Grossungarn

HoI mod
Verfügbare Informationen zu "Grossungarn"

  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: GuderianX
  • Forum: HoI mod
  • Forenbeschreibung: Vorerst die Seite der HoI mod 3R
  • aus dem Unterforum: Fertige Events
  • Antworten: 2
  • Forum gestartet am: Donnerstag 16.11.2006
  • Sprache: deutsch
  • Link zum Originaltopic: Grossungarn
  • Letzte Antwort: vor 15 Jahren, 10 Monaten, 24 Tagen, 42 Minuten
  • Alle Beiträge und Antworten zu "Grossungarn"

    Re: Grossungarn

    GuderianX - 05.05.2007, 19:49

    Grossungarn
    #########################################################################
    # Unruhe in Kroatien
    #########################################################################
    event = {
    id = 98765
    random = no
    country = YUG
    trigger = {
    atwar = no
    }

    name = "Unruhe in Kroatien"
    desc = "Die kroaten wollen mehr freiheiten und rechte, die sie nicht bekommen haben, nun wird die Bevölkerung unruhig"
    picture = "great_war_manifestion"
    style = 0

    date = { day = 2 month = january year = 1936 }
    offset = 1

    action_a = {
    name = "Schlecht!"
    command = { type = dissent value = 5 }
    command = { type = province_revoltrisk which = 455 value = 70 }
    command = { type = province_revoltrisk which = 454 value = 70 }
    command = { type = province_revoltrisk which = 382 value = 70 }
    command = { type = province_revoltrisk which = 381 value = 70 }
    command = { type = province_revoltrisk which = 384 value = 70 }
    command = { type = province_revoltrisk which = 387 value = 70 }
    command = { type = province_revoltrisk which = 388 value = 70 }
    command = { type = province_revoltrisk which = 459 value = 70 }
    command = { type = province_revoltrisk which = 380 value = 70 }
    }
    }

    #########################################################################
    # Unruhe in Kroatien
    #########################################################################
    event = {
    id = 98766
    random = no
    country = YUG
    trigger = {
    atwar = no
    }

    name = "Unruhe in Kroatien"
    desc = "Wir haben es versäumt die Kroaten eines besseren zu belehren und nun haben wir den Salat"
    picture = "great_war_manifestion"
    style = 0

    date = { day = 3 month = january year = 1936 }
    offset = 1

    action_a = {
    name = "Schlecht!"
    command = { type = dissent value = 5 }
    command = { type = province_revoltrisk which = 455 value = 70 }
    command = { type = province_revoltrisk which = 454 value = 70 }
    command = { type = province_revoltrisk which = 382 value = 70 }
    command = { type = province_revoltrisk which = 381 value = 70 }
    command = { type = province_revoltrisk which = 384 value = 70 }
    command = { type = province_revoltrisk which = 387 value = 70 }
    command = { type = province_revoltrisk which = 388 value = 70 }
    command = { type = province_revoltrisk which = 459 value = 70 }
    command = { type = province_revoltrisk which = 380 value = 70 }
    }
    }

    #########################################################################
    # Unruhe in Kroatien
    #########################################################################
    event = {
    id = 98767
    random = no
    country = YUG
    trigger = {
    atwar = no
    }

    name = "Unruhe in Kroatien"
    desc = "Es wird immer schlimmer in kroatien wir könnten ihnen die unabhängigkeit gewähren"
    picture = "great_war_manifestion"
    style = 0

    date = { day = 5 month = january year = 1936 }
    offset = 1

    action_a = {
    ai_chance = 50
    name = "Gewährt ihnen die unabhängigkeit!"
    command = { type = independence which = CRO value = 1 }
    command = { type = trigger which = 98770 }
    }

    action_a = {
    name = "Niemals"
    ai_chance = 50
    command = { type = dissent value = 20 }
    command = { type = province_revoltrisk which = 455 value = 70 }
    command = { type = province_revoltrisk which = 454 value = 70 }
    command = { type = province_revoltrisk which = 382 value = 70 }
    command = { type = province_revoltrisk which = 381 value = 70 }
    command = { type = province_revoltrisk which = 384 value = 70 }
    command = { type = province_revoltrisk which = 387 value = 70 }
    command = { type = province_revoltrisk which = 388 value = 70 }
    command = { type = province_revoltrisk which = 459 value = 70 }
    command = { type = province_revoltrisk which = 380 value = 70 }
    }
    }

