Ninja und Gunslinger Skills

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  • Beteiligte Poster: Calduil - Sephrioth - Nami - Neme - yuki - Elaea
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  • Forum gestartet am: Montag 24.10.2005
  • Sprache: deutsch
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    Re: Ninja und Gunslinger Skills

    Calduil - 14.03.2006, 15:45

    Ninja und Gunslinger Skills
    Zitat: * Common Patches *

    - White Day Event quest has been updated. Meet the fairy of the chocolates via the magical seed.

    - You can no longer open mail window and cart window at the same time.

    * Normal Servers *

    - Added "Angeling Hat" for the 1st year anniversary of Poring Rider game. The hat will have your name written in. Talk to the NPC to get the hat. This NPC will be in the game till March 28th.

    * Sakray Server *

    - Added Expanded Classes, Ninja and Gunslinger. Ninja can be gotten from Amatsu, and Gunslinger from Einbroch. In case of Novice needing to go to Amatsu, you can talk to a special NPC which will send Novices there for free.

    - Please note JEXP for Ninja / Gunslinger is temporary. It will be edited soon.

    * Expanded Classes : Ninja

    Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own. :P

    : Basic Overview :

    Ninja can use special abilities that's almost like magic, throw weapons, and also move blazingly fast. They also have many evade skills, and can do excellent melee combat in addition to magical ability. He's, in the other word, a hybrid.

    : Ninja's Weapon :

    They use mainly Shurikens and Dagger types.

    1. Shuriken / Kunai : This is a throwing weapon, and their ATK power is all different. The Shuriken is easy to use, and its stats are doable, and what they do is, they allow for short burst DPS. Good ASPD and stable damage. In case of the Kunai, it is differentiated by what elemental bonus it provides, and by using different Kunais, you can get different bonuses from them. In case of Wind Shuriken, you could do melee with it, as well as throwing it to deal damage to the enemy.

    2. Daggers: Ninjas can use normal daggers, as well as special Ninja-only daggers.

    3. Wrist Toshi: Instead of the shields, Ninjas use their own Wrist Toshi which helps them in their movement.

    : Ninja's Skills :

    Ninja has 2 different skill lines. Assassination, and Ways of the Blade.

    1. Assassination: They use many Shurikens, Kunai, and Daggers to deal ranged DPS as well as many melee-based attacks. They also have special ability to disappear from the enemy, then suddenly appear to deal large DPS.

    2. Ways of the Blade: Ninja trains in the use of the magical use of the blade, allowing them to use special abilities with elements in it like Mages. They can do many ranged attacks, as well as use elemental attacks against the enemy. They can also have ability to disappear then reappear to deal large DPS like Assassination Ninjas.

    3. Ninja Ultimate Skill: After a Ninja has learned enough dagger and mind abilities, they receive this special ability.

    : Ninja Skills : Assassination :

    1. Assassination Training [Max LV 10]

    Type: Passive

    Description: Increase damage of Shuriken attacks.

    LV / ATK +
    1 - 3
    2 - 6
    3 - 9
    4 - 12
    5 - 15
    6 - 18
    7 - 21
    8 - 24
    9 - 27
    10 - 30

    2. Shuriken Throw [Max LV 10]

    Type: Active

    Description: Throw the shuriken to attack an enemy. Range is 9 cells.

    LV / Damage Bonus (To current damage rating)
    1 - 4
    2 - 8
    3 - 12
    4 - 16
    5 - 20
    6 - 24
    7 - 28
    8 - 32
    9 - 36
    10 - 40

    3. Throw Kunai [Max LV 10]

    Type: Active

    Description: Throw a Kunai to deal 3 hits in a row. Special effects are different based on Kunai you throw.

    4. Throw Wind Shuriken [Max LV 5]

    Type: Active

    Description: Throw a large shuriken at the enemy, dealing splash damage around the target. Also, number of hits done increases as you increase this skill's level.

    LV / Damage
    1 - 300%
    2 - 450%
    3 - 600%
    4 - 750%
    5 - 900%

    5. Throw Money [Max LV 10]

    Type: Active
    After-cast Delay: 5 seconds.

