No Dachi crit replacement

Samurai Legends
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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: tegeus-Cromis - Anton - Viziroth - Shadow Phoenix - wizard.dark - nooK - Lord.DarthVader - Skirn - Lyncor
  • Forum: Samurai Legends
  • Forenbeschreibung: Official forums
  • aus dem Unterforum: Balance Issues
  • Antworten: 23
  • Forum gestartet am: Mittwoch 06.10.2004
  • Sprache: englisch
  • Link zum Originaltopic: No Dachi crit replacement
  • Letzte Antwort: vor 17 Jahren, 1 Monat, 2 Tagen, 18 Stunden, 57 Minuten
  • Alle Beiträge und Antworten zu "No Dachi crit replacement"

    Re: No Dachi crit replacement

    tegeus-Cromis - 18.03.2007, 23:11

    No Dachi crit replacement
    Guys: whine less, suggest more.

    I haven't had a proper game of 0.91 yet, but it's obvious that the new skill doesn't do it. For one thing, it's functionally identical to the Yari's skill (as other have pointed out); for another, No Dachi is already very good at crowd clearing thanks to his first skill. I suggest changing it back to a single target proc. Of course, this could lead to the problem of proc + RD being too strong again. Here's my proposed solution:

    Revise both the crit and RD. Instead of a crit (or the current splashing damage), give him a chance to deal [level of skill]*[No Dachi's level] in bonus damage. As for RD, remove the fixed nuke component completely. Instead, when he uses RD, he will simply move to his target's position (the way he does now) and execute an attack which is guaranteed to proc the bonus damage mentioned earlier. This means RD will need a different way of levelling up, since the damage depends entirely on No Dachi's damage and the other skill. I suggest simply having the range of the skill increase with level (it would be very short at level 1, and the range it is now at level 5). Alternatively, have the No Dachi be stunned for a moment after executing RD: 1 second at level 1 and 0.2 seconds at level 5.



    Re: No Dachi crit replacement

    Anton - 19.03.2007, 04:30


    i think lyncor already tried to get nooK to make the crit a chance to do a specific damage, as you suggest and ass far ass i no nooK didn't like it but if you think he will come round good on you :)
    as for the RD i dunno weather it would work or not.



    Re: No Dachi crit replacement

    Viziroth - 19.03.2007, 09:30


    For the RD I really wouldn't mind increased CD increased air time maybe some delay b4 he can start attaching(like with airy charge) and if your target moves X units from where they were when u cast it'll miss (so they can escape with sky walks or something)

    As for crit I like the amount increase being fixed idea



    Re: No Dachi crit replacement

    tegeus-Cromis - 19.03.2007, 10:42


    Anton: Quote: i think lyncor already tried to get nooK to make the crit a chance to do a specific damage, as you suggest and ass far ass i no nooK didn't like it but if you think he will come round good on you

    But he has already made it a fixed damage skill. I'm just suggesting that it be switched back to single-target damage, because No Dachi is already very good at clearing creeps for a Str hero, and Yari will be sad and /wrists. :P

    Quote: as for the RD i dunno weather it would work or not.

    Any particular problem you see with it? It's just an idea, anyway. The main concern is fixing the passive.

    Viziroth: Quote: For the RD I really wouldn't mind increased CD increased air time maybe some delay b4 he can start attaching(like with airy charge) and if your target moves X units from where they were when u cast it'll miss (so they can escape with sky walks or something)

    Yeah, all that was actually suggested a long time back (by you? can't remember). The thing about the delay before he can attack is pretty much what I was getting at in my suggestion of stunning him after using the skill.

    Quote: As for crit I like the amount increase being fixed idea

    Thanks. I think [spell lvl]*[hero lvl] is a good compromise, since it will put a damper on the combo's effectiveness early game, scale well late game, yet not get ridiculous with stacked damage.



    Re: No Dachi crit replacement

    Shadow Phoenix - 19.03.2007, 12:13


    Thank you tegeus for taking steps towards fixing Dachi. As for a bunch of ideas to improve Dachi you dont need any of us to post. Just go back through the threads at all the "KoNL Complaining" and you will find more than enough fair balances to him.

    As Anton said, a specific damage crit was suggested by Lyncor a long time ago and im afraid, from what we've seen in the way nooK treats KoNL now that regardless of that we suggested it, if you tell him its a good idea there will be much bigger chance of it going through.