    #########################################################################
    # kroatien
    #########################################################################

    event = {
    id = 98768
    random = no
    country = YUG

    trigger = {
    atwar = no
    control = { province = 455 data = YUG }
    control = { province = 454 data = YUG }
    control = { province = 381 data = YUG }
    control = { province = 382 data = YUG }
    control = { province = 384 data = YUG }
    control = { province = 387 data = YUG }
    control = { province = 388 data = YUG }
    control = { province = 459 data = YUG }
    control = { province = 380 data = YUG }

    NOT =
    {
    exists = CRO
    }

    }

    date = { day = 6 month =january year = 1936 }
    offset = 1
    deathdate = { day = 3 month = december year = 1936 }

    name = "Die kroaten"
    desc = "Die Kroaten leisten nun bewaffneten widerstand gegen uns wir können sie nicht mehr daran hindern unabhängig zu werden"
    style = 0
    picture = "syria"

    action_a = {
    name= "OK"
    command = { type = independence which = CRO value = 1 }
    command = { type = trigger which = 98769 }
    }
    }


    ###################################################
    # Regierungsbildung getriggert durch vorher
    ###################################################

    event = {
    id = 98769
    random = no
    country = CRO

    name = "Regierungsbildung"
    desc = "Auf in den kampf gegen die Yugoslawen."
    style = 0
    picture = "belaruspol"

    action_a = {
    name = "So soll es sein!"
    command = { type = supplies value = 15000 }
    command = { type = oilpool value = 10000 }
    command = { type = metalpool value = 15000 }
    command = { type = energypool value = 15000 }
    command = { type = rarematerialspool value = 15000 }
    command = { type = money value = 2000 }
    command = { type = manpowerpool value = 130 }
    command = { type = dissent value = -100 }

    command = { type = add_corps which = "1st Corps" value = land where = 455 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "2nd Corps" value = land where = 454 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "3rd Corps" value = land where = 388 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }

    command = { type = add_corps which = "4th Corps" value = land where = 382 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "5th Corps" value = land where = 380 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "6th Corps" value = land where = 381 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }

    command = { type = add_prov_resource which = 382 value = 25 where = energy }
    command = { type = add_prov_resource which = 382 value = 21 where = metal }
    command = { type = add_prov_resource which = 382 value = 20 where = rare_materials }
    command = { type = construct which = ic where = 382 value = 3 }
    command = { type = war which = YUG }
    }
    }

    ###################################################
    # Regierungsbildung 2
    ###################################################

    event = {
    id = 98770
    random = no
    country = CRO

    name = "Regierungsbildung"
    desc = "Endlich unabhängig."
    style = 0
    picture = "belaruspol"

    action_a = {
    name = "So soll es sein!"
    command = { type = supplies value = 15000 }
    command = { type = oilpool value = 10000 }
    command = { type = metalpool value = 15000 }
    command = { type = energypool value = 15000 }
    command = { type = rarematerialspool value = 15000 }
    command = { type = money value = 2000 }
    command = { type = manpowerpool value = 130 }
    command = { type = dissent value = -100 }

    command = { type = add_corps which = "1st Corps" value = land where = 455 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "2nd Corps" value = land where = 454 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "3rd Corps" value = land where = 388 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }

    command = { type = add_corps which = "4th Corps" value = land where = 382 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "5th Corps" value = land where = 380 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "6th Corps" value = land where = 381 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_prov_resource which = 382 value = 25 where = energy }
    command = { type = add_prov_resource which = 382 value = 21 where = metal }
    command = { type = add_prov_resource which = 382 value = 20 where = rare_materials }
    command = { type = construct which = ic where = 382 value = 3 }
    command = { type = trigger which = 98771 }
    }
    }

