Loottables

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  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: karbur
  • Forum: haus-nightfall.de.vu
  • Forenbeschreibung: DDO Gilde Haus Nightfall
  • aus dem Unterforum: Interressantes zum Spiel
  • Antworten: 1
  • Forum gestartet am: Mittwoch 19.04.2006
  • Sprache: deutsch
  • Link zum Originaltopic: Loottables
  • Letzte Antwort: vor 16 Jahren, 10 Monaten, 14 Tagen, 7 Stunden, 8 Minuten
  • Alle Beiträge und Antworten zu "Loottables"

    Re: Loottables

    karbur - 14.05.2006, 09:03

    Loottables
    Catacombs Rewards

    Blade of Inquisition
    +1 Ghost Touch Alchemical Silver Longsword

    Boots of Faith
    Boots: +5 Jump

    Cardinal Gloves
    Gloves: Diplomacy +5

    Circlet of Silver Flame
    Bracers: Protection from Evil 3/day

    Cloak of Asylum
    Cloak: +1 Wisdom; +2 Will Save

    Dagger of Inquisition
    +1 Ghost Touch Alchemical Silver Dagger

    Flamekeep Docent
    +1 Docent of Command

    Goggles of the Inquisition
    Goggles: +5 Intimidate

    Guidance
    +2 Light Crossbow

    Marguerite's Necklace
    Necklace of False Life

    Mask of the Asylum
    Helm: +5 Concentration

    Morningstar of the Heretic
    +1 Morningstar; Doom 3/day

    Pillar of Light
    +1 Pure Good Quarterstaff; Searing Light 1/day

    Ring of the Archbishop
    Ring: Power 2; +3 Heal

    Robe of Duality
    Robe of False Life

    Templars Chain
    +2 Chainmail

    Templars Leather
    +2 Leather Armor

    Templars Mail
    +2 Banded Mail

    Sanctuary
    +1 Large Steel Shield of Resistance +1

    Wooden Prayer Beads
    Trinket: Bless 3/day

    ----------------------

    Delera's Tomb Rewards

    ***MUST ALSO FINISH RETURN TO DELERA'S TOMB***

    Blacklace Blindfold
    Goggles: +7 Listen and Spot; -1 Dexterity

    Boneshard Flute
    +1 Club: Command Undead 3/day; +5 Perform

    Carnifex
    +2 Keen Great Axe

    Delera's Vestment
    +2 Robe: Charisma +3

    Docent of the Tomb
    +1 Docent: +5 Balance, Listen, Search, and Spot

    Golden Cartouche
    Necklace: +1 Intelligence; +3 Use Magic Device

    Headmans Hood
    Helm: Fear 1/day; +5 Intimidate

    Hellfire Cloak
    Cloak of Lesser Acid, Fire, and Sonic Resistance

    Iron Manacles
    Bracers: +4 Deflection Bonus to Armor Class; Must have Chaotic Alignment