    Description: Throw money to deal certain damage that ignores enemy's Armor value. When this is used in PvP or against Boss, the damage done is decreased by certain rate. Amount of damage done is equal to amount of Zeny spent.

    LV / Zeny Taken
    LV 1: 500z ~ 1000z
    LV 2: 1000 ~ 2000z
    LV 3: 1500 ~ 3000z
    LV 4: 2000 ~ 4000z
    LV 5: 2500 ~ 5000z
    LV 6: 3000 ~ 6000z
    LV 7: 3500 ~ 7000z
    LV 8: 4000 ~ 8000z
    LV 9: 4500 ~ 9000z
    LV 10: 5000 ~ 10000z



    6. Reverse Tatami [Max LV 5]

    Type: Active
    After-cast Delay: 3 Seconds

    Description: Throws back Tatami in the 4 cells right next to you (top, right, bottom, left) to attack enemy. While in the after-cast delay (3 seconds), the Ninja is invulnerable to ranged physical attacks. It also has 3 cell knockback effect for all enemies hit by this ability.

    (For example, if you have LV 3 of this ability, it'll go like this:)

    Code:

    3
    2
    1
    3 2 1 [You] 1 2 3
    1
    2
    3


    LV / Cell Attack Range / Damage
    1 - 1 - 110%
    2 - 2 - 120%
    3 - 3 - 130%
    4 - 3 - 140%
    5 - 3 - 150%

    7. Shadow Teleportation [Max LV 5]

    Type: Passive

    Description: Allows you to move to the targeted cell through Hiding. You can go through blocked paths if you can attack there.

    LV / Cell Move Range
    1 - 5
    2 - 6
    3 - 7
    4 - 8
    5 - 9

    8. Vanishing Slash [Max LV 10]

    (Editor's Note: Lit. translation is Fog Slash)

    Type: Active

    Description: Attacks an enemy, then puts you into 'Hiding' state.

    LV / Damage
    1 - 110%
    2 - 120%
    3 - 130%
    4 - 140%
    5 - 150%
    6 - 160%
    7 - 170%
    8 - 180%
    9 - 190%
    10 - 200%

    9. Shadow Slash [Max LV 5]

    Type: Active

    Description: Attacks targeted enemy from Hiding state. The attack range is equal to amount you have learned from Shadow Teleportation ability. After the attack, the Hiding state is cancelled.

    LV / Damage / CRIT+
    1 - 100% - 30%
    2 - 200% - 35%
    3 - 300% - 40%
    4 - 400% - 45%
    5 - 500% - 50%

    10. Cicada Skin Shedding [Max LV 5]

    Type: Support

    Description: When you use this ability, you are put into 'Cicada Skin Shedding' mode. When you are attacked in this state, you will automatically dodge it, then move back by 7 cells. This state is cancelled after being attacked certain amount of time.

    LV / Lasting Time / Lasting Number
    1 - 20 sec - 1
    2 - 30 sec - 1
    3 - 40 sec - 2
    4 - 50 sec - 2
    5 - 1 min - 3

    11. Illusionary Shadow [Max LV 10]

    Type: Support

    Description: Creates an illusion of yourself that lets you automatically dodge up to certain number of attacks. You can defend yourself using this vs. melee and ranged physical, but does not grant you protection vs. magic attacks. This skill can be used in "Soul" state. This effect can be removed by Dispel ability.

    LV / Dodge Number / Lasting Time
    1 - 1 - 60 sec.
    2 - 1 - 80 sec.
    3 - 2 - 100 sec.
    4 - 2 - 120 sec.
    5 - 3 - 140 sec.
    6 - 3 - 160 sec.
    7 - 4 - 180 sec.
    8 - 4 - 200 sec.
    9 - 5 - 220 sec.
    10 - 5 - 240 sec.

    : Ninja Skills : Ways of the Blade :

    1. Ways of the Blade Training [Max LV 10]

    Type: Passive

    Description: Through training the mind, it increases your SP regeneration speed. This recovery amount is increased as you gain higher SP. This kicks in every 10 seconds.