    ###################################################
    # Regierungsbildung getriggert durch vorher
    ###################################################

    event = {
    id = 98771
    random = no
    country = CRO

    name = "Regierungsbildung"
    desc = "Jetzt wo wir endlich unabhängig sind sollten wir es diesen verdammten Yugoslawen heimzahlen."
    style = 0
    picture = "belaruspol"

    action_a = {
    ai_chance = 90
    name = "Zahlt es ihnen heim!"
    command = { type = war which = YUG }
    command = { type = add_corps which = "7th Corps" value = land where = 455 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "8th Corps" value = land where = 454 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_corps which = "9th Corps" value = land where = 388 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = add_division which = "Infanterie Division" value = infantry when = 0 }
    command = { type = war which = YUG }
    }
    action_b = {
    ai_chance = 10
    name = "Warum denn"
    command = { type = dissent value = 30 }
    }
    }



    #########################################################################
    # kroatien
    #########################################################################

    event = {
    id = 98772
    random = no
    country = HUN

    trigger = {
    atwar = no
    exists = CRO
    war = { country = CRO country = YUG }
    }

    date = { day = 1 month = january year = 1936 }
    offset = 3
    deathdate = { day = 3 month = december year = 1936 }

    name = "Die kroaten"
    desc = "Die Kroaten sind im Krieg mit den Yugoslawen wir sollten ihnen anbieten sich uns anzuschliessen"
    style = 0
    picture = "syria"

    action_a = {
    ai_chance = 90
    name= "OK"
    command = { type = trigger which = 123456 }
    }
    action_b = {
    ai_chance = 10
    name = "Warum denn"
    command = { type = sleepevent which = 123457}
    }
    }

    #########################################################################
    # kroatien
    #########################################################################

    event = {
    id = 123456
    random = no
    country = CRO


    name = "Angebot"
    desc = "Die ungarn bieten uns an sich ihnen anzuschliessen, dafür würden sie in den Krieg gegen die Yugoslawen ziehen"
    style = 0
    picture = "syria"

    action_a = {
    ai_chance = 90
    name= "OK"
    command = { type = trigger which = 123457 }
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    }
    action_b = {
    ai_chance = 10
    name = "Wir schaffen das alleine"
    command = { type = dissent value = 10 }
    }
    }


    #########################################################################
    # Anschluss
    #########################################################################

    event = {
    id = 123457
    random = no
    country = HUN

    name = "Der Anschluss"
    desc = "Kroatien stimmt zu"
    style = 0
    picture = "Rhineland"

    action_a = {
    name= "Ausgezeichnet"
    command = { type = supplies value = 15000 }
    command = { type = oilpool value = 10000 }
    command = { type = metalpool value = 15000 }
    command = { type = energypool value = 15000 }
    command = { type = rarematerialspool value = 15000 }
    command = { type = money value = 2000 }
    command = { type = manpowerpool value = 130 }
    command = { type = inherit which = CRO }
    command = { type = addcore which = 382 }
    command = { type = addcore which = 381 }
    command = { type = addcore which = 384 }
    command = { type = addcore which = 387 }
    command = { type = addcore which = 388 }
    command = { type = addcore which = 455 }
    command = { type = addcore which = 454 }
    command = { type = addcore which = 459 }
    command = { type = addcore which = 380 }

    command = { type = waketeam which = 310010 }
    command = { type = waketeam which = 310011 }
    command = { type = waketeam which = 310012 }
    command = { type = waketeam which = 310013 }
    command = { type = waketeam which = 310014 }
    command = { type = waketeam which = 310015 }
    command = { type = waketeam which = 310016 }
    command = { type = waketeam which = 310017 }
    command = { type = waketeam which = 310018 }
    command = { type = waketeam which = 310110 }
    command = { type = waketeam which = 310111 }
    command = { type = war which = CZE }
    }
    }

