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Thanatos_820

Gender:  Joined: 24 Nov 2006 Posts: 23
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Posted: 24.11.2006, 21:45 Post subject: Charged Items |
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Here's a list of charged items. All of the statistics of these items may be changed, that is, IF they need to be changed. Sorry if there's so few, it's just I can't find anything else for their icons !
Kurama Herb
180 Gold
3 Charges
A healing herb that grows wildly in the peak of Kyushu. The consumer is healed by 80 when used. This herb is used in most basic potions, giving them the healing touch. Merchants who seek it's healing powers must travel to Mt. Kyushu, where most of the herbs grow there.
Tengu Herb
360 Gold
3 Charges
A healing but bitter herb grown secretly by the Tengu Ogres. The consumer is healed by 160 when used. The Tengu Ogres used this secret medicine to cure severe battle wounds. If applied on a wound, the wound will recover in 2 days!
Miracle Pills
710 Gold
3 Charges
A pack of pills with a great and enhanced healing effect made by several crushed herbs. The consumer is healed by 300 when used. This is created by several unknown herbs known only by the merchants, or those who take the honors class in the Japanese academies of Biology. But, this pill is said to bring back the life of the consumer when she/he dies, according to legend.
Shuriken
550 Gold
3 Charges
11 Second Cooldown
A thick, large, and heavy shuriken used by Fuma ninjas. When used, the shuriken will deal 165 damage in a line (Shockwave based). The ninja of the Fuma relied on such lightwiegt weapons. The Fuma clan member, Fuma Kotaro, created the first lightweight shuriken, complete with excellent grip, weighing 14 ounces to allow fast throws, a fortified frame to give it the ability to cleave through multiple enemy units, an unbreakable material cover, and unbelieveable sharp edges able to rip armor to shreds.
CHANGES:
Herbs
-Added more description to them
-Added color
Fuma Shuriken
-Reduced cost from 650 Gold to 550 Gold
-Raised damage from 85 to 165
-Added color
-Added much more information
-Added Cooldown _________________

Last edited by Thanatos_820 on 02.12.2006, 07:48; edited 2 times in total |
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Posted: 24.11.2006, 21:45 Post subject: Advertisment |
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PhiniX

Joined: 09 Oct 2006 Posts: 23
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Posted: 27.11.2006, 16:27 Post subject: Re: Charged Items |
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| Thanatos_820 wrote: | Here's a list of charged items. All of the statistics of these items may be changed, that is, IF they need to be changed. Sorry if there's so few, it's just I can't find anything else for their icons !
Miracle Pills
710 Gold
3 Charges
A pack of pills with a great and enhanced healing effect made by several crushed herbs. The consumer is healed by 300 when used.
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hmm ... this one is a rly good idea .. i like it .. but the others exspecial the other grasp healing potions are useless ... and btw i dont think that anyone would buy a ninja shuriken for 610 gold with 3 charges .. and 85 dmg ... also the icons fit good to the items
Also don't forget to make discriptions to the items ... they are making them look more interesting .. and a backgroundstory can't be mad can it ? So just think of some nice descriptions .. and also i would say poems would rly nice fit to some "mystikal" stuff like this grasp healing potion ...
Grass on the earth , growing in the rain ,
Healing powerfull , looking like tears in the wind ,
giving you heavy force , your pain gets drain from the water ,
your wounds are looking beatifull healed , you look like a new child ,
of the new Dynasty ... in the months of the horse ...
rly crap poem i know ... but atm im not inspired alot sry ~~
---~Ty ur PhiniX~--- _________________ ~~ .:*:. Born in a dark world .:*:. ~~
~~ .:*:. Lifed in a grey world .:*:. ~~
~~ .:*:. Died in a fate world .:*:. ~~
~~ .:*:. http://zephyrb1aos.iphpbb.com .:*:. ~~ |
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Omerta

Gender:  Joined: 03 Jun 2006 Posts: 184 Location: Finland
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Posted: 27.11.2006, 18:10 Post subject: |
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The herbs and pills are just life potions of three different scales made more easily attainable than life potions currently are (the instaheal ones available at Shrine of Merchants). Don't like it.
Shuriken might be too hard to balance. They cost a lot and deal almost no damage -> no reason to use them alone. If the damage is buffed, they would be horribly strong in groups, for hero killing and laning. (especially as shockwave as it passes through groups) Don't really like this one either, but thanks for suggestions anyway. |
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Thanatos_820

Gender:  Joined: 24 Nov 2006 Posts: 23
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Posted: 02.12.2006, 03:19 Post subject: |
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You should see the changelog on the corner of the first post. Just updated it today. _________________
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Skirn

Joined: 11 Jun 2006 Posts: 61
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Posted: 02.12.2006, 06:26 Post subject: |
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Honestly, I'm going to have to be blunt.
Those items are worthless.
Why?
Shrine of Merchants gives potions/mana potions that heal instantly on use. Why bother getting those herbs when you can get a health potion for free? As well, if you don't have a shrine of merchants, get a scroll of healing/mana instead, those instantly work too.
Shuriken in the other hand ... I'm just against something like that. Shrines of wealth can make it very, very easy to get a lot of those. Give that to a Ronin, Ninja, No-Dachi, or even a Yari? You have something that will 'easily' make them able to kill most heroes with ease. |
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Thanatos_820