    LV / Recovered
    1 - 3
    2 - 6
    3 - 9
    4 - 12
    5 - 15
    6 - 18
    7 - 21
    8 - 24
    9 - 27
    10 - 30

    2. Bright Crimson Fire [Max LV 10]

    Type: Active (Fire)

    Description: Throw a burning fiery flower petal at a single enemy to deal Fire-elemental damage. It does repeated hits equal to level of this skill (10 hits if skill level of this is 10), and every attack has damage equal to 90% of MATK.

    3. Crimson Fire Formation [Max LV 10]

    Type: Active (Fire)

    Description: Causes fiery tempest 5x5 cells around you, dealing repeated fire-elemental damage. The skill lasts 20 seconds, and it automatically dissipates after it hits for maximum number of hits. Consumes 1 Burning Fire Stone.

    LV / Hit Number
    1 - 5
    2 - 5
    3 - 6
    4 - 6
    5 - 7
    6 - 7
    7 - 8
    8 - 8
    9 - 9
    10 - 9

    4. Raging Dragon of Fire [Max LV 5]

    Type: Active (Fire)

    Description: Causes a dragon of fire to rise from the ground, which then attacks targeted enemy and also deals explosion around the 5x5 cell of the target, hitting 3 times. Consumes 1 Burning Fire Stone.

    LV / Damage
    1 - MATK +300%
    2 - MATK +450%
    3 - MATK +600%
    4 - MATK +750%
    5 - MATK +900%

    5. Lightning Spear of Ice [Max LV 10]

    Type: Active (Ice)

    Description: Spears of ice will rise from the ground to attack an enemy. Number of hits done increases as you increase skill's level.

    LV / Number of Hits
    1 - 3
    2 - 4
    3 - 5
    4 - 6
    5 - 7
    6 - 8
    7 - 9
    8 - 10
    9 - 11
    10 - 12

    6. Hidden Water [Max LV 10]

    Type: Support (Ice)

    Description: Creates a puddle of water on the ground, which reduces MoveSpeed of all enemies in it by half, and also reduces their AGI. On this puddle, you may use Aqua Benedicta and Water Ball, but their range will be reduced. Also, if you use Lightning Spear of Ice on the area affected by this ability, it will do additional damage (Maximum of 20% bonus at LV 10). The caster and other Ninjas are not affected by this ability. Consumes 1 Frozen Stone.

    LV / Effective Range / Lasting Time / AGI Penalty
    1 - 3x3 - 15 sec. - 0
    2 - 3x3 - 20 sec. - 3
    3 - 3x3 - 25 sec. - 3
    4 - 5x5 - 30 sec. - 3
    5 - 5x5 - 35 sec. - 5
    6 - 5x5 - 40 sec. - 5
    7 - 7x7 - 45 sec. - 5
    8 - 7x7 - 50 sec. - 8
    9 - 7x7 - 55 sec. - 8
    10 - 9x9 - 60 sec. - 8

    7. Falling Frozen Crystal [Max LV 5]

    Type: Active (Ice)

    Description: Summons a large boulder of ice from the sky to fall, causing damage to all enemies within 7x7 cell of the caster. Consumes 1 Frozen Stone.

    LV / Damage / Freezing Chance
    1 - MATK +150% - 20%
    2 - MATK +200% - 30%
    3 - MATK +250% - 40%
    4 - MATK +300% - 50%
    5 - MATK +350% - 60%

    8. Wind Blade [Max LV 10]

    Type: Active (Lightning)

    Description: Throws the blades of wind to deal lightning-type damage.

    LV / Number of Hits
    1 - 1
    2 - 2
    3 - 2
    4 - 3
    5 - 3
    6 - 4
    7 - 4
    8 - 5
    9 - 5
    10 - 6

    9. Lightning Strike of Destruction [Max LV 5]

    Type: Active (Lightning)

    Description: Summons lightning to strike enemies near you. Consumes 1 Wind Spirit Stone.

