1.12 Änderungen !!

Blutpakt
Verfügbare Informationen zu "1.12 Änderungen !!"

  • Qualität des Beitrags: 0 Sterne
  • Beteiligte Poster: Ramis - Navid - Magal - bulkatho - Nhàzrel
  • Forum: Blutpakt
  • Forenbeschreibung: Der Forumskobold war da!
  • aus dem Unterforum: Pfad der Schatten
  • Antworten: 7
  • Forum gestartet am: Montag 26.06.2006
  • Sprache: serbisch
  • Link zum Originaltopic: 1.12 Änderungen !!
  • Letzte Antwort: vor 17 Jahren, 9 Monaten, 29 Tagen, 21 Stunden, 53 Minuten
  • Alle Beiträge und Antworten zu "1.12 Änderungen !!"

    Re: 1.12 Änderungen !!

    Ramis - 27.06.2006, 10:51

    1.12 Änderungen !!
    Quelle

    Rogues

    - Due to significant talent changes, rogues will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced.
    - Sap: Sap will no longer break stealth unless it misses. The improved sap talent has been removed from the subtlety tree.
    - Garrote: Garrote will now silence the rogue's target for 2 seconds in addition to the bleed effect.
    - Eviscerate: Eviscerate now has a new rank (Rank 9) which can be obtained from Blackrock Spire.
    - Sprint: This ability now has a 1.5 minute cooldown, but only lasts for 10 seconds and now improves your movement speed by 50% at the max rank.
    - Venomous Strike: A new ability, Venomous Strike, has been added. This ability is trainable by all rogues level 40 and above. This ability does 50 damage and is guaranteed to proc any poison on the rogue's mainhand weapon. Venomous strike costs 20 energy and has a 10 second cooldown.
    - Poison blends: Several new rare and epic poison recipess have been added. These new recipes allow the rogue to blend together select poisons to produce a new poison with multiple effects. However, the effect of each poison will be slightly diminished in the process. For example, a new recipe will allow the rogue to blend together crippling and mind numbing poison to produce a new poison that has a 25% chance on hit to reduce your opponent's movement speed to 45% of normal and increase their casting time by 45% for 12 seconds.

    - Improved Expose Armor: Now lowers your target's defense skill by 5/10/15 points in addition to the increased armor reduction.
    - Vile Poisons: This talent now increases the damage dealt by poisons by 4%/8%/12%/16%/20% and improves the effectiveness of wound and mind numbing poison by 3%/6%/9%/12%/15%.
    - Improved Instant Poison: This talent has been replaced with a new talent, Improved Poisons
    - Improved Poisons: This talent increases the chance to apply all rogue poisons by 2%/4%/6%/8%/10%.
    - Improved Deadly Poison: This talent has been removed as its effect has been merged into the Improved Poisons talent.
    - Dagger Specialization: This talent has been moved to the assassination tree to replace Improved Deadly poison as a tier 5 talent in the assassination tree.

    - Lightning Reflexes: This talent now increases your melee attack speed by 1%/2%/3%in addition to improving your chance to dodge by 1%/2%/3%. A maximum of 3 points may be invested into this talent.
    - Improved Evasion: Now increases the duration of evasion by 5/10 seconds.
    - Improved Sprint: This talent now increases the duration of sprint by 2/4/6 seconds and the speed boost by 5%/10%/15%.
    - Aggression: This talent has been moved up to replace Dagger Specialization as a tier 4 talent in the combat tree.
    - Throwing Weapon Specialization: This talent has been replaced with a new talent, Assassin's Fury.
    - Assassin's Fury: This talent grants the rogue a 1%/2%/3%/4%/5% chance per combo point when using a finishing move to send the rogue into a rage, increasing the rogue's attack power by 200 for 15 seconds.

    - Rapid Concealment: Now lowers the cooldown of your stealth ability by 2/3/5 seconds per talent point.
    - Master of Deception: Now increases the rogue's effective stealth level by 1/2/3 per talent point.
    - Camouflage: Now increases the rogue's movement speed while stealthed by 5%/10%/15%.
    - Initiative: Now grants a 20%/40%/60%/80%/100% chance to add an extra combo point when using an opening move.
    - Ghostly Strike: Energy cost lowered to 30 energy. In addition, the 15% increased chance to dodge buff will now last for 10 seconds.
    - Improved Garrote: This talent now increases the duration of the silence effect of garrote by 1/2 seconds per talent point, in addition to increasing the damage dealt by the bleed effect by 10%/20%. Improved Garrote no longer increases the duration of the bleed effect.
    - Improved Vanish: This talent now grants the rogue a shield that absorbs 150/300/450 damage when vanish is used. While this shield holds, stealth will not be broken. This shield lasts for the duration of vanish, or until the shield is consumed or the rogue exits stealth.
    - Improved Sap: This talent has been removed and replaced with Deadly Focus.
    - Deadly Focus: This new talent has been added to replace Improved Sap as a tier 4 talent in the subtlety tree. This talent increases the rogue's chance to resist fear, seduce, and polymorph effects by 5%/10%/15% per talent point.
    - Improved Distract: This talent has been removed and replaced with Premeditation, which is now a tier 5 talent in the subtlety tree.
    - Setup: Now grants a 25%/50%/75% chance to add a combo point when dodging an attack. However, this effect can not occur more than once every 4 seconds.
    - Master Illusionist: This new talent will replace Premeditation as the tier 7 talent in the Subtlety tree. When used, the rogue summons a shadowy illusion to aid the rogue in battle. This illusion deals half the damage of the rogue, but is identical in appearance and stamina to the rogue. The illusion lasts 30 seconds or until killed. This ability has a 10 minute cooldown.


