17. Ric Flair / 17a. (Rev) Ric Flair

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Verfügbare Informationen zu "17. Ric Flair / 17a. (Rev) Ric Flair"

  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: Roddy Piper
  • Forum: Raw Deal Austria & Germany
  • Forenbeschreibung: WWE Raw Deal Forum des deutschsprachigen Raums
  • aus dem Unterforum: Wrestler
  • Antworten: 7
  • Forum gestartet am: Donnerstag 23.02.2006
  • Sprache: deutsch
  • Link zum Originaltopic: 17. Ric Flair / 17a. (Rev) Ric Flair
  • Letzte Antwort: vor 17 Jahren, 7 Monaten, 11 Tagen, 15 Stunden, 11 Minuten
  • Alle Beiträge und Antworten zu "17. Ric Flair / 17a. (Rev) Ric Flair"

    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:46

    17. Ric Flair / 17a. (Rev) Ric Flair
    Erhältlich seit:
    - 2002

    90/150 (Summerslam)
    Ric Flair (Superstar Card)
    Starting Hand Size: 4
    Superstar Value: 4
    Superstar Ability:
    Once during each of your turns, you may discard 1 card, then put 1 card in your opponent’s Ring area into his Ringside pile. If the card removed was a 0F maneuver, he may shuffle it into his Arsenal.
    If you have 4 or more Ric Flair-specific Foil cards in your Ring area, your cards titled Figure Four Leglock are considered Trademark Finisher cards instead of Submission maneuvers.

    - 2003 (Booster only)
    - 2005

    - 2007

    147/206 (Revolution 3 Judgement Day)
    Ric Flair (Superstar Card)
    Starting Hand Size: 4
    Superstar Value: 4
    Superstar Ability:
    Once during each of your turns, put up to 1 Maneuver with “chop” or “punch” in the title or Target “leg” from your Ringside into your hand.

    Erweiterungen:
    - Survivor Series 2
    - Survivor Series 3



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:47


    Maneuver:

    175/198 (Unforgiven)
    Flair’s Chop Block
    Strike + Strike
    You may pack up to 4 copies of this card.
    Multi
    F: 4 D: 4

    148/206 (Revolution 3 Judgement Day)
    Space Mountain Punch
    Trademark: Core
    Draw up to 2 cards.
    Unique
    head
    F:0 D:4

    149/206 (Revolution 3 Judgement Day)
    Nature Boy Chop
    Trademark: Mean
    Put up to 4 cards from your Ringside on the bottom of your Arsenal.
    Unique
    chest
    F:4 D:8

    151/206 (Revolution 3 Judgement Day)
    Profilin’ Shin Breaker
    Trademark: Mean
    Draw up to 4 cards.
    Unique
    leg
    F:8 D:8

    152/206 (Revolution 3 Judgement Day)
    Wheelin’ Knee Drop
    Trademark: Mean: Follow-up: Maneuver
    If you have greater Fortitude than your opponent: this card has Momentum.
    Unique
    head
    F:12 D:12

    156/206 (Revolution 3 Judgement Day)
    Flair’s Figure Four Finale
    Trademark: Colossal
    Your opponent discards 2 cards.
    Shuffle up to 2 cards from your Ringside into your Arsenal.
    Unique
    leg
    F:24 D:24

    04/150 (Summerslam)
    Knife-Edge Chop
    Strike
    If played after the card titled Irish Whip, can only be reversed by unique Reversal cards OR by Reversal cards that specifically reverse a maneuver if that maneuver is played after the card titled Irish Whip.
    When successfully played by Ric Flair, you may search your Arsenal for 1 card with the word “chop” in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
    F: 0 D: 2



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:47


    Reversals:

    95/150 (Summerslam)
    The Dirtiest Player in the Game
    Reversal: Special
    Reverse any Face card and end your opponent’s turn. Search your Arsenal for any number of cards titled Apply Illegal Leverage, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
    Unique
    F: 4 D: 0

