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Abderita Forumfreak

Gender:  Joined: 01 Apr 2007 Posts: 585 Location: Cologne
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Posted: 18.06.2008, 09:30 Post subject: If I could make a wish... |
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Here we can gather our ideas how to make RO better or more comfortable.
I will send a list to new-features
( http://www.euro-ro.net/forum/viewtopic.php?f=17&t=19 )
or post it in guildleader-forum when there is a usefull thread for it.
Last edited by Abderita on 18.06.2008, 14:59; edited 1 time in total |
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Advertisment
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Posted: 18.06.2008, 09:30 Post subject: Advertisment |
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Abderita Forumfreak

Gender:  Joined: 01 Apr 2007 Posts: 585 Location: Cologne
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Posted: 18.06.2008, 14:58 Post subject: |
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Extend Kafra-storageslots
Atm there is a discussion to get 600 slots in Kafra. I will vote for that as our guild wherever I got the possibility.
In new-features are allready 3 ticketnumbers for that:
kafra storage extention
-Ingame-
It would be great to get more than 300 different items into kafra storage.
Ticket#: 2007060610001375
Ticket#: 2007060810000756
Ticket#: 2007061010000671 |
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Manah Forumfreak

Gender:  Joined: 27 Feb 2008 Posts: 311
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Posted: 18.06.2008, 15:07 Post subject: |
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- Bigger Kafra storage
- Possibility to turn off WoE messages
- More char slots
- A way to find out where your save point is (without dying or wing^^)
- Different colors for whispers and broadcasts _________________
I have as much authority as the pope - I just don't have as many people who believe it.
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Suathiel Hardcore
Gender:  Joined: 19 Dec 2007 Posts: 59
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Posted: 18.06.2008, 15:34 Post subject: |
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Clothes dying: will it become possible on euRO? kRO became a Kafrashopitem named Cloth Dye Coupon 2 weeks ago (Source http://rns.gamona.de/forum/index.php?showtopic=35735)
Bigger Kafra, last two Charslots free(able) and a bigger Friendslist *-* |
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Nalina Hardcore
Gender:  Joined: 31 May 2008 Posts: 60
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Posted: 18.06.2008, 17:38 Post subject: |
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600 Kafra Slots? Make that 1000.
And note that bigger friendlist (40) was implemented on kRO long ago (around Einbroch/LHZ/Hugel iirc), we not having it is a known bug but it wasn't fixed yet.
Otherwise, I agree with what was said here. _________________
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Cpt. Chaos SealMaster

Joined: 01 Apr 2007 Posts: 359
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Posted: 18.06.2008, 20:24 Post subject: |
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Actually i agree with (most) new ideas. Some exceptions:
Frenzy Skill (Lord Knight)
-Ingame-
The sound of the skill ist not really impressive, if we compare itˇwith the sound of fury for Monk/Champion. Will it possible to get the same sound for the skill Frenzy? And there is much skills whitch have such a good Sprite, but for the sowrdman-class, there are not really good. Ex:Magnum break. Is it possible to make that a Lord Knight in Frenzy has the same lightning effect than for a monk in fury? And to change the sound too? Ticket#: 2007032910001051
Now that's just poser stuff to me.
Magnus Exorcismus
-Ingame-
Magnus Exorcismus is at the moment a standard aoe spell, less flexible than Grand Cross and dealing lower damage/sec than Grand Cross or Storm Gust. In my opinion, a great exorcism (magnus = big, great) should be a spell of devasting power, hard to stand for even the strongest demons, like shown in the ragnarok anime. Maybe with a fixed cast time (like redemptio) of 10 seconds, a cooldown of 5 minutes, targeting only one opponent and an dealing devasting damage of holy element. For example: Matk * (8 + SP/10) * (1 + S.Lv * 0.2)
ME is could use a little more power, but not for the price of the suggested cooldown or 1 enemy restriction.
monster drops
-Ingame-
Human and demi human monsters should drop zeny.
Monsters on maps -Ingame- Some not interessting maps should be become more interesting on better monsters.
Definetely NO.
reducing of punishment
-Other-
It would be great, if there is a possibility to reduce a punishment given by a GM. Maybe doing social work ingame like helping novices in PTO. So there is a possibility to reduce permBan to a 1month ban or something like that. Also to reduce the own history. Ticket#: 2006033110000961
Now this is just plain stupidity. Social work? Give me a break, who would ever really do this? My opinion is exactly the contrary: The GMs should punish HARDER! Much HARDER! So hard that people have sweat of fear on the face when they break the rules on purpose and get caught.
lou_fild01.gat
-Ingame-
Please enlarge number of Mi Gao on that map. Ticket#: 2008022810011784
So that even more players can mob them like idiots? _________________ Herr, was für Narren diese Sterblichen sind... |
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Amaro Hardcore