    LV / Damage / Effective Range
    1 - MATK +200% - 5x5
    2 - MATK +240% - 5x5
    3 - MATK +280% - 7x7
    4 - MATK +320% - 7x7
    5 - MATK +360% - 9x9

    10. Wind of the Morning Dawn : Kamaitachi [Max LV 5]

    Type: Active (Lightning)

    Description: Summons the blade of the wind to destroy everything that lies between you and the enemy target. Consumes 1 Wind Spirit Stone.

    LV / Damage / Range
    1 - MATK +200% - 5 cells
    2 - MATK +300% - 6 cells
    3 - MATK +400% - 7 cells
    4 - MATK +500% - 8 cells
    5 - MATK +600% - 9 cells

    : Ninja Skills : Ultimate Abilities :

    1. Soul (念) [Max LV 5]

    Type: Support (Shadow)

    Description: Gathers your spirit, turning you into reddish color. You must have this state in order to use the Illusionary Shadow and Final Strike. This state is automatically undone when you have used said skills. While under effect of this ability, your STR and INT will be increased by up to +5 at LV 5 of this ability.

    2. Final Strike [Max LV 10]

    Type: Active

    Description: Attacks a single target using rest of your HP to deal large damage. More HP you have with you when you attack, more damage will be done. After using this ability, your HP will be 1.

    (I've omitted Ninja skill bugs atm, since they are strictly bugs and should be fixed soon).

    * Expanded Classes : Gunslinger

    Translation is done by Lune (Kaion) of RagnaInfo.net. No, don't steal my translation and call it your own. :P

    : Basic Overview :

    Gunslingers use many different guns to deal damage from the range. They use 5 different types of guns, and those guns come with their own specialties. All guns are two-handed.

    1. Handgun: Equips two handguns, one in each hand, to dual shoot. Very fast ASPD and hit rate.

    Some of the skills Handgun uses: Chain Action, Rapid Shower, and Desperado.

    2. Rifle: ASPD of this weapon is lower than the handguns, but it has higher HIT rate and each shot will pack quite a punch.

    Some of the skills Rifle uses: Tracking, Disarm, Piercing Shot.

    3. Shotgun: ASPD is very slow, but every shot this makes deals very high damage, and it has small splash damage as well.

    Some of the skills Shotgun uses: Dust, Full Buster, and Spread Attack.

    4. Gatling Gun: Highest ASPD of all guns, but its damage is quite low. But if you like to experience the fastest ASPD ever, try the Gatling gun.

    Some of the skills Gatling Gun uses: Gatling Fever.

    5 Grenade Launcher: Slow reloading, bad ASPD, but each shot does very large damage. It also allows you to use variety of grenades that provide special effects such as elemental attacks and status ailment attacks.

    Some of the skills Grenade Launcher uses: Ground Drift.

    6. Others: Gunslingers can use their coins to do variety of support and offensive abilities. The skill, "Flip the Coin" allows you to do many things, including increasing your HIT, reduce enemy's DEF, and many others. Get more coins to get even more powerful offensive abilities.

    : Gunslinger Skills :

    1. Flip the Coin [Max LV 5]

    Type: Support / Main Skill

    Description: Flips the coin (as skill says). If it's the top, you get a golden coin that is around you. If it's bottom, you lose the coin. You can collect up to 10, and higher skill level allows you to get higher chance of getting the top. Every time you use this ability, it consumes 1 Zeny.

    2. Fling [Max LV 1]

    Type: Active / Main Skill

    Description: Uses the coin you have to attack and reduce enemy's DEF at the same time. It uses up to 5 coins at once, and more coins you use, the reduction of enemy DEF increases.

    3. Triple Action [Max LV 1]

    Type: Active / Main Skill

    Description: Uses a coin to deal 3 hits in a row.

    4. Bull's Eye [Max LV 1]

    Type: Active / Main Skill

    Description: Causes a powerful damage against humanoid / beast type monsters. Uses 5 coins to deal 500% of damage, and has 0.1% chance to put the target into Coma state. Boss monsters are invulnerable to Coma state effect of this ability.

