tactics;centralized_execution;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38110;Josip Broz Tito;T3810;6;1970;1970;small_unit_tactics;centralized_execution;infantry_focus;individual_courage;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38111;Aleksandar Cincar-Markovic;T3811;3;1970;1970;large_unit_tactics;centralized_execution;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
38112;Zastava Arsenal;T3812;5;1970;1970;general_equipment;mechanics;artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29011;Carbosin;T2901;4;1970;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29012;DT-UDR;T2902;4;1970;1970;mechanics;artillery;training;general_equipment;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29013;IAR;T2903;6;1970;1970;aeronautics;technical_efficiency;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29014;Malaxa Works;T2904;5;1970;1970;mechanics;artillery;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29016;Orita;T2906;4;1970;1970;mechanics;general_equipment;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29017;MAN;T2907;6;1970;1970;electronics;industrial_engineering;mechanics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29018;Emanoil Ionescu;T2910;6;1970;1970;bomber_tactics;combined_arms_focus;fighter_tactics;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29019;Gheorghe Jienescu;T2915;4;1970;1945;fighter_tactics;bomber_tactics;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29110;Horia Macellariu;T2916;2;1970;1945;submarine_tactics;naval_training;seamanship;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29111;Ion Antonescu;T2908;5;1970;1970;large_unit_tactics;centralized_execution;combined_arms_focus;individual_courage;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29112;Mihail Lascar;T2909;6;1970;1970;small_unit_tactics;decentralized_execution;infantry_focus;individual_courage;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29113;Henri Coanda;T2913;5;1930;1970;rocketry;aeronautics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
29114;University of Bucharest;T2914;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14100;C-K-D;T1103;7;1970;1970;mechanics;training;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14101;Ludvik Svoboda;T4101;5;1970;1970;small_unit_tactics;decentralized_execution;combined_arms_focus;individual_courage;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14102;Jan Golian;T4102;5;1970;1970;large_unit_tactics;centralized_execution;combined_arms_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14103;Comenius University;T4103;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14104;Ministry of Defence;T4104;4;1970;1970;aeronautics;electronics;artillery;general_equipment;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14105;Bratislava Industries;T1600;4;1970;1970;industrial_engineering;chemistry;management;mechanics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
14106;Slovakian Airforce Factory;T1604;5;1970;1970;aeronautics;chemistry;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8100;CBSA;T800;3;1970;1970;aeronautics;technical_efficiency;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8101;Darjavna Aeroplanna Rabotilnitza;T801;3;1970;1970;aeronautics;chemistry;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8102;Atanas Burov;T802;5;1970;1970;management;industrial_engineering;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8103;Ivan Vulkov;T803;3;1970;1970;large_unit_tactics;centralized_execution;infantry_focus;individual_courage;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8104;Nikola Bakyrdjiev;T804;3;1970;1970;large_unit_tactics;decentralized_execution;infantry_focus;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8105;Sava Ivanov;T805;2;1930;1970;large_taskforce_tactics;naval_training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8106;Atanas Shalapatov;T806;2;1970;1970;submarine_tactics;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8107;Zakhari Zakhariev;T807;4;1970;1970;bomber_tactics;combined_arms_focus;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8108;Stoyan Stoyanov;T808;4;1970;1970;fighter_tactics;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8109;Vasil Boydev;T809;3;1970;1970;fighter_tactics;decentralized_execution;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
8110;Kazanlak State Military Factory;T810;3;1970;1970;mechanics;artillery;general_equipment;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
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