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Verfügbare Informationen zu "Squad Battles: Pacific War Patch 1.02"

  • Qualität des Beitrags:
  • Beteiligte Poster: psmatt
  • Forum: www.patches-scrolls.de
  • Forenbeschreibung: Support forum for The Patches Scrolls
  • aus dem Unterforum: Patch News
  • Antworten: 1
  • Forum gestartet am: Freitag 09.03.2007
  • Sprache: englisch
  • Link zum Originaltopic: Squad Battles: Pacific War Patch 1.02
  • Letzte Antwort: vor 1 Jahr, 2 Monaten, 16 Tagen, 1 Stunde, 14 Minuten
Alle Beiträge und Antworten
psmatt - 27.07.2007, 09:59
Squad Battles: Pacific War Patch 1.02
- Added ability to define A/I Firing Scripts
(see Scenario Editor help file).
- Added Quality Loss Mod optional rule (see Combat Results section of Users Manual).
- Added Rest parameter data value that allows recovery of effectiveness for inactive units.
- Added ability to flag vehicles as capable of making smoke and added the ability for these vehicles to make smoke while moving.
See the Command Menu of the Main Program and the Movement section of the Users Manual.
- Added new Body Armor feature
(see OB Editor and Main Program under Firing).
- Added Unknown Objective flag resulting in Hidden, Escape, and Cache types (see Objectives in Quick Overview in Users Manual).
- Change so that Detection devices do not lose effectiveness.
- Added chemical loads, gas masks, and gas launchers
(see Firing and Weapon Types in Users Manual).
- Added ability to define "random" support not under the control of the player (see Scenario Editor and Users Manual).
- Added ability to create scenarios that use Asymmetric Scoring (see Scoring in the Quick Overview section of the Users Manual).
- Added new Database and Parameter Data Editors.
- Fix for Vista scrolling problem.
- Added new Alternate Fire Density Optional Rule.
- (Database) Adjustment to lethality of medium machine guns
(tripod mounted).
- (Database) Reduced effective range of M-1 and M-9 bazookas.

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