    #########################################################################
    # kroatien
    #########################################################################

    event = {
    id = 123458
    random = no
    country = HUN

    trigger = {

    control = { province = 453 data = HUN }
    control = { province = 383 data = HUN }
    control = { province = 386 data = HUN }
    control = { province = 415 data = HUN }
    control = { province = 414 data = HUN }

    NOT = {
    exists = YUG
    }
    }

    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 3 month = december year = 1936 }

    name = "Yugoslawien"
    desc = "Yugoslawien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
    style = 0
    picture = "syria"

    action_a = {
    name= "Holen wir uns die Forscher"
    command = { type = waketeam which = 38010 }
    command = { type = waketeam which = 38011 }
    command = { type = waketeam which = 38012 }
    command = { type = waketeam which = 38013 }
    command = { type = waketeam which = 38014 }
    command = { type = waketeam which = 38015 }
    command = { type = waketeam which = 38016 }
    command = { type = waketeam which = 38017 }
    command = { type = waketeam which = 38018 }
    command = { type = waketeam which = 38019 }
    command = { type = waketeam which = 38110 }
    command = { type = waketeam which = 38111 }
    command = { type = waketeam which = 38112 }
    }
    }

    #########################################################################
    # Rumänien soll hinzu
    #########################################################################

    event = {
    id = 123459
    random = no
    country = HUN

    trigger = {
    atwar = no
    exists = ROM
    }


    name = "Grossungarn"
    desc = "Ungarn möchte eine Union mit den Rumänien schliessen unter Ungarischer Führung."
    style = 0
    picture = "belaruspol"

    date = { day = 15 month = march year = 1938 }
    offset = 1

    action_a = {
    ai_chance = 95
    name= "Wir brauchen Rumänien"
    command = { type = trigger which = 123460 }
    }
    action_b = {
    ai_chance = 5
    name= "Das haben wir nicht nötig"
    command = { }
    }
    }

    #########################################################################
    # Ungarn will wieder ein grosses Reich werden
    #########################################################################

    event = {
    id = 123460
    random = no
    country = ROM
    name = "Ungarn will eine Union mit uns"
    desc = "Die Ungarn wollen ein Grossreich auf den Balkan gründen und da haben die Ungarn uns ein angebot gemacht uns ihnen anzuschliessen"
    style = 0
    picture = "belaruspol"

    action_a = {
    ai_chance = 90
    name= "OK (Game Over)"
    command = { type = trigger which = 123461 }
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    }
    action_b = {
    ai_chance = 10
    name= "Ne wir wollen keine Union"
    command = { type = trigger which = 123462 }
    }
    }

    #########################################################################
    # Ungarn will wieder ein grosses Reich werden
    #########################################################################

    event = {
    id = 123461
    random = no
    country = HUN
    name = "Die Union"
    desc = "Die Rumänen stimmen zu. Sie kommen in unsere Union"
    style = 0
    picture = "belaruspol"

    action_a = {
    name= "OK"
    command = { type = inherit which = ROM }
    command = { type = waketeam which = 29011 }
    command = { type = waketeam which = 29012 }
    command = { type = waketeam which = 29013 }
    command = { type = waketeam which = 29014 }
    command = { type = waketeam which = 29015 }
    command = { type = waketeam which = 29016 }
    command = { type = waketeam which = 29017 }
    command = { type = waketeam which = 29018 }
    command = { type = waketeam which = 29019 }
    command = { type = waketeam which = 29110 }
    command = { type = waketeam which = 29111 }
    command = { type = waketeam which = 29112 }
    command = { type = waketeam which = 29113 }
    command = { type = waketeam which = 29114 }
    command = { type = addcore which = 230 }
    command = { type = addcore which = 423 }
    command = { type = addcore which = 424 }
    command = { type = addcore which = 425 }
    command = { type = addcore which = 426 }
    command = { type = addcore which = 427 }
    command = { type = addcore which = 429 }
    command = { type = addcore which = 430 }
    command = { type = addcore which = 431 }
    command = { type = addcore which = 432 }
    command = { type = addcore which = 433 }
    command = { type = addcore which = 434 }
    command = { type = addcore which = 435 }
    command = { type = addcore which = 436 }
    }
    }