    Also das 31er Sup Talent ist ja mal enorm geil *sabber*

    Erinnert irgendwie an den Shadow Warrior von der Assasine in Diablo 2


    /Edit

    Ich merke gerade das diese Patchnotes ja schon ewig im Umlauf sind -.-

    Ramis = b00n 8)

    Hier sind die richtigen Patchnotes :shock:

    Rogue
    - Removed the cooldown of Vanish that is now an instant ability. When used the rogue will vanish from sight showing a nice "Disconnected from server" message.
    - Ambush now needs 2 seconds of cast and player must be on the exact "ass area" of the target to work.
    - Introduced a new 15 second cooldown on backstab, same new ass position requirements as Ambush.
    - Imporved Distract: Now you simply break your stealth appearing in white decorated with red hearts shorts yelling some bad things about the mother of your target, making him to enter in a "Luaghing enrage" that increments his AP against you by 2000 for 1 hour.
    - Improved throwing: Increases the range of your throwing weapons by 1000 with a boomerang effect, returning exactly to your face after 20 minutes, breaking your possible stealth and removing 99% of your actual HP.
    - Improved Garrote: You will render over your head a huge red arrow pointing at you and a message will appear at your enemy screen yelling: This rogue is using Garrote on you!! KILL THAT IDIOT NOW!!
    - When zoning you will loose all your applied poisons and all poisons in your inventory. If you have reagents enough to make poisons, they will disappear too.
    - Adrenaline rush now it's called "Adrenaline laugh": When using it, everytime you don't crit a backstab, Hemorrage, Riposte, Sinister Strike or Ghostly Strike will sound a laughter. This laughter will be hysterical if you don't crit a 5CP Eviscerate.
    - Now if you kill a Hunter, he will resurrect instantly with 100% HP and 100% Mana. Added a new special laugh animation that hunters will use in this case for the next 30 seconds.

    There are still another points in developement like the imporved Blind, that makes your blind costs 10 x Blinding Powder insead of one to have the cooldown reduced by 10 seconds. :)



    Re: 1.12 Änderungen !!

    Navid - 27.06.2006, 11:52

    Re: 1.12 Änderungen !!
    Ramis :: Quelle

    Rogues

    - Assassin's Fury: This talent grants the rogue a 1%/2%/3%/4%/5% chance per combo point when using a finishing move to send the rogue into a rage, increasing the rogue's attack power by 200 for 15 seconds.


    ich find das viel heftiger... hallo? das is dann wohl passiv...

    na gehts noch? 25% chance wenn man 5 cp hat...in rage zu geraten...

    das is krank... :cry:



    Re: 1.12 Änderungen !!

    Magal - 27.06.2006, 22:42


    daaaaaaas wird sehr nett *händereib*



    Re: 1.12 Änderungen !!

    bulkatho - 27.06.2006, 22:46


    Master Illusionist: This new talent will replace Premeditation as the tier 7 talent in the Subtlety tree. When used, the rogue summons a shadowy illusion to aid the rogue in battle. This illusion deals half the damage of the rogue, but is identical in appearance and stamina to the rogue. The illusion lasts 30 seconds or until killed. This ability has a 10 minute cooldown.



    Die sind schon als FAKE enttarnt... also nehmt die net so ernst



    Re: 1.12 Änderungen !!

    Magal - 27.06.2006, 22:49


    wer sowas 100%ig ernst nimmt ist selbst schuld.



    Re: 1.12 Änderungen !!

    Nhàzrel - 27.06.2006, 23:06


    Solange sowas nicht in BLAUER Schrift auf DEUTSCH im offiziellen Blizzard-Schurkenforum steht und von einem GM-ACCOUNT gepostet wurde, glaub ich eh nix *G*



    Re: 1.12 Änderungen !!

    Magal - 28.06.2006, 16:08


    du sagst es.



    Mit folgendem Code, können Sie den Beitrag ganz bequem auf ihrer Homepage verlinken



    Weitere Beiträge aus dem Forum Blutpakt

    Was ist mit .... bzw.... Was wurde aus... - gepostet von turidok am Freitag 06.10.2006
    Änderungen am AoE-Verhalten mit Patch 2.01 - gepostet von Nigeth am Dienstag 21.11.2006



    Ähnliche Beiträge wie "1.12 Änderungen !!"

    ÄNDERUNGEN!!! - Mr. Hex (Samstag 25.09.2004)
    Vorschläge...Änderungen...und und und - cianepona (Montag 11.12.2006)
    Slammy-Award Show 2010 - HBK_fan (Freitag 22.10.2010)
    AKTUELLE ÄNDERUNGEN in Ogame - SPQR (Montag 17.09.2007)
    Vorgenommene Änderungen - Verena (Freitag 16.12.2005)
    forum änderungen - illusion (Freitag 14.10.2005)
    patch 2.2 pvp änderungen - Sensikru (Freitag 13.07.2007)
    Ratshalle Änderungen - valture (Samstag 17.06.2006)
    Änderungen für Jäger mit Patch 1.9 - chrisburg (Sonntag 27.11.2005)
    Änderungen des Forums - blackeye (Montag 12.06.2006)