Iron Grip: The Oppression [Mod]

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  • Beteiligte Poster: yodantt
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  • aus dem Unterforum: Half-Life 2 [MODS]
  • Antworten: 1
  • Forum gestartet am: Sonntag 06.08.2006
  • Sprache: deutsch
  • Link zum Originaltopic: Iron Grip: The Oppression [Mod]
  • Letzte Antwort: vor 17 Jahren, 7 Monaten, 9 Tagen, 4 Stunden, 23 Minuten
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    Re: Iron Grip: The Oppression [Mod]

    yodantt - 25.09.2006, 13:35

    Iron Grip: The Oppression [Mod]
    Homepage: http://isotx.com/
    ModDB: http://mods.moddb.com/4726/iron-grip-the-oppression/

    Status: Public BETA

    Beschreibung:
    Iron Grip : The Oppression has a completely new kind of gameplay, combining First Person Shooter with Real Time Strategy elements in a way never done before.
    1 team consists of 1 human player, playing a full RTS style game, building and commanding AI troops while the opposing team consisting of human FPS players only!

    The new techniques provide the gamer with rising tension in a full scale city war. The beautiful fantasy architecture and other elements which colour this mod brings the player right into the Iron Grip conflict. The small cooperative aspects of the FPS team intensify the need for teamwork to an ultimate level.
    Iron Grip : The Oppression is not just meant to provide new gameplay. It also gives players a small taste of what the developing Iron Grip universe is like.
    With new types of weaponry and combat, this should give an unforgettable experience.

    Setting
    (more info on the setting can be found on the main page)
    This setting takes place 25 years after the destruction of the flagship superdreadnought Majestic. Supreme Chancellor Lossing has issued a new Zero Tolerance act in Rahmos-controlled cities, and things are not looking very goodl for the Resistance. With the Southern Allies being pushed back and resistance forces being exposed all hope seems lost. Resistance cells desperately hide in the big cities Mercos, Garados and Torun in an attempt to hide from the storm.
    This, however, isn't working well either. Rahmos Special Forces are exposing more and more resistance cells every day and bringing in all the troops and firepower they can muster to annihilate anyone opposing the new Rahmos rule.

    The remaining resistance cells have to lay low. In a case of exposure, they have to draw the attention away from other cells. This is the prelude to the mod. The map starts when the Resistance forces have just been discovered and Rahmos has evacuated the city block. Everything is sealed off and the only way of escaping before the airships arrive is by killing the Rahmos general. This way local coordination is lost, communications with the dreadnoughts will fall and the Resistance can retreat effectively. This, however, isn't easy as Rahmos commands many troops and several armored vehicles in the area.


    Gameplay
    In Iron Grip : The Oppression there are 2 teams. One is the Resistance, and the other is the Rahmos.
    Rahmos contains of one main player. This player is the General of the local Rahmos forces. He starts in his HQ and commands his armies via an RTS interface. He can construct infantry and vehicles to attack the Resistance and capture their key locations. If the Resistance team grows in size, another player can join the Rahmos side. This player also plays an RTS. However he can only command the troops which have been assigned to him by the general.
    Rahmos has 1 General Unit which it needs to protect in order to survive.
    This unit can be taken over in FPS mode by the Rahmos RTS player.

    The Resistance side play a pure FPS. Instead of spawning as regular troops, the Resistance players can choose a character, which they can develope throughout the game. This character is unique in weaponry as in appearance and skills and therefore can only be selected by one player. The Resistance forces earn skill points throughout the round. With these skill points they can buy new skills or revive their Hero once killed.

    Their mission is to hunt down and kill the Rahmos General Unit, so anarchy will force the Rahmos City Legions to withdraw.

    Rahmos on the other hand has 3 random Resistance Key Locations to secure. These are spread randomly throughout the map. If all 3 are secured by the City Legions Rahmos wins the round.

    It is an exciting new cat and mouse gameplay in which the Rahmos forces outnumber the Resistance. The Rahmos vehicles are also something which the Resistance must fear. While Rahmos commands the streets, the Resistance must play smart, hide in the buildings, and work together. Don't underestimate Rahmos. Other than their large numbers they have numerous tricks up their sleeve. Guerrilla warfare is now fought...

    Images:


    Video:
    http://video.google.de/videoplay?docid=-3142938195475690612&q=Iron+Grip

    Downloads:
    http://www.nsagames.com/platform/modules/PDdownloads/singlefile.php?cid=8&lid=7



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