    146/150 (Velocity)
    The Game Interferes!
    Reversal: Special: Run-in
    Can only be played if your Fortitude Rating is less than your opponent’s Fortitude Rating.
    Cannot be played if your opponent is Triple H or The Game.
    Reverse any Strike, Grapple, or Submission maneuver and end your opponent’s turn.
    Raw logo
    Unique
    F: 4 D: 4

    157/172 (Divas Overload)
    The Flair Flop
    Reversal: Special
    Can only be played after a successfully played maneuver of 4D or greater.
    Blank that maneuver’s text, overturn cards until the maneuver is reversed or until full damage has been applied, and end your opponent’s turn.
    You may put any number of cards titled Over Sell Maneuver from your Ringside pile into your hand.
    Raw logo
    Unique
    F: 4 D: 0

    150/206 (Revolution 3 Judgement Day)
    Stylin’ Low Blow
    Reversal: Antic or Follow-up
    Your first card on your next turn is -4F.
    Unique
    F:4 D:4

    155/206 (Revolution 3 Judgement Day)
    Still the Man
    Reversal: Extreme, Mean, or Momentum
    If your Superstar Value is greater than your opponent’s: -4F.
    Unique
    F:16 D:8

    The Dirtiest Player in the Game (TB)
    The Game Interferes! (TB)
    The Flair Flop (TB)



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:48


    Actions:

    102/181 (Vengeance)
    Paid, Laid, and Made
    Action
    Overturn 3 cards, remove up to 3 cards in your opponent’s Ringside pile from the game, put up to 3 Backlash deck cards from your Ringside pile into your Backlash deck, and you may draw up to 3 cards.
    Unique
    F: 0 D: 0

    103/181 (Vengeance)
    Yesterday Is So Long Ago
    Action
    Put up to 4 of your cards that have been removed from the game into your Ringside pile and then remove the top 4 cards of your Arsenal from the game.
    Unique
    “Four decades, pal, and still – Wooooo! – going strong!” – Ric Flair
    F: 4 D: 0

    133/181 (Vengeance)
    Woooooo!
    Action
    Your Chain cards cannot be reversed from your opponent’s Arsenal for the rest of the turn.
    Unique
    F: 4 D: 0

    164/181 (Armageddon)
    The Best Thing Going Today
    Action
    Can only be played when you have 4 or more cards in your hand.
    Put 4 cards from your hand, 4 cards from your Ringside pile, and 4 of your cards that have been removed from the game on the bottom of your Arsenal; put up to 4 non-unique Mid-match cards from your Ringside pile into your Backlash deck; and then draw 4 cards.
    Unique
    F: 4 D: 0

    178/181 (Armageddon)
    If You Want To Play You Gotta Pay
    Action
    When this card is in your Ring area, before your Draw Segment, when your opponent has 1 or more cards in his hand, you may discard 1 card and then he removes the top 3 cards of his Arsenal from the game. He may then discard 1 card and you remove the top 3 cards of your Arsenal from the game. Repeat this until one player stops.
    ¶ ¶ ¶ (Activated Card Effect Symbol)
    Unique
    F: 16 D: 0

    141/170 (Great American Bash)
    16-Time Heavyweight Champion
    Action
    You may pack up to 4 copies of this card.
    When played, you may discard 1 card with the word “chop” in the title. If you do, this card is -16F.
    Put 4 cards from your Ringside pile on top of your Arsenal and then search your Arsenal for 4 non-Superstar-specific cards with the word “chop” in the title, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
    When this card is in your Ring area, your cards with the word “chop” in the title are -4F and +4D.
    Cheater logo
    F: 16 D: 0

    13/TK
    Brave H
    Action: Movie
    Cannot be reversed when played by Triple H, Ric Flair, The Game, or Evolution.
    Your opponent discards 2 cards. Your next card played this turn is -10F and his Reversal cards to it are +10F.
    Unique
    F: 5 D: 0

    Antics:

    154/206 (Revolution 3 Judgement Day)
    I’m Going—Whoooo!—Up Top!
    Antic: Follow-up: Maneuver
    Your opponent may discard 4 random cards and overturn 4 cards: put this card into your Ringside and end your turn.
    If he does not: put up to 4 cards from your Ringside on top of your Arsenal, search your Arsenal for up to 1 card, put it into your hand, and shuffle your Arsenal.
    Unique
    F:8 D:0



