Verfügbare Informationen zu "Enchants bei 1.11"
Qualität des Beitrags: Beteiligte Poster: Witan Forum: _- Enemy -_ aus dem Unterforum: Allgemein Antworten: 2 Forum gestartet am: Donnerstag 10.11.2005 Sprache: deutsch Link zum Originaltopic: Enchants bei 1.11 Letzte Antwort: vor 17 Jahren, 10 Monaten, 16 Tagen, 15 Stunden, 11 Minuten
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Re: Enchants bei 1.11
Witan - 01.06.2006, 11:20Enchants bei 1.11
viele wird es sicherlich freuen, dass sie nicht mehr buecher sammeln, ZG stuemen und aehnliches machen muessen um auch ein brauchbares Enchant zu bekommen, denn mit 1.11 bietet auch die Argumentendaemmerung hier seine Dienste an:
Scourge
Power of the Scourge
Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 15 and also increases your chance to land a critical strike with spells by 1%.
Resilience of the Scourge
Permanently adds to a shoulder slot item increased healing done by magical spells and effects up to 31 and also increases your mana regen by 5 mana per 5 sec.
Fortitude of the Scourge
Permanently adds to a shoulder slot item increased Stamina by 16 and also grants 100 armor.
Might of the Scourge
Permanently adds to a shoulder slot item increased Attack Power by 26 and also increases your chance to land a critical strike by 1%.
Resists
+20 Nature Resistance Head/Leg (Zul'Gurub)
+10 Frost Resistance Head/Leg (Light's Hope)
+10 Shadow Resistance Head/Leg (Light's Hope)
Sapphiron?
Healing +31 and 5 mana per 5 sec. Head/Leg?
Stamina +16 and Armor +100 Head/Leg?
Attack Power +26 and +1% Critical Strike Head/Leg?
Quelle:
http://www.whataboutpp.com/new-enchants.php
Re: Enchants bei 1.11
Witan - 01.06.2006, 11:31
Ach ja.... und hier noch eine Sache fuer alle die sich mal gefragt haben, was wohl das legendary item sein wird>
Mage Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+31 Stamina
+32 Intellect
+24 Spirit
Durability 145 / 145
Requires Level 60
Equip: Improves your chance to hit with spells by 2%.
Equip: Increases damage and healing done by magical spells and effects by up to 150
Equip: Gives party members within 30 yards a chance to get a critical strike with spells by 2%.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Warlock Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+30 Stamina
+29 Intellect
Durability 145 / 145
Requires Level 60
Equip: Improves your chance to crit with spells by 2%.
Equip: Increases damage and healing done by magical spells and effects by up to 150
Equip: Gives party members within 30 yards increased damage done by magical spells and effects by up to 33.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Priest Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+28 Stamina
+28 Intellect
+27 Spirit
Durability 145 / 145
Requires Level 60
Equip: Restores 11 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 300
Equip: Increase damage done by spells and effects by up to 120
Equip: Gives party members within 30 yards increased healing done by magical spells and effects by up to 62.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
Druid Version
Atiash, Staff of the Guardian
Two Hand Staff
130-244 Damage
(64.4 damage per second)
+28 Stamina
+28 Intellect
+27 Spirit
Durability 145 / 145
Requires Level 60
Equip: Restores 11 mana per 5 sec.
Equip: Increases healing done by spells and effects by up to 300
Equip: +420 Attack Power in Cat, Bear, and Dire Bear forms only.
Equip: Restores 11 mana every 5 sec to party members within 30 yards.
Use: Creates a portal. Teleporting group members that use it to Karazhan.
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