    5. Madness Canceller [Max LV 1]

    Type: Support / Main Skill

    Description: Uses 4 coins to increase your ATK by 100, increase ASPD by 20% but makes you unable to move. Effect is gone after 15 seconds. Cannot be used in conjunction with Adjustment.

    6. Adjustment [Max LV 1]

    Type: Support / Main Skill

    Description: Uses 2 coins to decrease your HIT by 30, increase your FLEE by 30, and reduce all incoming ranged physical damage by 20%. Cannot be used in conjunction with Madness Canceller.

    7. Increase Accuracy [Max LV 1]

    Type: Support / Main Skill

    Description: Uses 2 coins to increase your HIT rate by 50 for next 1 minute.

    8. Magical Bullet [Max LV 1]

    Type: Support / Main Skill

    Description: Uses 1 coin to fire a magical bullet that does not actually use up your bullet. This magical bullet's damage is calculated by ATK+MATK, and its element will be Shadow.

    9. Cracker [Max LV 1]

    Type: Support / Main Skill

    Description: Uses 1 coin to shoot a gun suddenly at the enemy, attempting to stun him. Chance of stun increases if he's closer to you.

    10. Single Action [Max LV 10]

    Type: Passive / Main Skill

    Description: Basic skill that helps you shoot more accurately as well as faster with guns. Increasing this skill's level lets you attain higher HIT and ASPD rate.

    LV / HIT / ASPD
    1 - 2 - 1%
    2 - 4 - 1%
    3 - 6 - 2%
    4 - 8 - 2%
    5 - 10 - 3%
    6 - 12 - 3%
    7 - 14 - 4%
    8 - 16 - 4%
    9 - 18 - 5%
    10 - 20 - 5%

    11. Snake's Eyes [Max LV 10]

    Type: Passive / Main Skill

    Description: Increases gun's attack range and HIT rate.

    LV / HIT + Range
    1 - 1
    2 - 2
    3 - 3
    4 - 4
    5 - 5
    6 - 6
    7 - 7
    8 - 8
    9 - 9
    10 - 10

    12. Chain Action [Max LV 10]

    Type: Passive / Handgun Only

    Description: When you shoot, there's a chance of shooting twice in single go. Increasing this skill's level increases chance of that.

    13. Tracking [Max LV 10]

    Type: Active / Handgun, Rifle Only

    Description: Aims the enemy carefully to deal large damage. Increasing this skill's level increases casting time and damage done.

    LV / Damage / Cast Time
    1 - 160% - 1.2 sec.
    2 - 240% - 1.4 sec.
    3 - 360% - 1.6 sec.
    4 - 400% - 1.8 sec.
    5 - 520% - 2 sec.
    6 - 640% - 2.2 sec.
    7 - 760% - 2.4 sec.
    8 - 880% - 2.6 sec.
    9 - 1000% - 2.8 sec.
    10 - 1200% - 3 sec.

    14. Disarm [Max LV 5]

    Type: Active / Handgun, Rifle Only

    Description: Aims at enemy's hand in order to make him drop the weapon he has. If it is used on a monster, it has ATK -25% effect instead. Increasing skill's level increases chance of success. This skill does not work vs. Boss monsters.

    15. Piercing Shot [Max LV 5]

    Type: Active / Handgun, Rifle Only

    Description: Shoots a bullet that will go straight through the enemy. Enemy hit by this attack may be put in Bleeding status ailment.

    LV / Damage / Chance of Bleeding Status Ailment
    1 - 110% - 3%
    2 - 120% - 6%
    3 - 130% - 9%
    4 - 140% - 12%
    5 - 150% - 15%

    16. Rapid Shower [Max LV 10]

    Type: Active / Handgun Only

    Description: Attacks a single target fast for 5 times.

    LV / Damage
    1 - 550%
    2 - 600%
    3 - 650%
    4 - 700%
    5 - 750%
    6 - 800%
    7 - 850%
    8 - 900%
    9 - 950%
    10 - 1000%

    17. Desperado [Max LV 10]

    Type: Active / Handgun Only

    Description: Attacks all enemies within 7x7 cells around you. Deals up to 7 attacks to all enemies nearby.