    #########################################################################
    # Ungarn will wieder ein grosses Reich werden
    #########################################################################

    event = {
    id = 123462
    random = no
    country = HUN
    name = "Die Union"
    desc = "Die Rumänen wollen sich uns nicht anschliessen. Was sollen wir nun tun?"
    style = 0
    picture = "belaruspol"

    action_a = {
    ai_chance = 50
    name= "erklärt ihnen den Krieg"
    command = { type = war which = ROM }
    command = { type = addcore which = 230 }
    command = { type = addcore which = 423 }
    command = { type = addcore which = 424 }
    command = { type = addcore which = 425 }
    command = { type = addcore which = 426 }
    command = { type = addcore which = 427 }
    command = { type = addcore which = 429 }
    command = { type = addcore which = 430 }
    command = { type = addcore which = 431 }
    command = { type = addcore which = 432 }
    command = { type = addcore which = 433 }
    command = { type = addcore which = 434 }
    command = { type = addcore which = 435 }
    command = { type = addcore which = 436 }
    }
    action_b = {
    ai_chance = 50
    name= "Das haben wir nicht nötig"
    command = { }
    }
    }

    #########################################################################
    # Rumänische Forscher
    #########################################################################

    event = {
    id = 123463
    random = no
    country = HUN

    trigger = {
    control = { province = 230 data = HUN }
    control = { province = 423 data = HUN }
    control = { province = 424 data = HUN }
    control = { province = 425 data = HUN }
    control = { province = 426 data = HUN }
    control = { province = 427 data = HUN }
    control = { province = 429 data = HUN }
    control = { province = 430 data = HUN }
    control = { province = 431 data = HUN }

    NOT = {
    exists = ROM
    }
    }

    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 3 month = december year = 1936 }

    name = "Rumänien"
    desc = "Rumänien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
    style = 0
    picture = "syria"

    action_a = {
    name= "Holen wir uns die Forscher"
    command = { type = waketeam which = 29011 }
    command = { type = waketeam which = 29012 }
    command = { type = waketeam which = 29013 }
    command = { type = waketeam which = 29014 }
    command = { type = waketeam which = 29015 }
    command = { type = waketeam which = 29016 }
    command = { type = waketeam which = 29017 }
    command = { type = waketeam which = 29018 }
    command = { type = waketeam which = 29019 }
    command = { type = waketeam which = 29110 }
    command = { type = waketeam which = 29111 }
    command = { type = waketeam which = 29112 }
    command = { type = waketeam which = 29113 }
    command = { type = waketeam which = 29114 }
    }
    }


    #########################################################################
    # Bulgarien soll hinzu
    #########################################################################

    event = {
    id = 7650
    random = no
    country = HUN

    trigger = {
    atwar = no
    exists = BUl
    control = { province = 230 data = HUN }
    control = { province = 423 data = HUN }
    control = { province = 424 data = HUN }
    control = { province = 425 data = HUN }
    control = { province = 426 data = HUN }
    control = { province = 427 data = HUN }
    control = { province = 429 data = HUN }
    control = { province = 430 data = HUN }
    control = { province = 431 data = HUN }

    NOT = {
    exists = ROM
    exists = YUG
    exists = SLO
    }

    }


    name = "Grossungarn"
    desc = "Die Ungarn sind jetzt nach den bisherigen Erfolgen sehr selbstsicher geworden, daher haben sie ihre Expansionspläne auf Bulgarien ausgeweitet. Nun fordern sie Bulgarien auf sich anzuschliessen"
    style = 0
    picture = "belaruspol"

    date = { day = 15 month = march year = 1938 }
    offset = 1

    action_a = {
    ai_chance = 95
    name= "Wir brauchen Bulgarien"
    command = { type = trigger which = 7651 }
    }
    action_b = {
    ai_chance = 5
    name= "Das haben wir nicht nötig"
    command = { }
    }
    }