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:49


    Hybrid Cards:

    93/150 (Summerslam)
    Diamonds are Forever, and So is The Nature Boy!
    Action / Reversal: Special
    As an action, discard this card and then shuffle up to 4 other cards from your Ringside pile into your Arsenal.
    As a reversal, if overturned from your Arsenal, reverse any 4D or greater maneuver and end your opponent’s turn.
    Unique
    F: 4 D: 0

    94/150 (Summerslam)
    Now You’re Going to School!
    Action / Reversal: Action
    As an action, search your Arsenal for 4 cards with the word “chop” in the title, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
    As a reversal, reverse any Action card and end your opponent’s turn.
    Unique
    F: 4 D: 0



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:49


    Pre-Match Cards:

    191/198 (Unforgiven)
    Gentlemen’s Establishment
    Pre-match Venue
    Once during each of your turns you may draw 1 card or put 1 card from your Ringside pile on the bottom of your Arsenal.
    When your opponent is a Male Superstar, once during each of his turns he may draw 1 card.
    When your opponent is a Female Superstar, once during each of your turns he overturns 1 card.
    Universally Active
    Permanent
    F: 0 D: 0

    20/PR
    Summer of Slam
    Pre-match Event
    At the end of the Pre-match phase, if your Superstar opponent is not on this card, he must randomly discard 1 card from his Backlash deck to his Ringside pile.
    Active
    F: 0 D: 0

    141/150 (Insurrextion)
    You’re Going to Space Mountain
    Pre-Match Event
    Remove the top 4 cards of your opponent’s Arsenal from the game.
    Raw logo
    Unique
    F: 0 D: 0

    Summer of Slam (TB) (Event)
    You're going to Space Mountain (TB) (Event)

    146/172 (No Way Out)
    Walk That Aisle
    Pre-match Event
    You may pack up to 4 copies of this card.
    The maximum number of Pre-match cards you may have in your Ring area is increased by 1.
    Your Starting Hand Size is +1.
    At the end of the Pre-match phase, put 1 card from your hand on the bottom of your Arsenal.
    Fan Favorite logo
    F: 0 D: 0

    153/206 (Revolution 3 Judgement Day)
    The Founder of the Four Horsemen
    Pre-match: Storyline
    Draw 2 cards.
    Superstar Value: +4
    New Superstar Ability:
    Replace “Assault,” “Hold,” or “Throw” with “Assault, Hold, and Throw” in the rules bar of your F:0 Reversals with “Reversal: printed #D—#D Assault/Hold/Throw.”
    Unique

    132/206 (Revolution 3 Judgement Day)
    The Degenerates
    Pre Match: Faction
    You may pack this card regardless of Superstar.
    Superstar Value: +2
    If your logo is on this card: you are a Member of this Faction; draw up to 2 cards and discard 1 card.
    Permanent
    Unique



    Re: 17. Ric Flair / 17a. (Rev) Ric Flair

    Roddy Piper - 14.09.2006, 18:52


    Mid-Match Cards:

    91/150 (Summerslam)
    Stylin', Profilin', Limousine Ridin', Lear Jet Flyin', Wheelin', Dealin' Son of a Gun!
    Mid-match Action
    Cannot be reversed.
    Draw 4 cards.
    Unique
    F: 4 D: 0

    92/150 (Summerslam)
    Wooooooooo!!!
    Mid-match Action
    For the rest of the turn, all your cards with the word “chop” in the title cannot be reversed. You cannot play any cards for the rest of the turn that do not have the word “chop” in the title.
    Unique
    F: 4 D: 0

    82/150 (Summerslam)
    To Be the Man, You’ve Got to Beat the Man!
    Mid-match Action
    Can only be played by Ric Flair or if you have a Title Belt card in your Ring area.
    Cannot be played if your opponent has a Title Belt card in his Ring area.
    When this card is in your Ring area, if you have 10 or fewer cards in your Arsenal, before your Draw Segment, you may put 1 card from your Ringside pile at the bottom of your Arsenal.
    F: 12 D: 0



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