DaA goes ESL

#ZoggN-am-AbenD
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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: amma - takito
  • Forum: #ZoggN-am-AbenD
  • Forenbeschreibung: Community im Quakenet!
  • aus dem Unterforum: DotA 2 BETA
  • Antworten: 3
  • Forum gestartet am: Sonntag 16.01.2005
  • Sprache: deutsch
  • Link zum Originaltopic: DaA goes ESL
  • Letzte Antwort: vor 17 Jahren, 8 Monaten, 23 Tagen, 5 Stunden, 58 Minuten
  • Alle Beiträge und Antworten zu "DaA goes ESL"

    Re: DaA goes ESL

    amma - 08.08.2006, 17:18

    DaA goes ESL
    So ich hab jetzt alle ZaAler die mit machen wollen eingeladen. Wenn ihr nun noch bestätigt könnte ich uns in die Liga einschreiben und wir könnten mit dem zocken beginnen :D. Hier schonmal die DotA spezifischen Regeln:

    8.1. Specific Rules
    8.1.1 Boosting/Pooling

    Pooling of any kind is not allowed. Pooling is defined as purchasing/giving items for use or sale to another player.
    Exception is „sharing“ and „Enemy Items“(see 8.4.0)


    8.2.0 Sharing

    The sharing of basic regeneration items, consumables, and gems is allowed.
    Items shared must be returned in a timely manner and may not be kept or used for any other purpose (selling).
    The following items are the only allowable items:

    · Sentry wards

    · Observer wards

    · Clarity Potion

    · Flasks of Sapphire Water

    · Chickens (for usage) - Items purchased in this way must be immediately transferred to the proper player or immediately dropped from the chicken.

    · Ring of Regeneration

    · Ring of Health

    · Sobi Mask

    · Void Stone

    · Ancient Tango of Essifation

    · Gem of Truesight


    8.3.0 Item limitations

    Item limitations are set to keep the balance in the matches. This list may change during the time of the league.

    - 1 Refresh Orb per team.

    - a maximum of two Mekansm per team.

    - 1 Necronomicon per team.

    - Max 2 Eul's can be made per team. (Only the Player that build Euls are allowed to do a Guinsoos out of it.)


    8.4.0 Enemy Items

    When an item is dropped by a player or chicken and recovered by an opposing player, this item is considered an Enemy Item.

    A team may freely use or trade an enemy item to allied players at any time.

    If the item is dropped again and recovered by the original team, the item is still considered an Enemy Item for the original owners.

    Divine Rapier in any situation is never considered as an Enemy item.

    For example, a Sent chicken dies and drops a Staff of Wizardy. The staff is then recovered by a Scourge player. The staff is now considered an enemy item and can be freely shared between the members. Later on, the staff is dropped again and recovered by a Sentinel player. The item is now considered an enemy item for the Sentinel team. These string of events are all considered legal.


    8.5.0 Divine Rapier

    Suiciding to give out an Rapier (also when it’s an enemy item) is not allowed. For example, if a Sent player makes a rapier, he is not allowed to suicide on purpose (Roshan , creeps, etc.) to give out the item to another Sent player. In enemy item case, a Sent player drops a rapier and is picked up by a Scourge player. It’s not allowed to give away the rapier by suiciding on purpose (Roshan , creeps , etc. ).


    8.6.0 Team Killing

    Team killing is allowed in matches. Under the condition that the teammate is doomed or poisoned, the ability to kill your teammates is allowed for game play purposes. It is an advanced part of the game and will not be restricted.


    8.7.0 Creepskip

    When you enter your enemy‘s base with friendly creeps, all buildings are vulnerable.

    If you walked with friendly creeps to attack a building and all the friendly creeps die, you do not have to stop attacking the building. When you want to attack a building, walking in front of your creeps when the creeps are near you is allowed, skipping enemy creeps to attack a building is not allowed.


    9.0.0 Game Play

    9.1.0 Mode & Version

    The Mode we play will be normal Pick (2 Games), if someone miss to Pick his Hero remake the Game. In the remake you have to pick the same Heros. We play Version 6.32b.


    9.2.0 Restrictions

    The ESL Dota admin team has the right to restrict any heroes, items, or abilities they see as bugged, overly imbalanced, and so forth.


    9.3.0 Cheating

    There will be no tolerance of cheating. If a player is found cheating, the case will be decided between the Leader of that team and the admins.


    9.4.0 Exploiting

    The exploitation of bugs will not be tolerated. If a player is found abusing a bug, the case will be decided between the Leader of that team and the admins.


    9.5.0 Game Chat

    Only team leader may talk using *All Chat* during a game. Abuse of this rule can result in penalty point punishment. Exception is pausing a game.(see 9.3.8)


    9.6.0 Account abuse

    Players may not intentionally or unintentionally give out their account information to other players.


    9.7.0 Hosting

    The challenging Team may Host the first Game. (If the Teams can`t unite) If both teams agree you are allowed to play over the GG-Client as well.


    10.0 Protests

    10.1.0 Submitting a protest

    If you believe your opponent was cheating or guilty of some form of rule abuse you should make a match protest using the ESL protest system within 48 hours after the match.

    Die ganze anderen ESL-Regeln, die einfach alles abdecken was normale Leute eh nich machen, könnt ihr unter http://www.esl.eu/eu/dota/5on5/ladder/rules/ anschaun. Ist aber eigentlich nicht notwendig.

    Also read the rules, download DotA v 6.32b nimm die Einladung ins Team an und los gehts :D



    Re: DaA goes ESL

    amma - 08.08.2006, 17:33


    Ah ich hab noch was vergessen. Ihr müsst noch im Command Center unter Gameaccount eure WC3 Battlenet(eu) id eingeben. Bei mir is das z.b. DaA-Coop



    Re: DaA goes ESL

    takito - 08.08.2006, 19:30


    wir sollten alle unsere DaA-nicks benutzen...



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