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0.87 Changes + Wishlist


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tegeus-Cromis




Joined: 08 May 2006
Posts: 535

PostPosted: 06.12.2006, 19:07    Post subject: Reply with quote

I agree with your post in the main, but this
Quote:
You may have not realized, but this game doesn't want to be anywhere near what DotA is. We dislike DotA. We value skill greatly over item abilities. Thats why we will not add mass stat raising items. So we would appreciate it if you didn't try to add in elements from DotA into this game. This is NOT DotA, and it will NEVER be DotA.
I have to take issue with. Say what you like about not wanting DotA-scale items in SL--that is fair, and right--but the idea that DotA is all about farming for 1 hour and then basically attack-moving with GG items is an idea born out of -em pubs. DotA as played at high levels is every bit as skill-based as SL, and there is much of value in its gameplay.

I hope I don't sound like a broken gramophone here, but I am really tired of this kneejerk DotA-hatred. Ideas are so often shot down on the basis that they are 'Ugh, like something from DotA'; very often they do deserve to be shot down, but not for this reason. Let's have a little more critical thought, please.
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PostPosted: 06.12.2006, 19:07    Post subject: Advertisment

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PostPosted: 06.12.2006, 21:41    Post subject: Reply with quote

I know that DW is China, but still you could get Jobs from it Sehr glücklich
so.. not like DotA huh?? well.. It could have been very good imo, I will definitely play this game if this is like DotA, but now it makes it very hard to play, this game actually took me longer to play than DotA, because well.. I guess DotA is still the best....
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Shadow Phoenix



Gender: Gender:Male
Joined: 03 Sep 2006
Posts: 102
Location: New Zealand // Azeroth

PostPosted: 07.12.2006, 04:39    Post subject: Reply with quote

The fact that you're not good at this game being a newbie to it is HOW IT SHOULD BE! You shouldnt be able to walk into a SKILL based game and pwn hard straight away.

Enough said.
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RedDragoon



Gender: Gender:Male
Joined: 13 Sep 2006
Posts: 8
Location: USA

PostPosted: 08.12.2006, 17:24    Post subject: Reply with quote

How about he can summon? I think it would be kinda cool to have a hero summon some creeps Smilie

A horsemen charge could be cool for an ult. It could have a thunder theme to it, and it would be kinda like the Beastmasters stamepede.

Also maybe he could have a skill that increases his attack with the power of lighting?

I don't know though I am just throwing out ideas.
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PhiniX




Joined: 09 Oct 2006
Posts: 23

PostPosted: 20.12.2006, 15:07    Post subject: Reply with quote

I must agree with forb and shadow , every AoS base styled map has his own style and should NEVER compared with an other AoS! There are so many different things between ToB, DotA , SL , LoL2 , AoM and so on and so on , can you compare them ? No you can't , btw if you like DotA more play it , but don't post something like 'i would like to see some things that DotA have in it' , i must repeat myself , every AoS map has his own style , and if you steal or just copy things from other AoS maps the map will never get his own style.

Also i must say something to this :

Quote:
I know that DW is China, but still you could get Jobs from it
so.. not like DotA huh?? well.. It could have been very good imo, I will definitely play this game if this is like DotA, but now it makes it very hard to play, this game actually took me longer to play than DotA, because well.. I guess DotA is still the best....


Quote:
not like DotA huh??
... what do you mean ? Don't try to add things from DotA into this map , it would destroy it -_-

Quote:
I will definitely play this game if this is like DotA, but now it makes it very hard to play, this game actually took me longer to play than DotA
read the posts ... as forb said this map will never be the same as DotA , and btw , this game is based on high quality skill teamwork , so how long it takes is not the thing to say if it takes you 2 hours i will never play it because i can play 3 DotA's in that time.

think of it .. PhiniX
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Viziroth




Joined: 17 Aug 2006
Posts: 196

PostPosted: 21.12.2006, 03:15    Post subject: Reply with quote

Tegeus your right. True pro DotA does take some skill, I know my friend and I were gonna make a clan but I lost intrest when DotA started getting like 50 updates daily...

How ever, the reason people dis items or features because they'd be "too much like DotA" it isn't actually that they are DotA-ish but because their concept of DotA is overly powerful items and the ilk so thus it's basically a phrase that means imba or rigged or broken.

We deffinately chould keep this game skill based and limit the items' power which I havn't seen problems w/ but I havn't tested .87 yet.

Item suggestion(short so posting it here): a blade that increases your AS but lowers your dmg(small or light blade) and armor that raises MS but lowers armor(light cloth,m obviously would be cheaper than boots b/c of armor loss) or armor that raises speed over all at the cost of armor. Just saying this b/c somewhere someone said we need another attack speed boost item

Also, I too would enjoy a summoner...altho I don't know how well ballencing would go on a summoning focus hero.