    Goodluck with 0.91 onwards. I hope it turns out really good for you and you all enjoy it :D

    I also want to say i am truly sorry for any crap or anger ive caused for you. I have nothing against anyone personally and im not afraid to voice my opinion strongly even if it might rub a few people the wrong way.

    So <3 <3 <3 all around :)



    Re: No Dachi crit replacement

    wizard.dark - 19.03.2007, 15:02


    My bad.I missunderstood how the new aoe works.It sounds like it goes off when he gets hit so that is prety imba indeed.I just think it should simply go off when HE hits so it wont go off 4 times a second just because so many troops are attacking him.Shure that will be similar to sha tenchnique but hey...go figure :/



    Re: No Dachi crit replacement

    nooK - 19.03.2007, 18:47


    <3 tegeus :)

    Fine idea, but for now I will go with adding a 5 sec passive cooldown to it (like abstraction has).

    Btw: tegeus I hope it is ok for you, I used one of your legendary items name and description for one of the new 0.91 items.



    Re: No Dachi crit replacement

    tegeus-Cromis - 19.03.2007, 20:43


    Quote: <3 tegeus

    LOL, first friendly thing someone's said to me on this forum for days. Thanks. :P

    Quote: Fine idea, but for now I will go with adding a 5 sec passive cooldown to it (like abstraction has).

    Hm, but that leaves No Dachi with two skills that basically just deal damage to people around him without him doing anything (except hit a button in one case and get attacked in the second).

    Then again, there's nothing wrong with having a clearly defined role. I guess we'll just wait and see.

    Quote: Btw: tegeus I hope it is ok for you, I used one of your legendary items name and description for one of the new 0.91 items. :P

    Sure, go ahead. I suggested them for your use anyway, so whatever's useful to you, help yourself.

    I'll be happy to do any other item background write-ups you might need, too. Just let me know if/whenever.



    Re: No Dachi crit replacement

    Shadow Phoenix - 20.03.2007, 06:04


    Just curious, but how come after months of trying to explain (And you cant say we didnt try it in a calm logical fashion for the first few) that No-Dachi needs to be changed and we also give many different balanced ways to change it, after all that we just get ignored or argued with or told we're complaining.

    And after Tegeus finally realises some of the stuff we've been saying has turned out true, only because its getting to an extreme point nooK just turns around and says "<3 Tegeus, you're right"

    Stuff like that makes me upset and disappointed. Im not starting an argument here. Im genuinely sad about that. I have nothing more to say.



    Re: No Dachi crit replacement

    tegeus-Cromis - 20.03.2007, 07:30


    Are you referring to feedback given on the beta? If so, I guess I wouldn't know enough to say. If not, and you're instead referring to the original complaints about No Dachi's crit + RD combo (on the strategy forum, I think), aren't those comments the reason the crit was changed in 0.91 in the first place?

    BTW, I didn't 'finally [realise] some of the stuff [you've] been saying has turned out true', because that suggests that I disagreed with you about the No Dachi's power and have now been convinced. I never disagreed--wasn't I the first to recognise him as a powerhouse hero of 0.9?--because it is self-evident that the No Dachi was in some aspects too strong in his original form, and that the crit replacement is sub-par (in terms of balance and flavour, not effectiveness) in his current form. At no point have I disagreed with anyone just because I saw a KoNL tag or whatever. I want to make that clear.



    Re: No Dachi crit replacement

    Lord.DarthVader - 20.03.2007, 09:41


    Spells Preview for easy discussion:



    Maybe change Ronin spell Flying Death settings to Rising Dragona and Rising Dragon give for Ronin. I have say only numeric seeting.

    PS: For me now is ok its not too big Imballance but im find biger imba Onmyoji armour in max level is only 5. Thats is imba guys. :lol:



    Re: No Dachi crit replacement

    Shadow Phoenix - 20.03.2007, 11:46


    Yeah, sorry tegeus, you're right. And yes its clear.

    My reaction was more directed to the general principle. We have good fair ideas but we're disregarded but the second you say something isnt correct and most likely should be changed its a straight away love for tegeus, you're spot on.

    I think i direct most of my anger and frustration at nooK towards you cause you're the largest spokesperson for SL outside of KoNL and USEast. Ive realised that over the last few days, so i apologise.