    Linen Handwraps
    Gloves: +4 Strength; -1 Dexterity; Disease Immunity

    Obsidian Dagger
    +2 Dagger of Nullification III

    Rusted Shirt
    +3 Chain Shirt

    Serpent Branch
    +2 Poison Longbow; Poison Immunity

    Sigil of Stormreach
    Ring: +2 Charisma; +5 Diplomacy

    Silverflame Hauberk
    +2 Half Plate of Devotion III

    Skeleton Key
    Trinket: +7 Open lock

    Sparkstriker
    +1 Adamantine Shocking Burst Heavy Pick

    Switchblade Boots
    Boots: +10 Bluff

    Trapsmiths Toolkit
    Belt: +5 Disable Device; +7 Repair

    Wighthide Armor
    +2 Hide Armor: +1 Strength

    Wrath of Syberys
    +2 Heavy Steel Shield; Blinding Flash 3/day; +3 Reflex Save

    ----------------------

    Shan To Kor Rewards

    Bererker Bracers
    Bracers: DR 1/-; Intimidate +3

    Cloven Jaw War Beads
    Necklace: +2 Constitution

    Gatewarder's Girdle
    Belt: +2 Foritude Save; Light Fortification

    Gloves of the Poet
    Gloves: +3 Heal; +3 Perform

    Guardian's Dagger
    +1 Keen Greatsword

    Puzzle Cap
    Helm: +2 Intelligence

    Necromantic Robe
    Lesser False Life Robe of Power II

    Ring of Dragon's Breath
    Ring: Burning Hands 3/day

    Scorpion Staff
    +1 Quarterstaff: Summon Monster II 1/day

    Shadow Star
    +1 Keen, Returning Shuriken of Deception

    Spellshield Docent
    +1 Docent of Spell Resistance (13)

    Spider Spike
    +1 Rapider of Lesser Vermin Bane

    Spiked Mace of the Elements
    +1 Mace of Lesser Elemental Bane

    Stonedust Chain
    +1 Chainmail of Lesser Axeblock

    Stonedust Leather
    +1 Leather of Lesser Axeblock

    Surefoot Boots
    Boots: +3 Balance; +3 Move Silently

    Trapblast Goggles
    Goggles: +4 Reflex Save

    Unfinished Elemental Platemail
    +1 Half Plate of Lesser Fire and Lightning Resistance

    Vial of Slumberdust
    Trinket: Sleep 3/day

    Witchdoctor's Mantle
    Mantle: +2 Will Save; Power II

    ----------------------

    Splinterskull Rewards

    Black Wolfskin Belt
    Belt: +3 Constitution
    Required Level: 5

    Black Woflskin Cloak
    Cloak: +2 Resistance; Lesser Cold Resistance
    Required Level: 5

    Blademaster Bracers
    Bracers: +3 Dexterity
    Required Level: 5

    Blademaster Gauntlets
    Gauntlets: +3 Strength
    Required Level: 5

    Crimson Gemstone
    Trinket: Wizardry II
    Required Level: 5

    Fist of Daarguul
    1 Club of Lesser Goblinoid Bane; intimidate +5
    Required Level: 4

    Krugg's Spiked Boots
    Boots: +2 Reflex Save, Striding +10%
    Required Level: 5

    Lhor-Tragu's Shadowed Armor
    +1 Leather Armor of Shadow and Silent Moves
    Required Level: 4

    Spider Silk Robe
    Robe of Lesser Axeblock; Move Silently +5
    Required Level: 4

    Splinterskull Acolyte Ring
    Ring: Improved Devotion II; Improved Nullification II
    Required Level: 4

    Splinterskull Chainmail
    +3 Chainmail
    Required Level: 4

    Splinterskull Docent
    +3 Docent
    Required Level: 4

    Totemic Staff of Splinterskull
    +1 Quarterstaff; Summon monster III 3/day
    Required Level: 4

    Visor of the Flesh Render Guards
    Goggles: Death Ward 1/day
    Required Level: 5

    Warmaster Halfplate
    +3 halfplate
    Required Level: 4

    Whisperdoom's Fang
    +1 Short Sword of Enfeebling
    Required Level: 4

    Yarkuch's Greatsword
    +1 Greatsword of Elf Bane
    Required Level: 4

    Yarkuch's Helm
    Helm: +1 Charisma; +1 Intelligence; +2 Will Save
    Required Level: 5

    Zulkash's Bone Necklace
    +2 Wisdom; Improved Nullification II
    Required Level: 5

    ----------------------

    Loot for Co6

    Wharfrat's Plank - lvl 4
    heavy wooden Sheild bonus 5: +3 enhancement, swim +7

    Blood Machete - lvl 5
    kukuri 1d4+1: +1 enhancement, slicing

    Piledriver - lvl 4
    maul 2d6+2: +2 enhancement, +2 str, -1 dex, balance -5

    Shamanic Staff - lvl 4
    +2 enhancement, True chaos, lesser glaciation III, lesser combustion III