Gender:  Joined: 24 Nov 2006 Posts: 23
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Posted: 02.12.2006, 07:46 Post subject: |
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I suppose you didn't read my other suggestion did you. These items are for a purpose if you look here:
http://www.iphpbb.com/board/ftopic-49715625nx4572-154.html
I submitted this idea before you posted so look at it before you post.
| Quote: | Shrine of Merchants gives potions/mana potions that heal instantly on use. Why bother getting those herbs when you can get a health potion for free? As well, if you don't have a shrine of merchants, get a scroll of healing/mana instead, those instantly work too.
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Read here :
http://www.iphpbb.com/board/ftopic-49715625nx4572-154.html
The items I suggested have multiple charges, knew that ? The items you get at the other shop is charged but can only be used once.
| Quote: | | Shuriken in the other hand ... I'm just against something like that. Shrines of wealth can make it very, very easy to get a lot of those. Give that to a Ronin, Ninja, No-Dachi, or even a Yari? You have something that will 'easily' make them able to kill most heroes with ease. |
What if you don't have enough for a Shrine of Wealth? Do you want me to nerf it down? Please explain why the Fuma Shurikens kill heroes so easily and how cheap they are . _________________
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Skirn

Joined: 11 Jun 2006 Posts: 61
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Posted: 02.12.2006, 08:01 Post subject: |
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... Fairly certain my logic stands regardless of what it's 'for.' If anything, there's no point at all if you can get a stationary way of doing the same thing.
Secondly, I don't think it'd really work at all. There's no real way to 'balance' it. If it's to little, it's worthless, if it's more then worthless, then you'll have the heroes who are used to doing high amounts of damage (Ronin, Ninja, Yari, and No-Dachi.) using it as a finisher. Usually when facing them, it becomes one of you skalking off close enough to be finished by one. |
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Thanatos_820

Gender:  Joined: 24 Nov 2006 Posts: 23
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Posted: 02.12.2006, 19:58 Post subject: |
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You have no sense of items do you. You just say: Oh it's worthless, oh that's crappy, it's completely worthless, to every single thread that suggests an item, do you. Look, if you're just going to talk about only the cons of these items, I suggest you don't. How about you post a pro about these? _________________
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tegeus-Cromis
Joined: 08 May 2006 Posts: 535
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Posted: 03.12.2006, 01:24 Post subject: |
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Maybe he thinks there is no pro to your items? Isn't he entitled to that?
I have defended some of your items, but come on, at the rate you're churning them out, it shouldn't be surprising that people find most of them kind of lacking. Maybe you shoudl try actually thinking about the comments you've received. Skirn is a skilled and experienced SL player (and so, I assume, are the rest of KoNL, though I haven't had the pleasure of playing with them); if he says there is something seriously wrong with your suggestion, there is probably something to it. |
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Lyncor

Gender:  Joined: 16 Aug 2006 Posts: 240 Location: New Zealand // Azeroth
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Posted: 03.12.2006, 03:45 Post subject: |
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| Thanatos_820 wrote: | | You have no sense of items do you. You just say: Oh it's worthless, oh that's crappy, it's completely worthless, to every single thread that suggests an item, do you. Look, if you're just going to talk about only the cons of these items, I suggest you don't. How about you post a pro about these? |
That, in itself, is a very bad philosophy when discussing things to add to the game. Sure, it's the 'PC' thing to do - be nice to everyone who suggests an idea by not saying what's wrong with it? Well, what if the idea doesn't actually have any merits? You just don't say anything, and the people who post are saying what they think is good about it (Even if they're wrong)?
Along that path of thinking, every item suggested will be added to the game. And, if that happens, then SL will suck. Period.
Good thing people have the balls to say what's wrong with things, eh? And if you'll note, by anyone in KoNL it's done in a polite and respectful manner - never flaming the person suggesting the idea.
Anyway, my 2 cents - the items in this thread are either redundant (The potions) because there are other items that do the same thing from the Shrine of Merchants or they are just impossible to balance (Shuriken). _________________ Clan KoNL Co-Chieftan;
Keepers of nooK's Legacy. |
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Shadow Phoenix

Gender:  Joined: 03 Sep 2006 Posts: 102 Location: New Zealand // Azeroth
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Posted: 03.12.2006, 08:02 Post subject: |
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Im afraid they're right Thanatos, and to quote myself..
| Quote: | If someone wishes to contribute to the map, i think some understanding, no wait, a decent if not a great understanding of the map should be achieved first. Cause as we all know, SL is a breakthrough in AoS as it has steered away from all the crap that makes it like Dota etc.
And since there arent really any maps like SL out there, people who post ideas after like 1-2 games experience you'll find that they steer SL towards Dota and other associated games.
It shows respect to the map to actually play it before trying to "improve it" |
I think everyone needs to read this quote, and the read it again. You will the be able to post smarter ideas and understand what we're talking about without making a fool of yourself.
This is not directed personally to you Thanatos, but applies to you. I hope you take my post respectfully and have a think, thank you. _________________ Clan KoNL, Co-Chieftan;
Keepers of nooK's Legacy |
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Omerta

Gender:  Joined: 03 Jun 2006 Posts: 184 Location: Finland
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Posted: 03.12.2006, 17:06 Post subject: |
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| Thanatos_820 wrote: | | You should see the changelog on the corner of the first post. Just updated it today. |
Let's see,
| Thanatos_820 wrote: |
Herbs
-Added more description to them
-Added color
Fuma Shuriken
-Reduced cost from 650 Gold to 550 Gold
-Raised damage from 85 to 165
-Added color
-Added much more information
-Added Cooldown |
Herbs:
- Kurama & Tengu herbs are still somewhat altered life potions in my opinion.
- "-Added color" 'kay.
Fuma Shuriken:
As I said, these could (and would) be bitch to balance and your changes didn't make them any better, sorry. They are now even more fatal with higher damage and if used in groups, they are plain dynamite. I think you'd be better to just forget this one.
EDIT: Forgot Miracle pills:
Resurrection is reserverd for Zanbato, and without it the Miracle pills are pretty much same as life potions at shrine of merchants, just as the herbs are. |
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