    #########################################################################
    # Ungarn will wieder ein grosses Reich werden
    #########################################################################

    event = {
    id = 7651
    random = no
    country = BUL
    name = "Ungarn will eine Union mit uns"
    desc = "Die Ungarn wollen ein Grossreich auf den Balkan gründen und da haben die Ungarn uns ein angebot gemacht uns ihnen anzuschliessen"
    style = 0
    picture = "belaruspol"

    action_a = {
    ai_chance = 90
    name= "OK (Game Over)"
    command = { type = trigger which = 7652 }
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    command = {type = switch_allegiance which = -1 where = HUN}
    }
    action_b = {
    ai_chance = 10
    name= "Ne wir wollen keine Union"
    command = { type = trigger which = 7653 }
    }
    }

    #########################################################################
    # Zustimmung der Bulgaren
    #########################################################################

    event = {
    id = 7652
    random = no
    country = HUN
    name = "Die Union"
    desc = "Die Bulgaren stimmen zu. Sie kommen in unsere Union"
    style = 0
    picture = "belaruspol"

    action_a = {
    name= "OK"
    command = { type = inherit which = Bul }
    command = { type = addcore which = 419 }
    command = { type = addcore which = 420 }
    command = { type = addcore which = 422 }
    command = { type = addcore which = 421 }
    command = { type = addcore which = 417 }
    command = { type = addcore which = 416 }
    command = { type = waketeam which = 8100 }
    command = { type = waketeam which = 8101 }
    command = { type = waketeam which = 8102 }
    command = { type = waketeam which = 8103 }
    command = { type = waketeam which = 8104 }
    command = { type = waketeam which = 8105 }
    command = { type = waketeam which = 8106 }
    command = { type = waketeam which = 8107 }
    command = { type = waketeam which = 8108 }
    command = { type = waketeam which = 8109 }
    command = { type = waketeam which = 8110 }
    }
    }

    #########################################################################
    # Ungarn will wieder ein grosses Reich werden
    #########################################################################

    event = {
    id = 123462
    random = no
    country = HUN
    name = "Die Union"
    desc = "Die Bulgaren wollen sich uns nicht anschliessen. Was sollen wir nun tun?"
    style = 0
    picture = "belaruspol"

    action_a = {
    ai_chance = 50
    name= "erklärt ihnen den Krieg"
    command = { type = war which = BUL }
    command = { type = addcore which = 419 }
    command = { type = addcore which = 420 }
    command = { type = addcore which = 422 }
    command = { type = addcore which = 421 }
    command = { type = addcore which = 417 }
    command = { type = addcore which = 416 }
    }
    action_b = {
    ai_chance = 50
    name= "Das haben wir nicht nötig"
    command = { }
    }
    }

    #########################################################################
    # kroatien
    #########################################################################

    event = {
    id = 123463
    random = no
    country = HUN

    trigger = {
    control = { province = 419 data = HUN }
    control = { province = 420 data = HUN }
    control = { province = 422 data = HUN }
    control = { province = 421 data = HUN }
    control = { province = 417 data = HUN }
    control = { province = 416 data = HUN }

    NOT = {
    exists = BUL
    }
    }

    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 3 month = december year = 1936 }

    name = "Bulgarien"
    desc = "Bulgarien gehört uns nun ist es an der Zeit uns ihre Forscher anzueignen"
    style = 0
    picture = "syria"

    action_a = {
    name= "Holen wir uns die Forscher"
    command = { type = waketeam which = 8100 }
    command = { type = waketeam which = 8101 }
    command = { type = waketeam which = 8102 }
    command = { type = waketeam which = 8103 }
    command = { type = waketeam which = 8104 }
    command = { type = waketeam which = 8105 }
    command = { type = waketeam which = 8106 }
    command = { type = waketeam which = 8107 }
    command = { type = waketeam which = 8108 }
    command = { type = waketeam which = 8109 }
    command = { type = waketeam which = 8110 }
    }
    }



    Re: Grossungarn

    GuderianX - 05.05.2007, 19:49


    Und nicht zu vergessen die forscher:

    HUN;Name;Pic Name;Skill;Start Year;End Year;Speciality1;Speciality2;Speciality3;Speciality4;Speciality5;Speciality6;Speciality7;Speciality8;Speciality9;Speciality10;Speciality11;Speciality12;Speciality13;Speciality14;Speciality15;Speciality16;Speciality17;Speciality18;Speciality19;Speciality20;Speciality21;Speciality22;Speciality23;Speciality24;Speciality25;Speciality26;Speciality27;Speciality28;Speciality29;Speciality30;Speciality31;Speciality32;x
    1600;Budapest Chemical Works;T1600;5;1930;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1601;FEG;T1601;4;1930;1970;general_equipment;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1602;Ganz;T1602;3;1930;1970;mechanics;artillery;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1603;ICN;T1603;5;1930;1970;chemistry;industrial_engineering;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1604;Manfred Weiss;T1604;5;1930;1970;aeronautics;industrial_engineering;technical_efficiency;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1605;MAVAG;T1602;5;1930;1970;aeronautics;technical_efficiency;electronics;artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1606;MOLAJ;T1606;6;1944;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1607;Ferenc Szombathelyi;T1607;4;1930;1960;small_unit_tactics;centralized_execution;combined_arms_focus;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1608;Gyorgy de Brody;T1608;5;1940;1960;fighter_tactics;piloting;aircraft_testing;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1609;F. Littay;T1609;3;1930;1941;bomber_tactics;piloting;aircraft_testing;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1610;Roland Eötvös University;T1610;4;1930;1970;nuclear_physics;nuclear_engineering;mathematics;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1611;János Vörös;T1610;4;1930;1960;combined_arms_focus;centralized_execution;large_unit_tactics;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1612;Lajos Csatay von Csatai;T1611;4;1930;1944;combined_arms_focus;decentralized_execution;large_unit_tactics;small_unit_tactics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1613;Miklós Horthy de Nagybánya;T1612;5;1930;1970;seamanship;naval_training;centralized_execution;large_taskforce_tactics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    1614;Zoltán Bay;T1614;5;1930;1970;electronics;management;mathematics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

    310010;Croatian State Railroads;T3805;5;1970;1970;mechanics;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310011;Ikarus Hrvatska;T3800;4;1970;1970;aeronautics;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310012;Industrija Aeroplanskih Motora;T3801;3;1970;1970;industrial_engineering;mechanics;technical_efficiency;aeronautics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310013;Osijek Industrial Combine;T13;4;1970;1970;industrial_engineering;mechanics;management;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310014;Split Naval Yard;T3802;3;1970;1970;naval_engineering;naval_artillery;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310015;Zagreb Military Arsenal;T3812;5;1970;1970;mechanics;artillery;general_equipment;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310016;Slavko Kvaternik;T31006;4;1970;1970;combined_arms_focus;large_unit_tactics;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310017;Vladimir Laxa;T31007;4;1970;1970;infantry_focus;large_unit_tactics;centralized_execution;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310018;Friedrich Navratil;T31008;1;1970;1970;small_taskforce_tactics;seamanship;naval_training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310110;Vladimir Kren;T31010;4;1970;1970;fighter_tactics;bomber_tactics;piloting;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    310111;University of Zagreb;T31011;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

    38010;Ikarus;T3800;4;1970;1970;aeronautics;technical_efficiency;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38011;Industrija Aeroplanskih Motora;T3801;3;1970;1970;industrial_engineering;mechanics;technical_efficiency;aeronautics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38012;Jadransko Brodogradiliste;T3802;3;1970;1970;naval_engineering;technical_efficiency;naval_artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38013;Memorandum Teleoptik;T3803;5;1970;1970;industrial_engineering;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38014;Mikron;T3804;4;1970;1970;industrial_engineering;electronics;mechanics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38015;Yugoslavian State Railroads;T3805;5;1970;1970;mechanics;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38016;Zivojin Rogozarski;T3806;3;1970;1970;aeronautics;technical_efficiency;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38017;ZMAJ;T3807;4;1970;1970;naval_engineering;aeronautics;mechanics;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38018;Bogoljub Ilic;T3808;3;1970;1970;large_taskforce_tactics;centralized_execution;naval_training;seamanship;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38019;Dusan Simovic;T3809;3;1970;1970;bomber_tactics;centralized_execution;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38110;Josip Broz Tito;T3810;6;1970;1970;small_unit_tactics;centralized_execution;infantry_focus;individual_courage;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38111;Aleksandar Cincar-Markovic;T3811;3;1970;1970;large_unit_tactics;centralized_execution;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    38112;Zastava Arsenal;T3812;5;1970;1970;general_equipment;mechanics;artillery;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