    Sheridan's Ruin - lvl 4
    Rapier: +2 enhancement, keen

    Sheridan's Wrack - lvl 4
    Dagger: +2 enhancement, keen

    Snowstar - lvl 4
    shuriken: +2 enhancement, icy burst, returning

    Bubble belt - lvl 7
    Underwater action, swim +10, 3/day waterbreathing

    Cesti - lvl 7
    gloves: +2 str, +1 dex

    Hobnail boots - lvl 7
    balance +15

    Phantasmic Masque - lvl 7
    helm: greater nullification 5, con -1

    Quilted cape - lvl 7
    sonic resistance 10, move silently +7, resistance +2

    Filtration Module - lvl 4
    Docent: +1 enhancement, repair +5, poison save +4

    Oilskin Tunic - lvl 4
    leather armor: +1 enhancement, acid resistance 10

    Quicksilver Cassok - lvl 6
    robe: striding +20%

    Scavanged Warplate - lvl 4
    full plate with no dex armor bonus 12: +3 enhancement, 3/adamantine DR

    Swampscale Armor - lvl 4
    scalemail armor bonus 7 dex 3: +3 enhancement, swim +7

    Cliffdiver Luck Charms - lvl 7
    bracers: swim +7, jump +7, striding +5%

    Jeweler's loupe - lvl 7
    goggles: haggle +7, disable device +7

    Mummified Bat - lvl 7
    more than likely a necklace(might be trinket): listen +5, spot +5, feather fall

    Poison ring - lvl 7
    Con +2

    Shrunken head - lvl 7
    necklace: Resistance +3

    ----------------------

    South Threnal Rewards

    Kundarak Trooper's Shield (tower shield,ml:6)
    Shield Bonus:6, DR:4, Max Dex:2, AC: -9, Attack: -2, Heroism x3/rest.

    Jeweled Hammer (war hammer,ml:6)
    +3, Command, Impact

    Retribution (longsword,ml:6)
    +1 Holy, True Law, Pure Good *difficulty:20*

    Accomplice (cloak,ml:9)
    +10 hide, +10 move silently, -1 CHA

    Coin Belt (ml:9)
    Command, +10 Haggle

    100 +5 Screaming Amethyst Arrows
    50% returning, 1d6 Sonic on hit

    Spectacular Optics (goggles, ml:9)
    +4 Reflex Save, +3 Protection

    Ratcatcher(light crossbow, ml:6)
    +2 Vermin Bane

    Theurgic Stave (quarterstaff, ml:6)
    +1 Adamantine, Elemental Bane, Spot +5

    Asbestos Booties (ml:9)
    Fire Resistance, +2 Reflex Save

    Glacial Casque (helm, ml:9)
    Greater Glaciation IV

    Rabbit Gloves (ml:9)
    Good Luck (+1 luck bonus to skills/saves)

    Brilliant Docent of the Dawn (ml:6)
    +1, Wizardry I, Aid x3/rest,

    Domus' Cuirass (medium, ml:6)
    +4 medium, Armor:9, Max Dex:4, AC:-2

    Fencer's Garb (light armor, ml:6)
    +3 light, Spearblock, Armor:5, Max Dex:6, AC:0

    Filteration Module (robe, ml:6)
    Deathblock, Armor Bonus +2

    Guard of the Shogun (heavy, ml:6)
    +3 heavy, Intimidate +5, Diplo +3, Armor:9, Max Dex:0, AC:-6

    Bracer of Spiderkind (ml:9)
    +2 Poison Save, Summon Monster IV x3/rest

    Brass Beaver (ring, ml:9)
    +7 Repair, Repair Moderate x3/rest

    Crystal Prism (guessing trinket based on description, ml:9)
    Suggestion x3/rest

    Penny Whistle (w/e a pennywhistle is, another trinket?..ml:9)
    Summon Monster III x5/rest



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