    LV / Damage
    1 - 100%
    2 - 150%
    3 - 200%
    4 - 250%
    5 - 300%
    6 - 350%
    7 - 400%
    8 - 450%
    9 - 500%
    10 - 550%

    18. Gatling Fever [Max LV 10]

    Type: Support / Gatling Gun Only

    Description: During the skill, it increases ASPD and damage, but decreases your FLEE and MoveSpeed. Using the skill again when you are under its effect will cancel the ability.

    LV / Damage / ASPD / FLEE / Lasting Time
    1 - +30 - +2% - -5% - 30 sec.
    2 - +40 - +4% - -10% - 45 sec.
    3 - +50 - +6% - -15% - 60 sec.
    4 - +60 - +8% - -20% - 75 sec.
    5 - +70 - +10% - -25% - 90 sec.
    6 - +80 - +12% - -30% - 105 sec.
    7 - +90 - +14% - -35% - 120 sec.
    8 - +100 - +16% - -40% - 135 sec.
    9 - +110 - +18% - -45% - 150 sec.
    10 - +120 - +20% - -50% - 160 sec.

    19. Dust [Max LV 10]

    Type: Active / Shotgun Only

    Description: Attacks a single enemy to deal a large damage in single blow.

    LV / Damage
    1 - 150%
    2 - 200%
    3 - 250%
    4 - 300%
    5 - 350%
    6 - 400%
    7 - 450%
    8 - 500%
    9 - 550%
    10 - 600%

    20. Full Buster [Max LV 5]

    Type: Active / Shotgun Only

    Description : Shoots multiple shells at the same time to deal large damage. After using this ability, you won't be able to attack, use skills, or use items for some time.

    LV / Damage / Attack/Skill/Item Disable Time
    1 - 500% - 1.5 sec.
    2 - 750% - 2 sec.
    3 - 1000% - 2.5 sec.
    4 - 1250% - 3 sec.
    5 - 1500% - 3.5 sec.

    21. Spread Attack [Max LV 10]

    Type: Active / Shotgun Only

    Description: Spreads the Shotgun shells by large area.

    LV / Damage / Range
    1 - 100% - 3x3 cells
    2 - 120% - 3x3 cells
    3 - 140% - 3x3 cells
    4 - 160% - 5x5 cells
    5 - 180% - 5x5 cells
    6 - 200% - 5x5 cells
    7 - 220% - 7x7 cells
    8 - 240% - 7x7 cells
    9 - 260% - 7x7 cells
    10 - 280% - 9x9 cells

    22. Ground Drift [Max LV 10]

    Type: Active / Grenade Launcher Only

    Description: Using the launcher, spreads multiple grenade all around the ground. If the enemy approaches the grenade, it explodes to deal damage. It has special effect depending on the grenades you used.

    LV / Damage / Lasting Time (before forced explosion)
    1 - +50 - 3 sec.
    2 - +100 - 6 sec.
    3 - +150 - 9 sec.
    4 - +200 - 12 sec.
    5 - +250 - 15 sec.
    6 - +300 - 18 sec.
    7 - +350 - 21 sec.
    8 - +400 - 24 sec.
    9 - +450 - 27 sec.
    10 - +500 - 30 sec.

    Quelle: RagnaInfo.net

    Noch irgenntwelche Fragen, zu diesen sehr gut ausbalancierten Klassen? XD



    Re: Ninja und Gunslinger Skills

    Sephrioth - 14.03.2006, 17:08


    Das wird eh noch verdammt lange dauern bis die kommen, die haben es doch noch nit mal geschafft teakwonboy/girl, star gladiator und soul linker in euRO zu bringen xD



    Re: Ninja und Gunslinger Skills

    Calduil - 14.03.2006, 17:24


    Aber sie werden kommen...
    Und wenn man schon so Skills sieht, die die Skills von Advanced Chars problemlos übertreffen (ich sag nur Full Buster gegen Arrow Vulcan).



