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Qualität des Beitrags: Beteiligte Poster: Sqwert Forum: http://beam.to/mightfish Forenbeschreibung: Knights of Goldshire - The Forum aus dem Unterforum: Hunter Antworten: 1 Forum gestartet am: Mittwoch 05.07.2006 Sprache: englisch Link zum Originaltopic: Hunter Rockedscience - DPS rotation Letzte Antwort: vor 17 Jahren, 6 Monaten, 31 Tagen, 6 Stunden, 17 Minuten
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Re: Hunter Rockedscience - DPS rotation
Sqwert - 28.09.2006, 14:01Hunter Rockedscience - DPS rotation
Aimed shot vs Arcane shot: The 10 second cycle ( Please not that there is alot of copypast in this post )
This is based on a charector with standart MC/BWL/AQ gear and the books from AQ20
This section of the analysis assumes that the hunter is using Rhokdelar http://www.thottbot.com/?I=37747.
Here are the stats for the hunter at the time of the test
1363 Ranged Attack Power (Self-buffed) (+110 hunters mark)
2.52 attack speed (Rhokdelar is a 2.9 speed bow, reduced 15% by quiver)
461-542 damage range (501 average damage) (+7 scope and jagged arrows)
23.94% chance to crit
With the recent change of aimed shot to a flat 3 second cast time, many hunters are wondering whether it is better to spam aimed shot or spam arcane shot. I would like to present here two models of how hunters deal damage in end-game instances. These are simplified models, but I believe they model the actual events rather well. You shouldnt try to follow the models exactly, but try to draw a few general guidelines from them on what may increase your dps.
First the aimed shot spam model. (Better known as the 10 second cycle)
This model breaks a hunters PvE damage into a roughly 10 second block, during which a hunter does the following.
Aimed shot
Auto shot
Multi-shot
Auto shot
Auto shot
Auto shot
(note: the exact order that these shots take place in is flexible, many people have come up with alternate ways of arranging this to squeeze in an extra auto-shot here and there. But a simple way of modeling it is 4 auto-shots, 1 multi-shot, and 1 aimed shot in ~10 seconds)
The auto-shot timer keeps running during your aimed-shot cast time, so you get an auto-shot immediately after your aimed shot. So you maximize your dps by starting your aimed shot cast immediately after an auto-shot. With a 2.9 speed weapon like Rhokdelar, it actually takes slightly longer than 10 seconds. The actual length of the rotation and number of auto-shots varies by bow speed. (More details in a later section)
Total: 4 Auto Shot, 1 multi-shot, 1 Aimed Shot
Total Damage from Auto shot: 2004 (51.5%)
Total Damage from Multi-shot: 757 (19.5%)
Total Damage from Aimed Shot: 1131 (29.%)
Total Damage: 3892
2.9 speed weapon 10 second cycle time: 10.52 seconds
Overall dps (before crit, and armor-mitigation): 370
(See section on How to Calculate Damage to see how I got these numbers)
The model for spamming arcane shot is simpler.
The dps is multi-shot damage/10 + arcane shot damage/6 + auto shot dps
757/10 + 193/6 + 501/2.52 = 75.7+32.2+198.8 = 307
So spamming aimed shot increases my dps by about 63
Conclusion: If you are using a weapon with speed >= 2.9, spamming aimed shot does a lot more damage than spamming arcane shot.
A guideline for the 10 second rotation
1. Start casting Aimed Shot right after you make an auto shot.
2. Hit Aimed Shot and multi-shot once every 10 seconds.
The reason this is a 10 second rotation is because multi-shot is a 10 second cooldown, and Aimed Shot is a 6 second cooldown with a 3 second cast time. So you have to wait 9 seconds between Aimed Shots and 10 seconds between Multi-shots, so a 10 second cycle gives you a very simple rotation to follow.
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