Gender:  Joined: 09 Jun 2007 Posts: 91 Location: Kempen (bei Krefeld)
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Posted: 18.06.2008, 20:34 Post subject: |
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My favorites:
Adoption of more than 1 child
Ticket#: 2006120210001498
Just voting this for Sigi and Falko.
Auction NPC
Ticket#: 2006112310002351
With a little bit luck you can get "high-lvl" eq for a low price. And Prontera wouldn't be that full.
Baby Homunculus
Ticket#: 2007010810002594
Cute !!!
Bingo Reward
Ticket#: 2007041010002539
I like Bingo. xD
Chat
Ticket#: 2007040410001006
No comment.
Games ingame
Ticket 2007010310001273
A Trading Card Game would be funny.
Someone know "Tetra Master" from "Final Fantasy IX"?
Kafra Storage Extension
Ticket#: 2007060610001375
Ticket#: 2007060810000756
Ticket#: 2007061010000671
Kafra Storage Sort:
Ticket#: 2007040310002865
Ticket#: 2007060810000756
More Quest
Damn !! There isn't a Ticket-Number >_<
Party Share
2007011410001449
Quest Book/Log
Ticket#: 2007050610000672
Maybe something like the Questlog in WoW.
Training Ground
More chances for the "new" classes !!! Ninja FTW
8th Charslot
Ticket#: 2008010710006438
No comment *-*
New Rebirth Class
Ticket#: 2008040310000338
*-* what could a rebirthed Ninja, Teakwon or Gunslinger be?
Weapon Sprites
Ticket#: 2007101310005108
Yai ^^!!!
Whole RO-Map
Ticket#: 2008011910004837
Travelling would be much easier |
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Suathiel Hardcore
Gender:  Joined: 19 Dec 2007 Posts: 59
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Posted: 19.06.2008, 00:19 Post subject: |
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One very important thing for me i forgot: fix of the lootbug with HC -with mercenary it is fixed but not with homunculus, which makes active play with them quite annoying if you want to get your loot >.<
@Babyhomunculus: please add the possibility too choose between baby and normal sized one and i agree ^-^
More then one child would be nice.
duration and information about buffs
-Ingame-
It would be nice to see, how long the buff will be there and what the buff is for. Maybe a l little information text by click with mouse on the symbol. Ticket#: 2006112610001712
Pretty please ^^
A no-no point for me would be Ticket#: 2007031210000691 homunculus exp only for the owner -it would hinder alchemists to share activ too, often the HC is the most effektive damagedealer from the Alche/Homunculuscombi ^^ |
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Strongitharm Administrator
Gender:  Joined: 02 Apr 2007 Posts: 285 Location: York (UK)
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Posted: 01.09.2008, 19:09 Post subject: |
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Agree with everything above (including Sua on _not_ making alches useless for party XP - I really cannot understand why someone would want that... )
For what it is worth, according to ro-future wiki
(http://ro.doddlercon.com/wiki/index.php?title=Main_Page)
Quest log book is already part of the new (being planned and I think even tested) interface updates list.
kRO already has a 600 item kafra limit.
I'd also like to see the kafra bank finally happen - so you can pass zeny around more easily between chars. |
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