    29011;Carbosin;T2901;4;1970;1970;industrial_engineering;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29012;DT-UDR;T2902;4;1970;1970;mechanics;artillery;training;general_equipment;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29013;IAR;T2903;6;1970;1970;aeronautics;technical_efficiency;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29014;Malaxa Works;T2904;5;1970;1970;mechanics;artillery;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29016;Orita;T2906;4;1970;1970;mechanics;general_equipment;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29017;MAN;T2907;6;1970;1970;electronics;industrial_engineering;mechanics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29018;Emanoil Ionescu;T2910;6;1970;1970;bomber_tactics;combined_arms_focus;fighter_tactics;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29019;Gheorghe Jienescu;T2915;4;1970;1945;fighter_tactics;bomber_tactics;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29110;Horia Macellariu;T2916;2;1970;1945;submarine_tactics;naval_training;seamanship;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29111;Ion Antonescu;T2908;5;1970;1970;large_unit_tactics;centralized_execution;combined_arms_focus;individual_courage;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29112;Mihail Lascar;T2909;6;1970;1970;small_unit_tactics;decentralized_execution;infantry_focus;individual_courage;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29113;Henri Coanda;T2913;5;1930;1970;rocketry;aeronautics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    29114;University of Bucharest;T2914;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

    14100;C-K-D;T1103;7;1970;1970;mechanics;training;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14101;Ludvik Svoboda;T4101;5;1970;1970;small_unit_tactics;decentralized_execution;combined_arms_focus;individual_courage;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14102;Jan Golian;T4102;5;1970;1970;large_unit_tactics;centralized_execution;combined_arms_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14103;Comenius University;T4103;3;1970;1970;mechanics;chemistry;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14104;Ministry of Defence;T4104;4;1970;1970;aeronautics;electronics;artillery;general_equipment;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14105;Bratislava Industries;T1600;4;1970;1970;industrial_engineering;chemistry;management;mechanics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    14106;Slovakian Airforce Factory;T1604;5;1970;1970;aeronautics;chemistry;electronics;technical_efficiency;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

    8100;CBSA;T800;3;1970;1970;aeronautics;technical_efficiency;electronics;management;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8101;Darjavna Aeroplanna Rabotilnitza;T801;3;1970;1970;aeronautics;chemistry;electronics;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8102;Atanas Burov;T802;5;1970;1970;management;industrial_engineering;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8103;Ivan Vulkov;T803;3;1970;1970;large_unit_tactics;centralized_execution;infantry_focus;individual_courage;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8104;Nikola Bakyrdjiev;T804;3;1970;1970;large_unit_tactics;decentralized_execution;infantry_focus;training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8105;Sava Ivanov;T805;2;1930;1970;large_taskforce_tactics;naval_training;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8106;Atanas Shalapatov;T806;2;1970;1970;submarine_tactics;centralized_execution;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8107;Zakhari Zakhariev;T807;4;1970;1970;bomber_tactics;combined_arms_focus;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8108;Stoyan Stoyanov;T808;4;1970;1970;fighter_tactics;aircraft_testing;piloting;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8109;Vasil Boydev;T809;3;1970;1970;fighter_tactics;decentralized_execution;aircraft_testing;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x
    8110;Kazanlak State Military Factory;T810;3;1970;1970;mechanics;artillery;general_equipment;chemistry;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x



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