Cheats

Juli's Forum
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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: juliette
  • Forum: Juli's Forum
  • Forenbeschreibung: Hier können Wir Plaudern!
  • aus dem Unterforum: Sims 1 Tipps
  • Antworten: 2
  • Forum gestartet am: Dienstag 31.10.2006
  • Sprache: deutsch
  • Link zum Originaltopic: Cheats
  • Letzte Antwort: vor 17 Jahren, 6 Monaten, 6 Tagen, 1 Stunde, 24 Minuten
  • Alle Beiträge und Antworten zu "Cheats"

    Re: Cheats

    juliette - 01.11.2006, 01:23

    Cheats
    1000 Simoleons (rosebud)
    Add new family history stat to the current family (hist_add)
    Appends the route destination list to AllRoutes.txt every time a route is found
    (write_destlist)
    Architecture tools automatically set the level as needed (auto_level)
    Automatically import and load indicated FAM file (import <FAM file>
    Automatically load indicated house, no questions asked (house <house number>
    Check and fix required lot objects (prepare_lot)
    Completely flush app to VM file when running Windows NT (flush)
    Crash game (crash)
    Create moat or streams (water_tool)
    Create shrunk_text_#.bmp files (shrink_text <font_size> <text>
    Create-a-character mode (edit_char)
    Display personality and interests (interests)
    Draw all animation frames disabled (draw_all_frames off)
    Draw all animation frames enabled (draw_all_frames on)
    Draw colored dots at each person's origin (draw_origins)
    Dump entire memory to core_dump_[date:time].txt (core_dump)
    Dump selected person's most recent list of scored interactions to a file
    (dump_happy)
    Dump selected person's motive contribution curve to a file (dump_mc)
    Enable debug flag to show outcome choice dialogs for social interactions
    (debug_social)
    End sim logging (sim_log end)
    Execute "file.cht" file as a list of cheats (cht <filename>
    Floorable grid disabled (draw_floorable off)
    Floorable grid enabled (draw_floorable on)
    Force an assert for testing (assert)
    Log animations in the event log window (log_animations)
    Map editor disabled (map_edit off)
    Map editor enabled (map_edit on)
    Move any object (move_objects on)
    No tutorial object generation when tutorial house is loaded (tutorial off)
    Prevent web browser crashes (browser_failsafe)
    Preview animations disabled (preview_anims off)
    Preview animations enabled (preview_anims on)
    Programmer stats (tile_info)
    Quit game (quit)
    Read in behavior tuning constants from Tuning.txt (#import)
    Rebuilds entire control panel/UCP from scratch (rebuild_cp)
    Refresh the BMP_ resources for all people whose IFF files are writable
    (refresh_faces)
    Rematch dependent textures and regenerate bitmaps for all user characters
    (refresh_textures)



    Re: Cheats

    juliette - 01.11.2006, 01:23


    estore tutorial (restore_tut)
    Rotate camera (rotation <0-3>
    Routing debug balloons disabled (route_balloons off)
    Routing debug balloons enabled (route_balloons on)
    Invisible objects (genable_objects off)
    Run series of random operations on unhoused families (fam_test <opcount>
    Save currently loaded house (save)
    Save family history file (history)
    Say "plugh" (plugh)
    Say "porntipsguzzardo" (porntipsguzzardo)
    Say "xyzzy" (xyzzy)
    Selected person's path displayed (draw_routes on)
    Selected person's path hidden (draw_routes off)
    Set event logging mask (log_mask)
    Set free thinking level (autonomy <1-100>
    Set game speed (sim_speed <-1000-1000>
    Set grass change value (edit_grass <number>
    Set grass growth (grow_grass <0-150>
    Set lot size (lot_size <number>
    Set maximum milliseconds to allow simulator (sim_limit <milliseconds>
    Set time of day for unpatched game version (set_hour <1-24>
    Set z offset for thought bubbles (bubble_tweak <z offset value>
    Sets the neighborhood directory to the path (<directory path>
    Sets up the borders of the lot with non-editable flag. Requires rotation
    (lot_border)
    Sets whether menu items appear for in use objects (allow_inuse)
    Show memory view window in debug builds of the game (memview)
    Start sim logging (sim_log begin)
    Swap the two house files and updates families (swap_houses <house number>
    <house number>
    Ticks disabled (sweep off)
    Ticks enabled (sweep on)
    Tile information displayed (tile_info on)
    Tile information hidden (tile_info off)
    Toggle allowing visitors to be controlled using the keyboard (visitor_control)
    Toggle assets report (report_assets)
    Toggle automatic object reset feature (auto_reset)
    Toggle calls to PeekMessage within sim loop (sim_peek)
    Toggle camera mode (cam_mode)
    Toggle display of unavailable interactions in person control menus (all_menus)
    Toggle music (music)
    Toggle object compression in save file (obj_comp)
    Toggle quaternion transformations (quats)
    Toggle sound log window (sound_log)
    Toggle sounds (sound)
    Toggle web page creation (html)
    Total reload of people skeletons, animations, suits and skins (reload_people)
    Trigger sound event (soundevent)
    Write out an RTE file every time a route is found (write_routes)
    Write out behavior tuning constants to Tuning.txt (#export)



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    juliettes haus - gepostet von juliette am Dienstag 31.10.2006



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