    Re: No Dachi crit replacement

    Viziroth - 20.03.2007, 13:40


    Personally, I don't think any of no-dachi's skills represent him at all. After all a no-dachi weapon was a large, dull, sword ment to kill by quickly folding it's victems in half with a strong blow and not by cutting. So none of his abilities I can say truley fit his weapon.



    Re: No Dachi crit replacement

    nooK - 20.03.2007, 16:06


    Quote: And after Tegeus finally realises some of the stuff we've been saying has turned out true, only because its getting to an extreme point nooK just turns around and says "<3 Tegeus, you're right"
    Where do I turn around? Where did I ever say 0.91 No Dachi Skill isn´t imba?
    Also I stated that I won´t include tegeus suggestion.
    And all suggestions KoNL made for No-Dachi are imo not good. Now you cry and say I don`t like KoNL bla bla...
    I included a lot of KoNL suggestions for this map, so you blame me if I don`t like some?



    Re: No Dachi crit replacement

    Skirn - 21.03.2007, 01:23

    tired, so frank.
    What? You do.

    It's fairly obvious when KoNL can argue something for a month and you just think it's bad. Then one someone like Tegeus agrees with us, automatically it's right.

    Why do you think we've been crabby for the past few weeks? We've realized that we could say something good, and automatically it'd go down at 'KoNL complaining' causing it to be ignored.



    Re: No Dachi crit replacement

    tegeus-Cromis - 21.03.2007, 08:51


    SP: Apology accepted. On another note, it looks more and more to me like there's a lot of subtext between KoNL and nooK that occurred outside the forum that I seem to be missing. As such, I won't be getting involved in such discussions from now on.



    Re: No Dachi crit replacement

    nooK - 21.03.2007, 09:01


    How could you ever argue that 0.91 No Dachi Skill is bad if this version isn´t even out for a month?

    Where did I say SP (the only one of KoNL complaining about it here) isn`t right?


    And know again you say: You do.

    Where?

    Unbelievable..



    Re: No Dachi crit replacement

    Shadow Phoenix - 21.03.2007, 11:59


    I would reply, but i am sick of fighting and "complaining" I am so past caring anymore, all this has just ruined SL for me.

    So its useless to try and justify.



    Re: No Dachi crit replacement

    nooK - 21.03.2007, 12:40


    LOL. Just tell where I said 0.91 No-Dachi Skill ability isn`t imba that`s enough.



    Re: No Dachi crit replacement

    Shadow Phoenix - 23.03.2007, 08:14


    nooK said:
    Quote: LOL.

    Yeah.. cause thats really funny.. :roll:

    Ive already said, i was talking in general. Every good smart thing we say we're usually right eventually. But its always rejecting just cause of we're "KoNL" and we have a whole clan full of frustrated people which proves its not just me. Only difference is i voice my opinions here. But even ive been worn down, and have ceased. At least trying to.

    So what im talking about is bigger than this one thread nooK, thats what you need to see.



    Re: No Dachi crit replacement

    nooK - 23.03.2007, 15:07


    Quote: Ive already said, i was talking in general. Every good smart thing we say we're usually right eventually. But its always rejecting just cause of we're "KoNL" and we have a whole clan full of frustrated people which proves its not just me. Only difference is i voice my opinions here. But even ive been worn down, and have ceased. At least trying to.

    So what im talking about is bigger than this one thread nooK, thats what you need to see.

    But I agreed to tegeus in this thread and not to other changes to the No-Dachi. I still don`t like any increased flying time or other changes you suggested. Whats your problem with that?
    I included about 40% (I guess) of all KoNL suggestions, so what the fuck are you argueing about? That I favour tegeus more than you? You should be even happy if I included only 10% of your suggestions.
    If you aren´t happy with that, make your own map, make everything better, make everything balanced and everything like you like it (just like I do SL, I do what I like and think is the best not what someone else says).

    And if your clan is so frustrated you maybe should search for a new game or clan, cause I don´t like you guys whining and bitching about every single change as it would be the end of the world, and the evil nook is so unfair to you...
    So I suggest to you, rename your clan to WDLC and forget SL.

    Good luck for your next clan.



    Re: No Dachi crit replacement

    Lyncor - 23.03.2007, 17:51


    KoNL will not die on command, as I discussed with you, nooK.

    Our presence on the boards will, however, diminish. You've made it clear that we're no longer welcome.

    See you.



    Re: No Dachi crit replacement

    Shadow Phoenix - 24.03.2007, 04:00


    Adios, good luck with SlotA.



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