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Mistake + Rant / Something


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nooK
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Joined: 06 Oct 2004
Posts: 457

PostPosted: 19.11.2006, 16:52    Post subject: Reply with quote

Quote:
I completely disagree. Every person in this thread (besides yourself) has attempted to refute my idea of adding flavorful tooltips for skills with the notion that they want "clear-cut tooltips that perfectly explain what a skill does" (or something to that effect). Well, as you could see with the Tides of Blood screenshots I hosted (or couldn't see; I apologize, terrible resolution but that was the limit on photobucket), the format was pretty cut-and-dry. You could certainly make some variations, but in my opinion an overhaul on the tooltips would benefit Samurai Legends more than hinder it, and I have to say one of the things I hate most about DotA are the uninformative tooltips; knowing a spell's cooldown is great for advanced players, and, to bring up your point of user friendliness, having a list with details like these would simplify learning a new hero.

I know ToB tooltips Winken The only (maybe) useful thing is the cooldown. Things like active, channeling or no point target are not needed at all, this is so fucking useless I use the ability once (if its a passive i cant even use..) and then I know.
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PostPosted: 19.11.2006, 16:52    Post subject: Advertisment

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Dancing_Peasant




Joined: 17 Nov 2006
Posts: 8

PostPosted: 19.11.2006, 22:13    Post subject: Reply with quote

What about before you pick the skill, or before you use/waste it?
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nooK
Map Creator



Joined: 06 Oct 2004
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PostPosted: 19.11.2006, 22:16    Post subject: Reply with quote

You get a basic idea what it does from reading the tooltip anyway.

Would like to see some descriptions nevertheless.
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Dancing_Peasant




Joined: 17 Nov 2006
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PostPosted: 20.11.2006, 05:11    Post subject: Reply with quote

Descriptions for...?

Pending that, I'd volunteer!
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Lyncor



Gender: Gender:Male
Joined: 16 Aug 2006
Posts: 240
Location: New Zealand // Azeroth

PostPosted: 20.11.2006, 11:48    Post subject: Reply with quote

I'm sorry to put it so bluntly, but your arguments about the Ronin don't make any sense.
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nooK
Map Creator



Joined: 06 Oct 2004
Posts: 457

PostPosted: 20.11.2006, 14:40    Post subject: Reply with quote

Descriptions for abilities.
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Dancing_Peasant




Joined: 17 Nov 2006
Posts: 8

PostPosted: 20.11.2006, 15:27    Post subject: Reply with quote

Lyncor wrote:
I'm sorry to put it so bluntly, but your arguments about the Ronin don't make any sense.
Whose? You didn't just put it bluntly, you were quite vague and completely condescending as well -- way to go!


nooK, I'm curious about the effect your skinned trees have on the file size. Is the size reduction significant with the removal of the tree skins (note: not the trees, just the skins you've used for them)?
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nooK
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Joined: 06 Oct 2004
Posts: 457

PostPosted: 20.11.2006, 15:41    Post subject: Reply with quote

The tree model uses an ingame skin.
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Dancing_Peasant




Joined: 17 Nov 2006
Posts: 8

PostPosted: 20.11.2006, 18:04    Post subject: Reply with quote

Ah. Then, I must say, great choice. Smilie

Quite a few of my friends were pretty sure they were skinned too!

Where lies the file size issue, then? The skinned units, buildings, and heroes?
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nooK
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Joined: 06 Oct 2004
Posts: 457

PostPosted: 20.11.2006, 18:09    Post subject: Reply with quote

Yes all the units, buildings and heroes are custom models so they take up a lot of space.
They would take up much more space if some models wouldn`t use the same skins (buildings all use the same skin, archers and ashigaru too), and all effects use ingame skins.
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Dancing_Peasant_Guest
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PostPosted: 22.11.2006, 05:29    Post subject: Reply with quote

Out of curiosity, do custom item icons and such distort the file size substantially?
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nooK
Map Creator



Joined: 06 Oct 2004
Posts: 457

PostPosted: 22.11.2006, 11:42    Post subject: Reply with quote

Not really much, all the custom icons, are about 150kb.
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Dancing_Peasant_Guest
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PostPosted: 22.11.2006, 20:22    Post subject: Reply with quote

Isn't that somewhat hefty given that the file size is 2.5mb?

(Which would make each custom icon about 1/16th of the size or something...?)

The math could be off. Überrascht
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nooK
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Posts: 457

PostPosted: 22.11.2006, 20:26    Post subject: Reply with quote

All icons together are 150kb Winken
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