    Re: Ninja und Gunslinger Skills

    Nami - 14.03.2006, 18:00


    <3 assassination ninja <3

    gunslinger naja...ich mag keine schusswaffen außer bögen, also mach ich mir sowas ziemlich sicher net...aber dieser handgun-typ hört sich cool an, mal schaun ob ich sowas zum sharen find *-*

    btw...ich finds ganz schön fies, dass die neuen jobs immer stärkere skills kriegen...wieso sollt man dann überhaupt noch alte machen <<'



    Re: Ninja und Gunslinger Skills

    Neme - 14.03.2006, 19:34


    *seuftz*

    Ja, da Freut ma man sich ja jetz schon auf die Ersten Heal pls/plx von SSJ4 oder NeoXYZ.... :x

    Hier ma paar Screen´s ausem RI Forum :

    http://img225.imageshack.us/my.php?image=screen29df.jpg
    http://ragnagate.gamehankook.com/zboard/data/screen4/195/scree008.jpg
    http://ragnagate.gamehankook.com/zboard/data/screen4/195/1142072531/screen011.jpg
    http://ragnagate.gamehankook.com/zboard/data/screen4/195/screen1482.jpg
    http://ragnagate.gamehankook.com/zboard/data/screen4/195/1142052793/screen1.jpg
    http://ragnagate.gamehankook.com/zboard/data/nin_gun/0/screen576.jpg


    Nein, Überhaupt net Overpowerd oder so, echt nicht .... ~.~ , Grav wird immer besser darin ein so Schönes Game zuverschandlen, glaube die
    machen das mit absicht, in der hoffung das wa dann alle nach RO2 auswandern. -.-



    Re: Ninja und Gunslinger Skills

    Sephrioth - 14.03.2006, 19:49


    die skills werden bestimmt ncoh abgeschwächt sonst wären die ja viel zu stark, naja lustig wärs schon wenn se die so lassen aber warum sollten die uns sowas können xD



    Re: Ninja und Gunslinger Skills

    Nami - 14.03.2006, 20:07


    Neme hat folgendes geschrieben: Grav wird immer besser darin ein so Schönes Game zuverschandlen, glaube die
    machen das mit absicht, in der hoffung das wa dann alle nach RO2 auswandern. -.-
    das is geil xDD

    aber stimmt...wenn ich mir den ersten screen anschau...rofl ôo

    btw diese ninja da bei stings is ja hässlich...wäääh *sob*



    Re: Ninja und Gunslinger Skills

    yuki - 14.03.2006, 20:47


    also gut schaun di wirklich net aus......und solche waffen....



    Re: Ninja und Gunslinger Skills

    Nami - 14.03.2006, 23:15


    naja, gut ausschaun tun sie schon...kev stell mal die bilder rein diest mir gezeigt hast, hab vergessen das zu speichern ._.



    Re: Ninja und Gunslinger Skills

    Calduil - 16.03.2006, 15:01


    Zitat:




    Quelle: RagnaInfo.net



    Re: Ninja und Gunslinger Skills

    Sephrioth - 16.03.2006, 15:52


    ich find die mänlichen gunslinger schauen cool aus^^
    der rest....naja...gewöhnungsbedürftig xD



    Re: Ninja und Gunslinger Skills

    Nami - 16.03.2006, 16:41


    boah <333 männl. gunslinger <333 *____*
    *verliebt is*
    naja die waffen sehn bissi dämlich aus...viel zu groß <<'

    ninja sieht eigentlich auch toll aus find ich...auf den bildern sieht man halt net, wie klein die sin ><



    Re: Ninja und Gunslinger Skills

    yuki - 16.03.2006, 20:18


    na, ja so gut gfalls ma net......



    Re: Ninja und Gunslinger Skills

    Elaea - 19.03.2006, 01:05


    in lvl 40 über 4k schaden? bin ich deppat? wofür zogg ich auf euro und ärger mich mit meiner huntress ab!!!??!!!



    Re: Ninja und Gunslinger Skills

    Nami - 19.03.2006, 10:39


    hab ich mich auf nem pserver auch schonmal gefragt xD
    aber da gibts genug gründe, die mich immer wieder zurückgebracht haben ;p



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