And one finally thing, I would like consumeables to stack. If they do already sorry for mentioning this. ^.^'
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PostPosted: 21.12.2006, 10:42    Post subject: Reply with quote

Sometimes when you look at it one way or another,DotA sucks sometimes with the lack of events and triggers,only 3 lanes,and just kill the Ancient.DDay is one of my favourites,those that had the map should know,and Samurai Legends to me is MASSACRE,especially when i use the Ninja's flying daggers...Or the No-Dachi Samurai's Order of the Six.Although sometimes it may be a little disappointing that the stats ain't that good.I can always just slowly take my time to make 3 Zanbatos(Uh mainly for all 3 stats,not reincarnate),1 Nine Headed Dragons(for Lifesteal XD),and the +10 agility sword.(forgot it's name,for the stat,not silence)
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nooK
Map Creator



Joined: 06 Oct 2004
Posts: 457

PostPosted: 23.12.2006, 18:02    Post subject: Reply with quote

Quick update..
Code:
- You can now combine/create items even with full inventory
- "Order of the Dragons" now gives +1 honor to the enemy players when killed
- "Kaze" no longer goes through magic immunity
- "Fujin`s Breath" now deals reduced damage to buildings
- Spawned ninjas no longer have 30% evasion

- Reduced damage of Ronin by 5 and Onmyoji by 10
- Increased attack cooldown of Onmyoji to 2.0 sec
- Reduced armor of Ronin and Ninja by 4
- Reduced strength gained per level for Onmyoji
- Decreased cooldown of "Way of Death" to 13 sec
- Completely rebalanced "Fear of the Dark"
- Increased slash damage of "Old Man`s Friend"
- Increased cooldown of "Fujin`s Breath" by 10 sec
- Decreased the breadth of "Frostlance"
- Decreased chance of criticals for "No-Dachi Skills"

- Increased gold cost of Antimagic Potion to 200
- Ring of Life now also gives +5 armor (1000 gold now)
- Fixed cooldowns of Fujiin & Latona

- Smoothened some rough edges of the terrain
- Shops are now shown on the minimap
- Some changes to the scoreboard and the end of the game
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Shadow Phoenix



Gender: Gender:Male
Joined: 03 Sep 2006
Posts: 102
Location: New Zealand // Azeroth

PostPosted: 24.12.2006, 03:15    Post subject: Reply with quote

That sounds really good nooK, awesome.

One thing i'd like to see changed. The ring giving +4 regen and +5 armour? While the concept of it having some armour on the regen ring is a good one.

5 armour is alot, you give a Yari 4 regen rings and its already insane. You give him +20 armour on top of that then.. Geschockt

Enough said.
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nooK
Map Creator



Joined: 06 Oct 2004
Posts: 457

PostPosted: 24.12.2006, 12:23    Post subject: Reply with quote

Thanks =)

I go for +3 or +2 armor then I guess.

Also spawned elite archers need some kind of nerf I guess, maybe lowering damage by 5 or 10...
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Forbidden



Gender: Gender:Male
Joined: 05 Jun 2006
Posts: 207
Location: Somewhere in time...

PostPosted: 24.12.2006, 21:32    Post subject: Reply with quote

I suggest you reduce their attack speed. Even if they are pretty close to the enemy when looking at the game screen, it's not like they shoot that rapidly in reality.
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Lyncor



Gender: Gender:Male
Joined: 16 Aug 2006
Posts: 240
Location: New Zealand // Azeroth

PostPosted: 25.12.2006, 04:19    Post subject: Reply with quote

Or better yet, make it spawn normal archers - or perhaps, only slightly buffed ones Smilie

After all, the Strength shrine only spawns normal Yari Cavalry.
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KinG



Gender: Gender:Female
Joined: 17 Dec 2006
Posts: 8
Location: Philippines

PostPosted: 28.12.2006, 19:17    Post subject: The Game and AI Reply with quote

i really love the game Mr. nooK.. im playing it evrytime i open my PC.. this game rocks! i like the heroes.. their looks, skills and moves! its awesome! and i like the idea of it in Feudal Japan.. i was hoping you can provide an AI map for this so i can prictice and beat my cousin.. my cousin is a big fan of this game too.. he plays it really good! thanks for making this game Mr. nook! keep this up! i'm sure it will be a big hit soon! ^_^x
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Viziroth




Joined: 17 Aug 2006
Posts: 196

PostPosted: 28.12.2006, 20:42    Post subject: Reply with quote

KinG I salute you, and welcome you to the community ^.^. AI would be hard for this game tho as stated previously. You should just hop on B.net and got to clan KoNL if your on USeast or ORD if your on Europe(forgot server names so I put loca) or if all else fails try to host...
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nooK
Map Creator



Joined: 06 Oct 2004
Posts: 457

PostPosted: 30.12.2006, 21:58    Post subject: Reply with quote

Quote:
- You can now combine/create items even with full inventory
- Some items are now labeled "Legendary" and are restricted to 1 per type
- "Order of the Dragon" now gives +1 honor to every enemy player when killed
- "Kaze" no longer goes through magic immunity
- "Fujin`s Breath" now deals reduced damage to buildings
- Spawned ninjas no longer have 30% evasion
- Increased attack cooldown of spawned Elite Archers

- Reduced damage of Ronin by 5 and Onmyoji by 10
- Increased attack cooldown of Onmyoji to 2.0 sec
- Reduced armor of Ronin and Ninja by 4
- Reduced strength gained per level for Onmyoji
- Decreased cooldown of "Way of Death" to 13 sec
- Completely rebalanced "Fear of the Dark"
- Increased slash damage of "Old Man`s Friend"
- Increased cooldown of "Fujin`s Breath" by 10 sec
- Decreased the breadth of "Frostlance"
- Decreased chance of criticals for "No-Dachi Skills"

- Increased gold cost of Antimagic Potion to 200
- Ring of Life now also gives +5 armor (1000 gold now)
- Fixed cooldowns of Fujiin & Latona
- Gave Scroll of Ghosts a 120sec cooldown

- Smoothened some rough edges of the terrain
- Shops are now shown on the minimap
- Some changes to the scoreboard and the end of the game


All items bought at the Blackguard or Hashiba the Fallen are now "legendary" (except Shamshir). Each hero can have each legendary item only once. So Kobun and Jadeblade on one hero are possible, two Jadeblades aren`t.
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