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Qualität des Beitrags: Beteiligte Poster: GuderianX Forum: HoI mod Forenbeschreibung: Vorerst die Seite der HoI mod 3R aus dem Unterforum: Fertige Events Antworten: 1 Forum gestartet am: Donnerstag 16.11.2006 Sprache: deutsch Link zum Originaltopic: Regierungsbildung von SCA und kommie SCA Letzte Antwort: vor 16 Jahren, 11 Monaten, 17 Tagen, 5 Stunden, 3 Minuten
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Re: Regierungsbildung von SCA und kommie SCA
GuderianX - 02.05.2007, 17:16Regierungsbildung von SCA und kommie SCA
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# Regierungsbildung kommie skandinavien
###################################################
event = {
id = XXX
random = no
country = U03
name = "Regierungsbildung"
desc = "Wir haben heute unsere Regierung gebildet."
style = 0
picture = "belaruspol"
action_a = {
name = "So soll es sein!"
command = { type = supplies value = 15000 }
command = { type = oilpool value = 10000 }
command = { type = metalpool value = 15000 }
command = { type = energypool value = 15000 }
command = { type = rarematerialspool value = 15000 }
command = { type = money value = 2000 }
command = { type = manpowerpool value = 1300 }
command = { type = dissent value = -100 }
command = { type = domestic which = democratic value = -9 }
command = { type = domestic which = political_left value = 9 }
command = { type = domestic which = professional_army value = 9 }
command = { type = domestic which = free_market value = -9 }
command = { type = domestic which = freedom value = -9 }
command = { type = domestic which = defense_lobby value = -9 }
command = { type = domestic which = interventionism value = 9 }
command = { type = add_corps which = "1st Corps" value = land where = 149 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "2nd Corps" value = land where = 149 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "3rd Corps" value = land where = 144 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "1st tank Corps" value = land where = 144 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_prov_resource which = 149 value = 25 where = energy }
command = { type = add_prov_resource which = 149 value = 21 where = metal }
command = { type = add_prov_resource which = 149 value = 20 where = rare_materials }
command = { type = add_prov_resource which = 144 value = 25 where = energy }
command = { type = add_prov_resource which = 144 value = 18 where = metal }
command = { type = add_prov_resource which = 144 value = 10 where = rare_materials }
command = { type = add_prov_resource which = 149 value = 20 where = oil }
command = { type = construct which = ic where = 149 value = 3 }
command = { type = construct which = ic where = 144 value = 3 }
}
}
###################################################
# Regierungsbildung Faschisten Skandinavien
###################################################
event = {
id = 444444
random = no
country = SCA
name = "Regierungsbildung"
desc = "Wir haben heute unsere Regierung gebildet."
style = 0
picture = "belaruspol"
action_a = {
name = "So soll es sein!"
command = { type = supplies value = 15000 }
command = { type = oilpool value = 10000 }
command = { type = metalpool value = 15000 }
command = { type = energypool value = 15000 }
command = { type = rarematerialspool value = 15000 }
command = { type = money value = 2000 }
command = { type = manpowerpool value = 1300 }
command = { type = dissent value = -100 }
command = { type = domestic which = democratic value = -9 }
command = { type = domestic which = political_left value = -9 }
command = { type = domestic which = professional_army value = 9 }
command = { type = domestic which = free_market value = -9 }
command = { type = domestic which = freedom value = -9 }
command = { type = domestic which = defense_lobby value = -9 }
command = { type = domestic which = interventionism value = 9 }
command = { type = add_corps which = "1st Corps" value = land where = 91 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "2nd Corps" value = land where = 91 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "3rd Corps" value = land where = 292 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_division which = "Infanterie Division" value = infantry when = 1 }
command = { type = add_corps which = "1st tank Corps" value = land where = 293 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_division which = "Panzer Division" value = light_armor when = 1 }
command = { type = add_corps which = "1st cavalary Corps" value = land where = 293 }
command = { type = add_division which = "Kavallerie Division" value = cavalry when = 1 }
command = { type = add_division which = "Kavallerie Division" value = cavalry when = 1 }
command = { type = add_prov_resource which = 149 value = 25 where = energy }
command = { type = add_prov_resource which = 149 value = 21 where = metal }
command = { type = add_prov_resource which = 149 value = 20 where = rare_materials }
command = { type = add_prov_resource which = 144 value = 25 where = energy }
command = { type = add_prov_resource which = 144 value = 18 where = metal }
command = { type = add_prov_resource which = 144 value = 10 where = rare_materials }
command = { type = add_prov_resource which = 149 value = 20 where = oil }
command = { type = construct which = ic where = 149 value = 3 }
command = { type = construct which = ic where = 144 value = 3 }
}
}
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