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Joined: 19 Feb 2007
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PostPosted: 19.02.2007, 18:53    Post subject: NadeSpam Reply with quote

Nade Spamm Reply with quote Edit/Delete this post
/*Grenade Spam Punish
*
* by [gOf]-Soul from http://www.gofclan.org
*
* This is a very simple plugin I wrote to control grenade spamming.
* There were a couple different plugins out that would seem to control
* grenade spamming. But they blocked if you would try to buy extra
* grenades. The ones I tried only blocked you from buying them via
* the regular menu. This plugin keeps you from throwing more grenades
* than the allotted number of grenades allowed by the configuration file
*
* The plugin requires that you use the engine module of amxmodx because
* I remove any grenades from the environment that should NOT have been
* thrown. If you do not want to enable the engine module you can remove
* the requirement by removing the remove_entity(greindex) line at the
* bottom of the script.
*
* Config Flags
* -----------------------------------------------------------------------------
* cvar : mp_grenspampunish
* description: cvar that determins if the grenade spam punish plugin is
* enabled possible values are 1 and 0. To enable the plugin
* set it to 1 to disable the plugin just set it to 0.
* default : 1 (enabled)
*
* cvar : mp_grenspampunish_maxflash
* description: Maximum number of flash bangs allowed to be thrown per round
* default : 2
*
* cvar : mp_grenspampunish_maxhe
* description: Maximum number of he grenades allowed to be thrown per round
* default : 1
*
* cvar : mp_grenspampunish_maxsmoke
* description: Maximum number of smoke grenades allowed to be thrown per round
* default : 1
*
* cvar : mp_grenspampunish_damage
* description: Amount of damage to inflict if someone violates the spam plugin
* Damage of 100 will automatically kill them. The plugin uses the
* user_slap to inflict the damage
* default : 100
*
*
* To load settings for a certain map then place them into the map specific
* config files i.e. amxmodx/configs/maps/de_dust.cfg
*
* -----------------------------------------------------------------------------
*
* **************
* * CHANGE LOG *
* **************
* v1.3
* -Took out cstrike reference
* -Code cleanup (thanks to vittu)
*
* v1.2
* -Removed the config file. Place configuration directly into amxx.cfg
* -For map specific configs use the map specific config features provided
* by AmxModx
* -Updated for pcvars - requires 1.70 and higher to use
* -Updated to more dependable register_logevent("funcNewRound", 2, "1=Round_Start")
* instead of ResetHud event
* -Fixed bug of not clearing number of throws when a person joins the server
* caused someone to get punished on first throw
*
* v1.1
* -Updated the plugin to not write the grenade count information
* to the vault. Just used a global variable
*
* -Added map specific grenade counts so that you could specify higher
* grenade throw limits for certain maps like fy_pool_day
*
*/

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PostPosted: 19.02.2007, 18:53    Post subject: Advertisment

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